osb/source/game/items/StarBlueprintItem.hpp
2024-02-25 15:46:47 +01:00

30 lines
653 B
C++

#pragma once
#include "StarItem.hpp"
#include "StarWorld.hpp"
#include "StarSwingableItem.hpp"
namespace Star {
STAR_CLASS(BlueprintItem);
class BlueprintItem : public Item, public SwingableItem {
public:
BlueprintItem(Json const& config, String const& directory, Json const& data);
virtual ItemPtr clone() const override;
virtual List<Drawable> drawables() const override;
virtual void fireTriggered() override;
virtual List<Drawable> iconDrawables() const override;
virtual List<Drawable> dropDrawables() const override;
private:
ItemDescriptor m_recipe;
Drawable m_recipeIconUnderlay;
List<Drawable> m_inHandDrawable;
};
}