osb/lib/windows64/include/discord_game_sdk.h
Kae 176c79bada Hardware Cursor support
Updated SDL2 for this, so lib\ is no longer gitignored
2023-06-23 18:13:26 +10:00

429 lines
22 KiB
C

#ifndef _DISCORD_GAME_SDK_H_
#define _DISCORD_GAME_SDK_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#define DISCORD_VERSION 1
#define DISCORD_APPLICATION_VERSION 1
#define DISCORD_USERS_VERSION 1
#define DISCORD_IMAGES_VERSION 1
#define DISCORD_ACTIVITIES_VERSION 1
#define DISCORD_RELATIONSHIPS_VERSION 1
#define DISCORD_LOBBIES_VERSION 1
#define DISCORD_NETWORK_VERSION 1
#define DISCORD_OVERLAY_VERSION 1
#define DISCORD_STORAGE_VERSION 1
enum EDiscordResult {
DiscordResult_Ok,
DiscordResult_ServiceUnavailable,
DiscordResult_InvalidVersion,
DiscordResult_LockFailed,
DiscordResult_InternalError,
DiscordResult_InvalidPaylaod,
DiscordResult_InvalidCommand,
DiscordResult_InvalidPermissions,
DiscordResult_NotFetched,
DiscordResult_NotFound,
DiscordResult_Conflict,
DiscordResult_InvalidSecret,
DiscordResult_InvalidJoinSecret,
DiscordResult_NoEligibleActivity,
DiscordResult_InvalidInvite,
DiscordResult_NotAuthenticated,
DiscordResult_InvalidAccessToken,
DiscordResult_ApplicationMismatch,
DiscordResult_InvalidDataUrl,
DiscordResult_InvalidBase64,
DiscordResult_NotFiltered,
DiscordResult_LobbyFull,
DiscordResult_InvalidLobbySecret,
DiscordResult_InvalidFilename,
DiscordResult_InvalidFileSize,
DiscordResult_InvalidEntitlement,
DiscordResult_NotInstalled,
DiscordResult_NotRunning,
};
enum EDiscordCreateFlags {
DiscordCreateFlags_Default = 0,
DiscordCreateFlags_NoRequireDiscord = 1,
};
enum EDiscordLogLevel {
DiscordLogLevel_Error = 1,
DiscordLogLevel_Warn,
DiscordLogLevel_Info,
DiscordLogLevel_Debug,
};
enum EDiscordImageType {
DiscordImageType_User,
};
enum EDiscordActivityType {
DiscordActivityType_Playing,
DiscordActivityType_Streaming,
DiscordActivityType_Listening,
DiscordActivityType_Watching,
};
enum EDiscordActivityActionType {
DiscordActivityActionType_Join = 1,
DiscordActivityActionType_Spectate,
};
enum EDiscordActivityJoinRequestReply {
DiscordActivityJoinRequestReply_No,
DiscordActivityJoinRequestReply_Yes,
DiscordActivityJoinRequestReply_Ignore,
};
enum EDiscordStatus {
DiscordStatus_Offline = 0,
DiscordStatus_Online = 1,
DiscordStatus_Idle = 2,
DiscordStatus_DoNotDisturb = 4,
};
enum EDiscordRelationshipType {
DiscordRelationshipType_None,
DiscordRelationshipType_Friend,
DiscordRelationshipType_Blocked,
DiscordRelationshipType_PendingIncoming,
DiscordRelationshipType_PendingOutgoing,
DiscordRelationshipType_Implicit,
};
enum EDiscordLobbyType {
DiscordLobbyType_Private = 1,
DiscordLobbyType_Public,
};
enum EDiscordLobbySearchComparison {
DiscordLobbySearchComparison_LessThanOrEqual = -2,
DiscordLobbySearchComparison_LessThan,
DiscordLobbySearchComparison_Equal,
DiscordLobbySearchComparison_GreaterThan,
DiscordLobbySearchComparison_GreaterThanOrEqual,
DiscordLobbySearchComparison_NotEqual,
};
enum EDiscordLobbySearchCast {
DiscordLobbySearchCast_String = 1,
DiscordLobbySearchCast_Number,
};
typedef int64_t DiscordClientId;
typedef int32_t DiscordVersion;
typedef int64_t DiscordSnowflake;
typedef int64_t DiscordTimestamp;
typedef DiscordSnowflake DiscordUserId;
typedef char DiscordUserName[256];
typedef char DiscordUserAvatar[128];
typedef char DiscordUserDiscriminator[8];
typedef char DiscordAccessToken[128];
typedef char DiscordOAuth2Scopes[1024];
typedef char DiscordLocale[128];
typedef char DiscordBranch[4096];
typedef uint8_t* DiscordImageData;
typedef char DiscordImageId[128];
typedef char DiscordImageCaption[128];
typedef char DiscordPartyId[128];
typedef int32_t DiscordPartyMemberCount;
typedef char DiscordSecret[128];
typedef DiscordSnowflake DiscordLobbyId;
typedef char DiscordLobbySecret[128];
typedef char DiscordMetadataKey[256];
typedef char DiscordMetadataValue[4096];
