osb/assets/opensb/rendering
Kae 563d95b9e6 remove redundant vertexRounding uniform from interface shader
interface is always drawn without super-sampling anyway
2024-06-26 13:03:30 +10:00
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effects remove redundant vertexRounding uniform from interface shader 2024-06-26 13:03:30 +10:00
sprites Inspecting now logs to the chat 2024-06-17 20:31:40 +10:00
opengl.config 2 features: multi-sample anti-aliasing & Lua patches for images 2024-04-08 14:22:22 +10:00