osb/source/game/terrain/StarRotateSelector.hpp
2024-02-25 15:46:47 +01:00

22 lines
415 B
C++

#pragma once
#include "StarTerrainDatabase.hpp"
#include "StarVector.hpp"
namespace Star {
struct RotateSelector : TerrainSelector {
static char const* const Name;
RotateSelector(Json const& config, TerrainSelectorParameters const& parameters, TerrainDatabase const* database);
float get(int x, int y) const override;
float rotation;
Vec2F rotationCenter;
TerrainSelectorConstPtr m_source;
};
}