typedef uint8_t* DiscordLobbyData;
typedef uint64_t DiscordNetworkSessionId;
typedef uint8_t DiscordNetworkChannelId;
typedef uint8_t* DiscordNetworkData;
typedef char DiscordStorageFileName[260];
typedef uint8_t* DiscordStorageData;
struct DiscordUser {
DiscordUserId id;
DiscordUserName username;
DiscordUserDiscriminator discriminator;
DiscordUserAvatar avatar;
int bot;
};
struct DiscordOAuth2Token {
DiscordAccessToken access_token;
DiscordOAuth2Scopes scopes;
DiscordTimestamp expires;
};
struct DiscordImageHandle {
enum EDiscordImageType type;
int64_t id;
uint32_t size;
};
struct DiscordImageDimensions {
uint32_t width;
uint32_t height;
};
struct DiscordActivityTimestamps {
DiscordTimestamp start;
DiscordTimestamp end;
};
struct DiscordActivityAssets {
DiscordImageId large_image;
DiscordImageCaption large_text;
DiscordImageId small_image;
DiscordImageCaption small_text;
};
struct DiscordPartySize {
DiscordPartyMemberCount current_size;
DiscordPartyMemberCount max_size;
};
struct DiscordActivityParty {
DiscordPartyId id;
struct DiscordPartySize size;
};
struct DiscordActivitySecrets {
DiscordSecret match;
DiscordSecret join;
DiscordSecret spectate;
};
struct DiscordActivity {
enum EDiscordActivityType type;
char name[128];
char state[128];
char details[128];
struct DiscordActivityTimestamps timestamps;
struct DiscordActivityAssets assets;
struct DiscordActivityParty party;
struct DiscordActivitySecrets secrets;
int instance;
};
struct DiscordPresence {
enum EDiscordStatus status;
struct DiscordActivity activity;
};
struct DiscordRelationship {
enum EDiscordRelationshipType type;
struct DiscordUser user;
struct DiscordPresence presence;
};
struct DiscordLobby {
DiscordLobbyId id;
enum EDiscordLobbyType type;
DiscordSnowflake owner_id;
DiscordLobbySecret secret;
uint32_t capacity;
};
struct DiscordFileStat {
DiscordStorageFileName filename;
uint64_t size;
uint64_t last_modified;
};
struct IDiscordLobbyTransaction {
enum EDiscordResult (*set_type)(struct IDiscordLobbyTransaction* lobby_transaction, enum EDiscordLobbyType type);
enum EDiscordResult (*set_owner)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordSnowflake owner_id);
enum EDiscordResult (*set_capacity)(struct IDiscordLobbyTransaction* lobby_transaction, uint32_t capacity);
enum EDiscordResult (*set_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key, DiscordMetadataValue value);
enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key);
};
struct IDiscordLobbyMemberTransaction {
enum EDiscordResult (*set_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key, DiscordMetadataValue value);
enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key);
};
struct IDiscordLobbySearch {
enum EDiscordResult (*filter)(struct IDiscordLobbySearch* lobby_search, DiscordMetadataKey key, enum EDiscordLobbySearchComparison comparison, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value);
enum EDiscordResult (*sort)(struct IDiscordLobbySearch* lobby_search, DiscordMetadataKey key, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value);
enum EDiscordResult (*limit)(struct IDiscordLobbySearch* lobby_search, uint32_t limit);
};
typedef void IDiscordApplicationEvents;
struct IDiscordApplication {
enum EDiscordResult (*destroy)(struct IDiscordApplication* application);
enum EDiscordResult (*validate_or_exit)(struct IDiscordApplication* application, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*get_current_locale)(struct IDiscordApplication* application, DiscordLocale* locale);
enum EDiscordResult (*get_current_branch)(struct IDiscordApplication* application, DiscordBranch* branch);
enum EDiscordResult (*get_oauth2_token)(struct IDiscordApplication* application, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordOAuth2Token* oauth2_token));
};
struct IDiscordUsersEvents {
void (*on_current_user_update)(void* event_data);
};
struct IDiscordUsers {
