since my hhcolour shader (which doesn't have any parameters) was the first one in the list, it didn't need to load any parameters, which hid a bug that caused errors if the first shader in the menu had parameters
since my hhcolour shader (which doesn't have any parameters) was the first one in the list, it didn't need to load any parameters, which hid a bug that caused errors if the first shader in the menu had parameters