608 lines
17 KiB
C++
608 lines
17 KiB
C++
#include "StarVoice.hpp"
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#include "StarFormat.hpp"
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#include "StarApplicationController.hpp"
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#include "StarTime.hpp"
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#include "StarRoot.hpp"
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#include "StarLogging.hpp"
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#include "opus/include/opus.h"
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#include "SDL.h"
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constexpr int VOICE_SAMPLE_RATE = 48000;
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constexpr int VOICE_FRAME_SIZE = 960;
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constexpr int VOICE_MAX_FRAME_SIZE = 6 * VOICE_FRAME_SIZE;
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constexpr int VOICE_MAX_PACKET_SIZE = 3 * 1276;
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constexpr uint16_t VOICE_VERSION = 1;
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namespace Star {
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EnumMap<VoiceInputMode> const VoiceInputModeNames{
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{VoiceInputMode::VoiceActivity, "VoiceActivity"},
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{VoiceInputMode::PushToTalk, "PushToTalk"}
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};
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EnumMap<VoiceChannelMode> const VoiceChannelModeNames{
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{VoiceChannelMode::Mono, "Mono"},
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{VoiceChannelMode::Stereo, "Stereo"}
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};
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inline float getAudioChunkLoudness(int16_t* data, size_t samples, float volume) {
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if (!samples)
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return 0.f;
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double rms = 0.;
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for (size_t i = 0; i != samples; ++i) {
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float sample = ((float)data[i] / 32767.f) * volume;
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rms += (double)(sample * sample);
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}
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float fRms = sqrtf((float)(rms / samples));
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if (fRms > 0)
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return std::clamp<float>(20.f * log10f(fRms), -127.f, 0.f);
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else
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return -127.f;
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}
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float getAudioLoudness(int16_t* data, size_t samples, float volume = 1.0f) {
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constexpr size_t CHUNK_SIZE = 50;
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float highest = -127.f;
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for (size_t i = 0; i < samples; i += CHUNK_SIZE) {
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float level = getAudioChunkLoudness(data + i, std::min<size_t>(i + CHUNK_SIZE, samples) - i, volume);
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if (level > highest)
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highest = level;
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}
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return highest;
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}
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struct VoiceAudioStream {
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// TODO: This should really be a ring buffer instead.
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std::queue<int16_t> samples;
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SDL_AudioStream* sdlAudioStream;
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Mutex mutex;
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VoiceAudioStream() : sdlAudioStream(SDL_NewAudioStream(AUDIO_S16, 2, 48000, AUDIO_S16SYS, 2, 44100)) {};
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~VoiceAudioStream() { SDL_FreeAudioStream(sdlAudioStream); }
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inline int16_t take() {
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int16_t sample = 0;
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if (!samples.empty()) {
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sample = samples.front();
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samples.pop();
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}
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return sample;
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}
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size_t resample(int16_t* in, size_t inSamples, std::vector<int16_t>& out) {
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SDL_AudioStreamPut(sdlAudioStream, in, inSamples * sizeof(int16_t));
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if (int available = SDL_AudioStreamAvailable(sdlAudioStream)) {
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out.resize(available / 2);
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SDL_AudioStreamGet(sdlAudioStream, out.data(), available);
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return available;
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}
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return 0;
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}
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};
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Voice::Speaker::Speaker(SpeakerId id)
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: decoderMono (createDecoder(1), opus_decoder_destroy)
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, decoderStereo(createDecoder(2), opus_decoder_destroy) {
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speakerId = id;
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audioStream = make_shared<VoiceAudioStream>();
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}
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Voice* Voice::s_singleton;
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Voice* Voice::singletonPtr() {
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return s_singleton;
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}
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Voice& Voice::singleton() {
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if (!s_singleton)
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throw VoiceException("Voice::singleton() called with no Voice instance available");
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else
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return *s_singleton;
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}
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Voice::Voice(ApplicationControllerPtr appController) : m_encoder(nullptr, opus_encoder_destroy) {
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if (s_singleton)
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throw VoiceException("Singleton Voice has been constructed twice");
