osb/source/game/StarPlayerUniverseMap.cpp
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00

288 lines
9.2 KiB
C++

#include "StarPlayerUniverseMap.hpp"
#include "StarLexicalCast.hpp"
#include "StarJsonExtra.hpp"
namespace Star {
template<> Json jsonFromBookmarkTarget<OrbitTarget>(OrbitTarget const& target) {
if (auto uuid = target.maybe<Uuid>())
return uuid->hex();
else
return target.get<CelestialCoordinate>().toJson();
};
template<> OrbitTarget jsonToBookmarkTarget<OrbitTarget>(Json const& json) {
if (json.type() == Json::Type::String)
return Uuid(json.toString());
else
return CelestialCoordinate(json);
};
template<> Json jsonFromBookmarkTarget<TeleportTarget>(TeleportTarget const& target) {
return JsonArray{printWorldId(target.first), spawnTargetToJson(target.second)};
}
template<> TeleportTarget jsonToBookmarkTarget<TeleportTarget>(Json const& target) {
return {parseWorldId(target.get(0).toString()), spawnTargetFromJson(target.get(1))};
}
template <typename T>
Bookmark<T> Bookmark<T>::fromJson(Json const& json) {
Bookmark<T> bookmark;
bookmark.target = jsonToBookmarkTarget<T>(json.get("target"));
bookmark.targetName = json.getString("targetName");
bookmark.bookmarkName = json.getString("bookmarkName");
bookmark.icon = json.getString("icon");
return bookmark;
}
template <typename T>
Json Bookmark<T>::toJson() const {
JsonObject result;
result["target"] = jsonFromBookmarkTarget<T>(target);
result["targetName"] = targetName;
result["bookmarkName"] = bookmarkName;
result["icon"] = icon;
return result;
}
PlayerUniverseMap::PlayerUniverseMap(Json const& json) {
if (auto maps = json.optObject()) {
for (auto p : *maps)
m_universeMaps.set(Uuid(p.first), UniverseMap::fromJson(p.second));
}
}
Json PlayerUniverseMap::toJson() const {
JsonObject json;
for (auto p : m_universeMaps)
json.set(p.first.hex(), p.second.toJson());
return json;
}
List<pair<Vec3I, OrbitBookmark>> PlayerUniverseMap::orbitBookmarks() const {
if (m_serverUuid.isNothing())
return {};
List<pair<Vec3I, OrbitBookmark>> bookmarks;
for (auto p : universeMap().systems) {
bookmarks.appendAll(p.second.bookmarks.values().transformed([&p](OrbitBookmark const& b) {
return pair<Vec3I, OrbitBookmark>(p.first, b);
}));
}
return bookmarks;
}
void PlayerUniverseMap::addOrbitBookmark(CelestialCoordinate const& system, OrbitBookmark const& bookmark) {
if (system.isNull())
throw StarException("Cannot add orbit bookmark to null system");
m_universeMaps[*m_serverUuid].systems[system.location()].bookmarks.add(std::move(bookmark));
}
void PlayerUniverseMap::removeOrbitBookmark(CelestialCoordinate const& system, OrbitBookmark const& bookmark) {
if (system.isNull())
throw StarException("Cannot remove orbit bookmark from null system");
m_universeMaps[*m_serverUuid].systems[system.location()].bookmarks.remove(bookmark);
}
List<TeleportBookmark> PlayerUniverseMap::teleportBookmarks() const {
return universeMap().teleportBookmarks.values();
}
void PlayerUniverseMap::addTeleportBookmark(TeleportBookmark bookmark) {
m_universeMaps[*m_serverUuid].teleportBookmarks.add(std::move(bookmark));
}
void PlayerUniverseMap::removeTeleportBookmark(TeleportBookmark const& bookmark) {
m_universeMaps[*m_serverUuid].teleportBookmarks.remove(bookmark);
}
void PlayerUniverseMap::invalidateWarpAction(WarpAction const& warpAction) {
if (auto warpToWorld = warpAction.maybe<WarpToWorld>())
removeTeleportBookmark({ {warpToWorld->world, warpToWorld->target}, "", "", ""});
}
Maybe<OrbitBookmark> PlayerUniverseMap::worldBookmark(CelestialCoordinate const& world) const {
for (auto bookmark : universeMap().systems.get(world.location()).bookmarks) {
if (bookmark.target == world)
return bookmark;
}
return {};
}
List<OrbitBookmark> PlayerUniverseMap::systemBookmarks(CelestialCoordinate const& system) const {
return universeMap().systems.get(system.location()).bookmarks.values();
}
List<OrbitBookmark> PlayerUniverseMap::planetBookmarks(CelestialCoordinate const& planet) const {
return universeMap().systems.get(planet.location()).bookmarks.values().filtered([planet] (OrbitBookmark const& bookmark) {
if (auto coordinate = bookmark.target.maybe<CelestialCoordinate>())
return coordinate->planet().orbitNumber() == planet.planet().orbitNumber();
return false;
});
}
bool PlayerUniverseMap::isMapped(CelestialCoordinate const& coordinate) {
if (coordinate.isNull())
return false;
auto& universeMap = m_universeMaps[*m_serverUuid];
if (!universeMap.systems.contains(coordinate.location()))
return false;