enum EDiscordResult (*destroy)(struct IDiscordUsers* users);
enum EDiscordResult (*get_current_user)(struct IDiscordUsers* users, struct DiscordUser* current_user);
enum EDiscordResult (*fetch)(struct IDiscordUsers* users, DiscordUserId user_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordUser* user));
};
typedef void IDiscordImagesEvents;
struct IDiscordImages {
enum EDiscordResult (*destroy)(struct IDiscordImages* images);
enum EDiscordResult (*fetch)(struct IDiscordImages* images, struct DiscordImageHandle handle, int refresh, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordImageHandle handle_result));
enum EDiscordResult (*get_dimensions)(struct IDiscordImages* images, struct DiscordImageHandle handle, struct DiscordImageDimensions* dimensions);
enum EDiscordResult (*get_data)(struct IDiscordImages* images, struct DiscordImageHandle handle, DiscordImageData data, uint32_t data_length);
};
struct IDiscordActivitiesEvents {
void (*on_activity_join)(void* event_data, DiscordSecret secret);
void (*on_activity_spectate)(void* event_data, DiscordSecret secret);
void (*on_activity_join_request)(void* event_data, struct DiscordUser* user);
void (*on_activity_invite)(void* event_data, enum EDiscordActivityActionType type, struct DiscordUser* user, struct DiscordActivity* activity);
};
struct IDiscordActivities {
enum EDiscordResult (*destroy)(struct IDiscordActivities* activities);
enum EDiscordResult (*register_)(struct IDiscordActivities* activities, const char* command);
enum EDiscordResult (*register_steam)(struct IDiscordActivities* activities, uint32_t steam_id);
enum EDiscordResult (*update_activity)(struct IDiscordActivities* activities, struct DiscordActivity* activity, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*clear_activity)(struct IDiscordActivities* activities, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*respond)(struct IDiscordActivities* activities, DiscordUserId user_id, enum EDiscordActivityJoinRequestReply reply, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*invite_user)(struct IDiscordActivities* activities, DiscordUserId user_id, enum EDiscordActivityActionType type, const char* content, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*accept_invite)(struct IDiscordActivities* activities, DiscordUserId user_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
};
struct IDiscordRelationshipsEvents {
void (*on_relationships_update)(void* event_data);
void (*on_relationship_update)(void* event_data, struct DiscordRelationship* relationship);
};
struct IDiscordRelationships {
enum EDiscordResult (*destroy)(struct IDiscordRelationships* relationships);
enum EDiscordResult (*filter)(struct IDiscordRelationships* relationships, void* filter_data, int (*filter)(void* filter_data, struct DiscordRelationship* relationship));
enum EDiscordResult (*count)(struct IDiscordRelationships* relationships, int32_t* count);
enum EDiscordResult (*get)(struct IDiscordRelationships* relationships, DiscordUserId user_id, struct DiscordRelationship* relationship);
enum EDiscordResult (*at)(struct IDiscordRelationships* relationships, uint32_t index, struct DiscordRelationship* relationship);
};
struct IDiscordLobbiesEvents {
void (*on_lobby_update)(void* event_data, int64_t lobby_id);
void (*on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason);
void (*on_lobby_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id);
void (*on_lobby_member_update)(void* event_data, int64_t lobby_id, int64_t user_id);
void (*on_lobby_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id);
void (*on_lobby_message)(void* event_data, int64_t lobby_id, int64_t user_id, DiscordLobbyData data, uint32_t data_length);
void (*on_lobby_speaking)(void* event_data, int64_t lobby_id, int64_t user_id, int speaking);
};
struct IDiscordLobbies {