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m_clientSpeaker = make_shared<Speaker>(m_speakerId);
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m_inputMode = VoiceInputMode::PushToTalk;
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m_channelMode = VoiceChannelMode::Mono;
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m_applicationController = appController;
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m_stopThread = false;
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m_thread = Thread::invoke("Voice::thread", mem_fn(&Voice::thread), this);
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s_singleton = this;
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}
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Voice::~Voice() {
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m_stopThread = true;
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{
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MutexLocker locker(m_threadMutex);
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m_threadCond.broadcast();
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}
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m_thread.finish();
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save();
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closeDevice();
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s_singleton = nullptr;
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}
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void Voice::init() {
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resetEncoder();
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if (m_inputEnabled)
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openDevice();
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}
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void Voice::loadJson(Json const& config) {
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m_enabled = config.getBool("enabled", m_enabled);
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m_inputEnabled = config.getBool("inputEnabled", m_inputEnabled);
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m_deviceName = config.optQueryString("inputDevice");
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m_threshold = config.getFloat("threshold", m_threshold);
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m_inputVolume = config.getFloat("inputVolume", m_inputVolume);
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m_outputVolume = config.getFloat("outputVolume", m_outputVolume);
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m_inputMode = VoiceInputModeNames.getLeft(config.getString("inputMode", "PushToTalk"));
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m_channelMode = VoiceChannelModeNames.getLeft(config.getString("channelMode", "Mono"));
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}
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Json Voice::saveJson() const {
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return JsonObject{
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{"enabled", m_enabled},
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{"inputEnabled", m_inputEnabled},
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{"inputDevice", m_deviceName ? *m_deviceName : Json()},
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{"threshold", m_threshold},
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{"inputVolume", m_inputVolume},
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{"outputVolume", m_outputVolume},
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{"inputMode", VoiceInputModeNames.getRight(m_inputMode)},
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{"channelMode", VoiceChannelModeNames.getRight(m_channelMode)},
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{"version", 1}
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};
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}
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void Voice::save() const {
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if (Root* root = Root::singletonPtr()) {
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if (auto config = root->configuration())
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config->set("voice", saveJson());
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}
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}
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void Voice::scheduleSave() {
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if (!m_nextSaveTime)
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m_nextSaveTime = Time::monotonicMilliseconds() + 2000;
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}
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Voice::SpeakerPtr Voice::setLocalSpeaker(SpeakerId speakerId) {
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if (m_speakers.contains(m_speakerId))
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m_speakers.remove(m_speakerId);
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m_clientSpeaker->speakerId = m_speakerId = speakerId;
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return m_speakers.insert(m_speakerId, m_clientSpeaker).first->second;
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}
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Voice::SpeakerPtr Voice::localSpeaker() {
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return m_clientSpeaker;
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}
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Voice::SpeakerPtr Voice::speaker(SpeakerId speakerId) {
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if (m_speakerId == speakerId)
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return m_clientSpeaker;
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else {
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if (SpeakerPtr const* ptr = m_speakers.ptr(speakerId))
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return *ptr;
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else
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return m_speakers.emplace(speakerId, make_shared<Speaker>(speakerId)).first->second;
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}
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}
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List<Voice::SpeakerPtr> Voice::speakers(bool onlyPlaying) {
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List<SpeakerPtr> result;
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auto sorter = [](SpeakerPtr const& a, SpeakerPtr const& b) -> bool {
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if (a->lastPlayTime != b->lastPlayTime)
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return a->lastPlayTime < b->lastPlayTime;
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else
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return a->speakerId < b->speakerId;
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};
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for (auto& p : m_speakers) {
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if (!onlyPlaying || p.second->playing)
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result.insertSorted(p.second, sorter);
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}
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return result;
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}
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void Voice::readAudioData(uint8_t* stream, int len) {
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auto now = Time::monotonicMilliseconds();