if (coordinate.isSystem())
return true;
return universeMap.systems[coordinate.location()].mappedPlanets.contains(coordinate.planet());
}
HashMap<Uuid, PlayerUniverseMap::MappedObject> PlayerUniverseMap::mappedObjects(CelestialCoordinate const& system) {
auto& universeMap = m_universeMaps[*m_serverUuid];
if (!universeMap.systems.contains(system.location()))
return {};
return universeMap.systems[system.location()].mappedObjects;
}
void PlayerUniverseMap::addMappedCoordinate(CelestialCoordinate const& coordinate) {
if (coordinate.isNull())
return;
auto& universeMap = m_universeMaps[*m_serverUuid];
if (!universeMap.systems.contains(coordinate.location()))
universeMap.systems.set(coordinate.location(), SystemMap());
if (coordinate.isSystem())
return;
universeMap.systems[coordinate.location()].mappedPlanets.add(coordinate.planet());
}
void PlayerUniverseMap::addMappedObject(CelestialCoordinate const& system, Uuid const& uuid, String const& typeName, Maybe<CelestialOrbit> const& orbit, JsonObject parameters) {
auto& universeMap = m_universeMaps[*m_serverUuid];
if (!universeMap.systems.contains(system.location()))
universeMap.systems.set(system.location(), SystemMap());
MappedObject object {
typeName,
orbit,
parameters
};
universeMap.systems[system.location()].mappedObjects.set(uuid, object);
}
void PlayerUniverseMap::removeMappedObject(CelestialCoordinate const& system, Uuid const& uuid) {
auto& universeMap = m_universeMaps[*m_serverUuid];
if (!universeMap.systems.contains(system.location()))
return;
universeMap.systems[system.location()].mappedObjects.remove(uuid);
}
void PlayerUniverseMap::filterMappedObjects(CelestialCoordinate const& system, List<Uuid> const& allowed) {
auto& universeMap = m_universeMaps[*m_serverUuid];
if (!universeMap.systems.contains(system.location()))
return;
auto& objects = universeMap.systems[system.location()].mappedObjects;
for (auto uuid : objects.keys()) {
if (!allowed.contains(uuid))
objects.remove(uuid);
}
}
void PlayerUniverseMap::setServerUuid(Maybe<Uuid> serverUuid) {
m_serverUuid = std::move(serverUuid);
if (m_serverUuid && !m_universeMaps.contains(*m_serverUuid))
m_universeMaps.set(*m_serverUuid, UniverseMap());
}
PlayerUniverseMap::SystemMap PlayerUniverseMap::SystemMap::fromJson(Json const& json) {
SystemMap map;
for (auto m : json.getArray("mappedPlanets"))
map.mappedPlanets.add(CelestialCoordinate(m));
for (auto o : json.getObject("mappedObjects")) {
MappedObject object;
object.typeName = o.second.getString("typeName");
object.orbit = jsonToMaybe<CelestialOrbit>(o.second.get("orbit"), [](Json const& o ) {
return CelestialOrbit::fromJson(o);
});
object.parameters = o.second.getObject("parameters", {});
map.mappedObjects.set(Uuid(o.first), object);
}
for (auto b : json.getArray("bookmarks"))
map.bookmarks.add(OrbitBookmark::fromJson(b));
return map;
}
Json PlayerUniverseMap::SystemMap::toJson() const {
JsonObject json;
JsonArray planets;
for (auto m : mappedPlanets)
planets.append(m.toJson());
json.set("mappedPlanets", planets);
JsonObject objects;
for (auto o : mappedObjects) {
JsonObject object;
objects.set(o.first.hex(), JsonObject{
{"typeName", o.second.typeName},
{"orbit", jsonFromMaybe<CelestialOrbit>(
o.second.orbit, [](CelestialOrbit const& orbit){ return orbit.toJson(); })},
{"parameters", o.second.parameters}
});
}
json.set("mappedObjects", objects);
json.set("bookmarks", bookmarks.values().transformed([](OrbitBookmark const& b) {
return b.toJson();
}));
return json;
}
PlayerUniverseMap::UniverseMap PlayerUniverseMap::UniverseMap::fromJson(Json const& json) {
UniverseMap map;
for (auto s : json.getArray("systems")) {
Vec3I location = jsonToVec3I(s.get(0));
map.systems.set(location, SystemMap::fromJson(s.get(1)));
}
for (auto bookmark : json.getArray("teleportBookmarks").transformed(&TeleportBookmark::fromJson))
map.teleportBookmarks.add(bookmark);
return map;
}
Json PlayerUniverseMap::UniverseMap::toJson() const {
JsonObject json;
JsonArray s;
for (auto p : systems) {
s.append(JsonArray{jsonFromVec3I(p.first), p.second.toJson()});
}
json.set("systems", s);
JsonArray bookmarks = teleportBookmarks.values().transformed([](TeleportBookmark const& b) {
return b.toJson();
});
json.set("teleportBookmarks", bookmarks);
return json;
}
PlayerUniverseMap::UniverseMap const& PlayerUniverseMap::universeMap() const {
if (m_serverUuid.isNothing())
throw StarException("Cannot get universe map of null server uuid");
return m_universeMaps.get(*m_serverUuid);
}
}