enum EDiscordResult (*destroy)(struct IDiscordLobbies* lobbies);
enum EDiscordResult (*create_lobby_transaction)(struct IDiscordLobbies* lobbies, struct IDiscordLobbyTransaction** transaction);
enum EDiscordResult (*get_lobby_transaction)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction** transaction);
enum EDiscordResult (*get_member_transaction)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction** transaction);
enum EDiscordResult (*create_lobby)(struct IDiscordLobbies* lobbies, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
enum EDiscordResult (*update_lobby)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*delete_lobby)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*connect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordLobbySecret lobby_secret, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
enum EDiscordResult (*disconnect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*get_lobby)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, struct DiscordLobby* lobby);
enum EDiscordResult (*get_lobby_metadata)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordMetadataKey key, DiscordMetadataValue* value);
enum EDiscordResult (*get_member_count)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, int32_t* count);
enum EDiscordResult (*get_member_user_id)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, int32_t index, DiscordUserId* user_id);
enum EDiscordResult (*get_member_user)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, struct DiscordUser* user);
enum EDiscordResult (*get_member_metadata)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, DiscordMetadataKey key, DiscordMetadataValue* value);
enum EDiscordResult (*update_member)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*send)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordLobbyData data, uint32_t data_length);
enum EDiscordResult (*create_lobby_search)(struct IDiscordLobbies* lobbies, struct IDiscordLobbySearch** lobby_search);
enum EDiscordResult (*search)(struct IDiscordLobbies* lobbies, struct IDiscordLobbySearch* query, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*get_lobby_count)(struct IDiscordLobbies* lobbies, int32_t* count);
enum EDiscordResult (*get_lobby_id)(struct IDiscordLobbies* lobbies, int32_t index, DiscordLobbyId* lobby_id);
enum EDiscordResult (*voice_connect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*voice_disconnect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
};
struct IDiscordNetworkEvents {
void (*on_message)(void* event_data, DiscordNetworkSessionId from, DiscordNetworkChannelId channel, DiscordNetworkData data, uint32_t data_length);
};
struct IDiscordNetwork {
enum EDiscordResult (*destroy)(struct IDiscordNetwork* network);
enum EDiscordResult (*get_session_id)(struct IDiscordNetwork* network, DiscordNetworkSessionId* session_id);
enum EDiscordResult (*flush)(struct IDiscordNetwork* network);
enum EDiscordResult (*open_channel)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel);
enum EDiscordResult (*open_reliable_channel)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel);
enum EDiscordResult (*send)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel, DiscordNetworkData data, uint32_t data_length);
enum EDiscordResult (*close_channel)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel);
};
struct IDiscordOverlayEvents {
void (*on_overlay_locked)(void* event_data, int locked);
};
struct IDiscordOverlay {
enum EDiscordResult (*destroy)(struct IDiscordOverlay* overlay);
enum EDiscordResult (*is_enabled)(struct IDiscordOverlay* overlay, int* enabled);
enum EDiscordResult (*is_locked)(struct IDiscordOverlay* overlay, int* locked);
enum EDiscordResult (*set_locked)(struct IDiscordOverlay* overlay, int locked);
enum EDiscordResult (*open_activity_invite)(struct IDiscordOverlay* overlay, enum EDiscordActivityActionType type, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