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bool active = m_encoder && m_encodedChunksLength < 2048
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&& (m_inputMode == VoiceInputMode::VoiceActivity || now < m_lastInputTime);
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size_t sampleCount = len / 2;
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if (active) {
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float volume = m_inputVolume;
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float decibels = getAudioLoudness((int16_t*)stream, sampleCount);
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if (m_inputMode == VoiceInputMode::VoiceActivity) {
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if (decibels > m_threshold)
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m_lastThresholdTime = now;
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active = now - m_lastThresholdTime < 50;
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}
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}
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if (active && !m_clientSpeaker->playing)
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m_clientSpeaker->lastPlayTime = now;
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if (!(m_clientSpeaker->playing = active))
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return;
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MutexLocker captureLock(m_captureMutex);
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if (active) {
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m_capturedChunksFrames += sampleCount / m_deviceChannels;
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auto data = (opus_int16*)malloc(len);
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memcpy(data, stream, len);
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m_capturedChunks.emplace(data, sampleCount); // takes ownership
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m_threadCond.signal();
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}
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else { // Clear out any residual data so they don't manifest at the start of the next encode, whenever that is
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while (!m_capturedChunks.empty())
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m_capturedChunks.pop();
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m_capturedChunksFrames = 0;
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}
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}
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void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
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size_t samples = frameCount * channels;
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static std::vector<int16_t> finalBuffer, speakerBuffer;
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static std::vector<int32_t> sharedBuffer; //int32 to reduce clipping
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speakerBuffer.resize(samples);
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sharedBuffer.resize(samples);
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bool mix = false;
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{
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MutexLocker lock(m_activeSpeakersMutex);
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auto it = m_activeSpeakers.begin();
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while (it != m_activeSpeakers.end()) {
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SpeakerPtr const& speaker = *it;
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VoiceAudioStream* audio = speaker->audioStream.get();
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MutexLocker audioLock(audio->mutex);
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if (!audio->samples.empty()) {
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SDL_AudioStream* sdlStream = audio->sdlAudioStream;
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if (!speaker->muted) {
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mix = true;
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for (size_t i = 0; i != samples; ++i)
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speakerBuffer[i] = audio->take();
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speaker->decibelLevel = getAudioLoudness(speakerBuffer.data(), samples);
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auto levels = speaker->channelVolumes.load();
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for (size_t i = 0; i != samples; ++i)
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sharedBuffer[i] += (int32_t)(speakerBuffer[i]) * levels[i % 2];
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//Blends the weaker channel into the stronger one,
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/* unused, is a bit too strong on stereo music.
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float maxLevel = max(levels[0], levels[1]);
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float leftToRight = maxLevel != 0.0f ? 1.0f - (levels[0] / maxLevel) : 0.0f;
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float rightToLeft = maxLevel != 0.0f ? 1.0f - (levels[1] / maxLevel) : 0.0f;
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int16_t* speakerData = speakerBuffer.data();
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int32_t* sharedData = sharedBuffer.data();
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for (size_t i = 0; i != frameCount; ++i) {
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auto leftSample = (float)*speakerData++;
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auto rightSample = (float)*speakerData++;
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if (rightToLeft != 0.0f)
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leftSample = ( leftSample + rightSample * rightToLeft) / (1.0f + rightToLeft);
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if (leftToRight != 0.0f)
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rightSample = (rightSample + leftSample * leftToRight) / (1.0f + leftToRight);
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*sharedData++ += (int32_t)leftSample * levels[0];
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*sharedData++ += (int32_t)rightSample * levels[1];
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}
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//*/
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}
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else {
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for (size_t i = 0; i != samples; ++i)
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audio->take();
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}
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++it;
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}
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else {
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speaker->playing = false;
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it = m_activeSpeakers.erase(it);
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}
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}
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}
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if (mix) {
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finalBuffer.resize(sharedBuffer.size(), 0);
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float vol = m_outputVolume;
