osb/source/game/StarStagehand.cpp
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00

196 lines
5.4 KiB
C++

#include "StarStagehand.hpp"
#include "StarDataStreamExtra.hpp"
#include "StarJsonExtra.hpp"
#include "StarConfigLuaBindings.hpp"
#include "StarEntityLuaBindings.hpp"
#include "StarBehaviorLuaBindings.hpp"
#include "StarLuaGameConverters.hpp"
namespace Star {
Stagehand::Stagehand(Json const& config)
: Stagehand() {
setUniqueId(config.optString("uniqueId"));
readConfig(config);
}
Stagehand::Stagehand(ByteArray const& netStore)
: Stagehand() {
readConfig(DataStreamBuffer::deserialize<Json>(netStore));
}
Json Stagehand::diskStore() const {
auto saveData = m_config.setAll({
{"position", jsonFromVec2F({m_xPosition.get(), m_yPosition.get()})},
{"uniqueId", jsonFromMaybe(uniqueId())}
});
if (!m_scripted)
return saveData;
else
return saveData.set("scriptStorage", m_scriptComponent.getScriptStorage());
}
ByteArray Stagehand::netStore() {
return DataStreamBuffer::serialize(m_config);
}
void Stagehand::init(World* world, EntityId entityId, EntityMode mode) {
Entity::init(world, entityId, mode);
if (isMaster() && m_scripted) {
m_scriptComponent.addCallbacks("stagehand", makeStagehandCallbacks());
m_scriptComponent.addCallbacks("config", LuaBindings::makeConfigCallbacks([this](String const& name, Json const& def) {
return m_config.query(name, def);
}));
m_scriptComponent.addCallbacks("entity", LuaBindings::makeEntityCallbacks(this));
m_scriptComponent.addCallbacks("behavior", LuaBindings::makeBehaviorLuaCallbacks(&m_behaviors));
m_scriptComponent.init(world);
}
}
void Stagehand::uninit() {
Entity::uninit();
if (m_scripted) {
m_scriptComponent.uninit();
m_scriptComponent.removeCallbacks("stagehand");
m_scriptComponent.removeCallbacks("config");
m_scriptComponent.removeCallbacks("entity");
}
}
EntityType Stagehand::entityType() const {
return EntityType::Stagehand;
}
void Stagehand::setPosition(Vec2F const& position) {
m_xPosition.set(position[0]);
m_yPosition.set(position[1]);
}
Vec2F Stagehand::position() const {
return {m_xPosition.get(), m_yPosition.get()};
}
RectF Stagehand::metaBoundBox() const {
return m_boundBox;
}
pair<ByteArray, uint64_t> Stagehand::writeNetState(uint64_t fromVersion) {
return m_netGroup.writeNetState(fromVersion);
}
void Stagehand::readNetState(ByteArray data, float) {
m_netGroup.readNetState(std::move(data));
}
void Stagehand::update(float dt, uint64_t) {
if (!inWorld())
return;
if (isMaster() && m_scripted)
m_scriptComponent.update(m_scriptComponent.updateDt(dt));
if (world()->isClient()) {
auto boundBox = metaBoundBox().translated(position());
SpatialLogger::logPoly("world", PolyF(boundBox), { 0, 255, 255, 255 });
SpatialLogger::logLine("world", boundBox.min(), boundBox.max(), {0, 255, 255, 255});
SpatialLogger::logLine("world", { boundBox.xMin(), boundBox.yMax() }, { boundBox.xMax(), boundBox.yMin() }, {0, 255, 255, 255});
}
}
bool Stagehand::shouldDestroy() const {
return m_dead;
}
Maybe<LuaValue> Stagehand::callScript(String const& func, LuaVariadic<LuaValue> const& args) {
return m_scriptComponent.invoke(func, args);
}
Maybe<LuaValue> Stagehand::evalScript(String const& code) {
return m_scriptComponent.eval(code);
}
Stagehand::Stagehand() {
setPersistent(true);
m_netGroup.addNetElement(&m_xPosition);
m_netGroup.addNetElement(&m_yPosition);
m_netGroup.addNetElement(&m_uniqueIdNetState);
m_netGroup.setNeedsLoadCallback([this](bool) {
setUniqueId(m_uniqueIdNetState.get());
});
m_netGroup.setNeedsStoreCallback([this]() {
m_uniqueIdNetState.set(uniqueId());
});
}
void Stagehand::readConfig(Json config) {
m_config = config;
m_scripted = m_config.contains("scripts");
if (m_config.contains("position")) {
auto pos = jsonToVec2F(m_config.get("position"));
m_xPosition.set(pos[0]);
m_yPosition.set(pos[1]);
}
Maybe<RectF> broadcastArea = jsonToMaybe<RectF>(config.opt("broadcastArea").value(Json()), jsonToRectF);
if (broadcastArea && (broadcastArea->size()[0] < 0.0 || broadcastArea->size()[1] < 0.0))
broadcastArea.reset();
m_boundBox = broadcastArea.value(RectF(-5.0, -5.0, 5.0, 5.0));
if (m_scripted) {
m_scriptComponent.setScripts(jsonToStringList(m_config.getArray("scripts", JsonArray())));
m_scriptComponent.setUpdateDelta(m_config.getInt("scriptDelta", 5));
if (m_config.contains("scriptStorage"))
m_scriptComponent.setScriptStorage(m_config.getObject("scriptStorage"));
}
setKeepAlive(config.getBool("keepAlive", false));
}
LuaCallbacks Stagehand::makeStagehandCallbacks() {
LuaCallbacks callbacks;
callbacks.registerCallback("id", [this]() {
return entityId();
});
callbacks.registerCallback("position", [this]() {
return position();
});
callbacks.registerCallback("setPosition", [this](Vec2F const& position) {
setPosition(position);
});
callbacks.registerCallback("die", [this]() {
m_dead = true;
});
callbacks.registerCallback("typeName", [this]() {
return typeName();
});
callbacks.registerCallback("setUniqueId", [this](Maybe<String> const& uniqueId) {
setUniqueId(uniqueId);
});
return callbacks;
}
String Stagehand::typeName() const {
return m_config.getString("type");
}
Maybe<Json> Stagehand::receiveMessage(ConnectionId sendingConnection, String const& message, JsonArray const& args) {
return m_scriptComponent.handleMessage(message, sendingConnection == world()->connection(), args);
}
}