};
typedef void IDiscordStorageEvents;
struct IDiscordStorage {
enum EDiscordResult (*destroy)(struct IDiscordStorage* storage);
enum EDiscordResult (*read)(struct IDiscordStorage* storage, DiscordStorageFileName name, DiscordStorageData data, uint32_t data_length, uint32_t* read);
enum EDiscordResult (*read_async)(struct IDiscordStorage* storage, DiscordStorageFileName name, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, DiscordStorageData data, uint32_t data_length));
enum EDiscordResult (*read_async_partial)(struct IDiscordStorage* storage, DiscordStorageFileName name, uint64_t offset, uint64_t length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, DiscordStorageData data, uint32_t data_length));
enum EDiscordResult (*write)(struct IDiscordStorage* storage, DiscordStorageFileName name, DiscordStorageData data, uint32_t data_length);
enum EDiscordResult (*write_async)(struct IDiscordStorage* storage, DiscordStorageFileName name, DiscordStorageData data, uint32_t data_length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (*delete_)(struct IDiscordStorage* storage, DiscordStorageFileName name);
enum EDiscordResult (*exists)(struct IDiscordStorage* storage, DiscordStorageFileName name, int* exists);
enum EDiscordResult (*count)(struct IDiscordStorage* storage, int32_t* count);
enum EDiscordResult (*stat)(struct IDiscordStorage* storage, DiscordStorageFileName name, struct DiscordFileStat* stat);
enum EDiscordResult (*stat_index)(struct IDiscordStorage* storage, int32_t index, struct DiscordFileStat* stat);
};
struct IDiscordCoreEvents {
void (*on_ready)(void* event_data);
};
struct IDiscordCore {
enum EDiscordResult (*destroy)(struct IDiscordCore* core);
enum EDiscordResult (*run_callbacks)(struct IDiscordCore* core);
enum EDiscordResult (*set_log_hook)(struct IDiscordCore* core, enum EDiscordLogLevel min_level, void* hook_data, void (*hook)(void* hook_data, enum EDiscordLogLevel level, const char* message));
enum EDiscordResult (*create_application)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordApplicationEvents* events, void* event_data, struct IDiscordApplication** result);
enum EDiscordResult (*create_users)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordUsersEvents* events, void* event_data, struct IDiscordUsers** result);
enum EDiscordResult (*create_images)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordImagesEvents* events, void* event_data, struct IDiscordImages** result);
enum EDiscordResult (*create_activities)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordActivitiesEvents* events, void* event_data, struct IDiscordActivities** result);
enum EDiscordResult (*create_relationships)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordRelationshipsEvents* events, void* event_data, struct IDiscordRelationships** result);
enum EDiscordResult (*create_lobbies)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordLobbiesEvents* events, void* event_data, struct IDiscordLobbies** result);
enum EDiscordResult (*create_network)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordNetworkEvents* events, void* event_data, struct IDiscordNetwork** result);
enum EDiscordResult (*create_overlay)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordOverlayEvents* events, void* event_data, struct IDiscordOverlay** result);
enum EDiscordResult (*create_storage)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordStorageEvents* events, void* event_data, struct IDiscordStorage** result);
};
struct DiscordCreateParams {
DiscordClientId client_id;
uint64_t flags;
struct IDiscordCoreEvents* events;
void* event_data;
};
enum EDiscordResult DiscordCreate(DiscordVersion version, struct DiscordCreateParams* params, struct IDiscordCore** result);
#ifdef __cplusplus
}
#endif
#endif