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for (size_t i = 0; i != sharedBuffer.size(); ++i)
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finalBuffer[i] = (int16_t)clamp<int>(sharedBuffer[i] * vol, INT16_MIN, INT16_MAX);
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SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)finalBuffer.data(), AUDIO_S16, finalBuffer.size() * sizeof(int16_t), SDL_MIX_MAXVOLUME);
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memset(sharedBuffer.data(), 0, sharedBuffer.size() * sizeof(int32_t));
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}
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}
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void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) {
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if (positionalAttenuationFunction) {
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for (auto& entry : m_speakers) {
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if (SpeakerPtr& speaker = entry.second) {
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speaker->channelVolumes = {
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1.0f - positionalAttenuationFunction(0, speaker->position, 1.0f),
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1.0f - positionalAttenuationFunction(1, speaker->position, 1.0f)
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};
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}
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}
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}
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if (m_nextSaveTime && Time::monotonicMilliseconds() > m_nextSaveTime) {
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m_nextSaveTime = 0;
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save();
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}
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}
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void Voice::setDeviceName(Maybe<String> deviceName) {
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if (m_deviceName == deviceName)
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return;
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m_deviceName = deviceName;
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if (m_deviceOpen)
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openDevice();
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}
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int Voice::send(DataStreamBuffer& out, size_t budget) {
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out.setByteOrder(ByteOrder::LittleEndian);
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out.write<uint16_t>(VOICE_VERSION);
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MutexLocker encodeLock(m_encodeMutex);
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if (m_encodedChunks.empty())
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return 0;
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std::vector<ByteArray> encodedChunks = move(m_encodedChunks);
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size_t encodedChunksLength = m_encodedChunksLength;
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m_encodedChunksLength = 0;
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encodeLock.unlock();
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for (auto& chunk : encodedChunks) {
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out.write<uint32_t>(chunk.size());
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out.writeBytes(chunk);
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if ((budget -= min<size_t>(budget, chunk.size())) == 0)
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break;
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}
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m_lastSentTime = Time::monotonicMilliseconds();
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return 1;
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}
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bool Voice::receive(SpeakerPtr speaker, std::string_view view) {
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if (!speaker || view.empty())
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return false;
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try {
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DataStreamExternalBuffer reader(view.data(), view.size());
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reader.setByteOrder(ByteOrder::LittleEndian);
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if (reader.read<uint16_t>() > VOICE_VERSION)
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return false;
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uint32_t opusLength = 0;
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while (!reader.atEnd()) {
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reader >> opusLength;
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if (reader.pos() + opusLength > reader.size())
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throw VoiceException("Opus packet length goes past end of buffer"s, false);
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auto opusData = (unsigned char*)reader.ptr() + reader.pos();
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reader.seek(opusLength, IOSeek::Relative);
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int channels = opus_packet_get_nb_channels(opusData);
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if (channels == OPUS_INVALID_PACKET)
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continue;
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bool mono = channels == 1;
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OpusDecoder* decoder = mono ? speaker->decoderMono.get() : speaker->decoderStereo.get();
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int samples = opus_decoder_get_nb_samples(decoder, opusData, opusLength);
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if (samples < 0)
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throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
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size_t decodeBufferSize = samples * sizeof(opus_int16) * (size_t)channels;
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opus_int16* decodeBuffer = (opus_int16*)malloc(decodeBufferSize);
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int decodedSamples = opus_decode(decoder, opusData, opusLength, decodeBuffer, decodeBufferSize, 0);
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if (decodedSamples <= 0) {
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free(decodeBuffer);
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if (decodedSamples < 0)
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throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
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return true;
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}
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decodedSamples *= channels;
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//Logger::info("Voice: decoded Opus chunk {} bytes -> {} samples", opusLength, decodedSamples);
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{
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std::vector<int16_t> resamBuffer(decodedSamples, 0);
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speaker->audioStream->resample(decodeBuffer, decodedSamples, resamBuffer);
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MutexLocker lock(speaker->audioStream->mutex);
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auto& samples = speaker->audioStream->samples;
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auto now = Time::monotonicMilliseconds();
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if (now - speaker->lastReceiveTime < 1000) {
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auto limit = ((size_t)speaker->minimumPlaySamples + 22050) * (size_t)channels;
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if (samples.size() > limit) { // skip ahead if we're getting too far
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for (size_t i = samples.size(); i >= limit; --i)
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samples.pop();
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}
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}
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else
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samples = std::queue<int16_t>();
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speaker->lastReceiveTime = now;
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if (mono) {
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for (int16_t sample : resamBuffer) {
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samples.push(sample);
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samples.push(sample);
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}
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}
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else {
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for (int16_t sample : resamBuffer)
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samples.push(sample);
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}
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}
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playSpeaker(speaker, channels);
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}
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return true;
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}
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catch (StarException const& e) {
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Logger::error("Voice: Error receiving voice data for speaker #{} ('{}'): {}", speaker->speakerId, speaker->name, e.what());
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return false;
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}
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}
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void Voice::setInput(bool input) {
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m_lastInputTime = input ? Time::monotonicMilliseconds() + 1000 : 0;
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}
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OpusDecoder* Voice::createDecoder(int channels) {
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int error;
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OpusDecoder* decoder = opus_decoder_create(VOICE_SAMPLE_RATE, channels, &error);
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if (error != OPUS_OK)
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throw VoiceException::format("Could not create decoder: {}", opus_strerror(error));
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else
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return decoder;
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}
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OpusEncoder* Voice::createEncoder(int channels) {
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int error;
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OpusEncoder* encoder = opus_encoder_create(VOICE_SAMPLE_RATE, channels, OPUS_APPLICATION_AUDIO, &error);
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if (error != OPUS_OK)
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throw VoiceException::format("Could not create encoder: {}", opus_strerror(error));
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else
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return encoder;
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}
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void Voice::resetEncoder() {
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int channels = encoderChannels();
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m_encoder.reset(createEncoder(channels));
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opus_encoder_ctl(m_encoder.get(), OPUS_SET_BITRATE(channels == 2 ? 50000 : 24000));
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}
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void Voice::openDevice() {
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closeDevice();
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m_applicationController->openAudioInputDevice(
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m_deviceName ? m_deviceName->utf8Ptr() : nullptr,
|
|
VOICE_SAMPLE_RATE,
|
|
m_deviceChannels = encoderChannels(),
|
|
this,
|
|
[](void* userdata, uint8_t* stream, int len) {
|
|
((Voice*)(userdata))->readAudioData(stream, len);
|
|
}
|
|
);
|
|
|
|
m_deviceOpen = true;
|
|
}
|
|
|
|
void Voice::closeDevice() {
|
|
if (!m_deviceOpen)
|
|
return;
|
|
|
|
m_applicationController->closeAudioInputDevice();
|
|
|
|
m_deviceOpen = false;
|
|
}
|
|
|
|
bool Voice::playSpeaker(SpeakerPtr const& speaker, int channels) {
|
|
unsigned int minSamples = speaker->minimumPlaySamples * channels;
|
|
if (speaker->playing || speaker->audioStream->samples.size() < minSamples)
|
|
return false;
|
|
|
|
if (!speaker->playing) {
|
|
speaker->lastPlayTime = Time::monotonicMilliseconds();
|
|
speaker->playing = true;
|
|
MutexLocker lock(m_activeSpeakersMutex);
|
|
m_activeSpeakers.insert(speaker);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Voice::thread() {
|
|
while (true) {
|
|
MutexLocker locker(m_threadMutex);
|
|
|
|
m_threadCond.wait(m_threadMutex);
|
|
if (m_stopThread)
|
|
return;
|
|
|
|
{
|
|
MutexLocker locker(m_captureMutex);
|
|
ByteArray encoded(VOICE_MAX_PACKET_SIZE, 0);
|
|
size_t frameSamples = VOICE_FRAME_SIZE * (size_t)m_deviceChannels;
|
|
while (m_capturedChunksFrames >= VOICE_FRAME_SIZE) {
|
|
std::vector<opus_int16> samples;
|
|
samples.reserve(frameSamples);
|
|
size_t samplesLeft = frameSamples;
|
|
while (samplesLeft && !m_capturedChunks.empty()) {
|
|
auto& front = m_capturedChunks.front();
|
|
if (front.exhausted())
|
|
m_capturedChunks.pop();
|
|
else
|
|
samplesLeft -= front.takeSamples(samples, samplesLeft);
|
|
}
|
|
m_capturedChunksFrames -= VOICE_FRAME_SIZE;
|
|
|
|
if (m_inputVolume != 1.0f) {
|
|
for (size_t i = 0; i != samples.size(); ++i)
|
|
samples[i] *= m_inputVolume;
|
|
}
|
|
|
|
m_clientSpeaker->decibelLevel = getAudioLoudness(samples.data(), samples.size());
|
|
|
|
if (int encodedSize = opus_encode(m_encoder.get(), samples.data(), VOICE_FRAME_SIZE, (unsigned char*)encoded.ptr(), encoded.size())) {
|
|
if (encodedSize == 1)
|
|
continue;
|
|
|
|
encoded.resize(encodedSize);
|
|
|
|
{
|
|
MutexLocker lock(m_encodeMutex);
|
|
m_encodedChunks.emplace_back(move(encoded));
|
|
m_encodedChunksLength += encodedSize;
|
|
|
|
encoded = ByteArray(VOICE_MAX_PACKET_SIZE, 0);
|
|
}
|
|
|
|
//Logger::info("Voice: encoded Opus chunk {} samples -> {} bytes", frameSamples, encodedSize);
|
|
}
|
|
else if (encodedSize < 0)
|
|
Logger::error("Voice: Opus encode error {}", opus_strerror(encodedSize));
|
|
}
|
|
}
|
|
|
|
continue;
|
|
|
|
locker.unlock();
|
|
Thread::yield();
|
|
}
|
|
return;
|
|
}
|
|
|
|
} |