osb/source/frontend/StarCraftingInterface.cpp

774 lines
25 KiB
C++

#include "StarCraftingInterface.hpp"
#include "StarJsonExtra.hpp"
#include "StarGuiReader.hpp"
#include "StarLexicalCast.hpp"
#include "StarRoot.hpp"
#include "StarItemTooltip.hpp"
#include "StarPlayer.hpp"
#include "StarContainerEntity.hpp"
#include "StarWorldClient.hpp"
#include "StarPlayerBlueprints.hpp"
#include "StarButtonWidget.hpp"
#include "StarPaneManager.hpp"
#include "StarPortraitWidget.hpp"
#include "StarLabelWidget.hpp"
#include "StarTextBoxWidget.hpp"
#include "StarImageWidget.hpp"
#include "StarListWidget.hpp"
#include "StarImageStretchWidget.hpp"
#include "StarItemSlotWidget.hpp"
#include "StarConfiguration.hpp"
#include "StarObjectItem.hpp"
#include "StarAssets.hpp"
#include "StarItemDatabase.hpp"
#include "StarObjectDatabase.hpp"
#include "StarPlayerInventory.hpp"
#include "StarPlayerLog.hpp"
#include "StarMixer.hpp"
namespace Star {
CraftingPane::CraftingPane(WorldClientPtr worldClient, PlayerPtr player, Json const& settings, EntityId sourceEntityId) {
m_worldClient = move(worldClient);
m_player = move(player);
m_blueprints = m_player->blueprints();
m_recipeAutorefreshCooldown = 0;
m_sourceEntityId = sourceEntityId;
auto assets = Root::singleton().assets();
// get the config data for this crafting pane, default to "bare hands" crafting
auto baseConfig = settings.get("config", "/interface/windowconfig/crafting.config");
m_settings = jsonMerge(assets->fetchJson(baseConfig), settings);
m_filter = StringSet::from(jsonToStringList(m_settings.get("filter", JsonArray())));
GuiReader reader;
reader.registerCallback("spinCount.up", [=](Widget*) {
if (m_count < maxCraft())
m_count++;
else
m_count = 1;
countChanged();
});
reader.registerCallback("spinCount.down", [=](Widget*) {
if (m_count > 1)
m_count--;
else
m_count = std::max(maxCraft(), 1);
countChanged();
});
reader.registerCallback("tbSpinCount", [=](Widget*) { countTextChanged(); });
reader.registerCallback("close", [=](Widget*) { dismiss(); });
reader.registerCallback("btnCraft", [=](Widget*) { toggleCraft(); });
reader.registerCallback("btnStopCraft", [=](Widget*) { toggleCraft(); });
reader.registerCallback("btnFilterHaveMaterials", [=](Widget*) {
Root::singleton().configuration()->setPath("crafting.filterHaveMaterials", m_filterHaveMaterials->isChecked());
updateAvailableRecipes();
});
reader.registerCallback("filter", [=](Widget*) { updateAvailableRecipes(); });
reader.registerCallback("categories", [=](Widget*) { updateAvailableRecipes(); });
reader.registerCallback("rarities", [=](Widget*) { updateAvailableRecipes(); });
reader.registerCallback("btnUpgrade", [=](Widget*) { upgradeTable(); });
// this is where the GUI gets built and the buttons begin to have existence.
// all possible callbacks must exist by this point
Json paneLayout = m_settings.get("paneLayout");
paneLayout = jsonMerge(paneLayout, m_settings.get("paneLayoutOverride", {}));
reader.construct(paneLayout, this);
if (auto upgradeButton = fetchChild<ButtonWidget>("btnUpgrade")) {
upgradeButton->disable();
Maybe<JsonArray> recipeData = m_settings.optArray("upgradeMaterials");
// create a recipe out of the listed upgrade materials.
// for ease of creating a tooltip later.
if (recipeData) {
m_upgradeRecipe = ItemRecipe();
for (auto ingredient : *recipeData)
m_upgradeRecipe->inputs.append(ItemDescriptor(ingredient.getString("item"), ingredient.getUInt("count"), {}));
upgradeButton->setVisibility(true);
} else {
upgradeButton->setVisibility(false);
}
}
m_guiList = fetchChild<ListWidget>("scrollArea.itemList");
m_textBox = fetchChild<TextBoxWidget>("tbSpinCount");
m_filterHaveMaterials = fetchChild<ButtonWidget>("btnFilterHaveMaterials");
if (m_filterHaveMaterials)
m_filterHaveMaterials->setChecked(Root::singleton().configuration()->getPath("crafting.filterHaveMaterials").toBool());
fetchChild<ButtonWidget>("btnCraft")->disable();
if (auto spinCountUp = fetchChild<ButtonWidget>("spinCount.up"))
spinCountUp->disable();
if (auto spinCountDown = fetchChild<ButtonWidget>("spinCount.down"))
spinCountDown->disable();
m_displayedRecipe = NPos;
updateAvailableRecipes();
m_crafting = false;
m_count = 1;
countChanged();
if (m_settings.getBool("titleFromEntity", false) && sourceEntityId != NullEntityId) {
auto entity = m_worldClient->entity(sourceEntityId);
if (auto container = as<ContainerEntity>(entity)) {
if (container->iconItem()) {
auto itemDatabase = Root::singleton().itemDatabase();
auto iconItem = itemDatabase->item(container->iconItem());
auto icon = make_shared<ItemSlotWidget>(iconItem, "/interface/inventory/portrait.png");
String title = this->title();
if (title.empty())
title = container->containerDescription();
String subTitle = this->subTitle();
if (subTitle.empty())
subTitle = container->containerSubTitle();
icon->showRarity(false);
setTitle(icon, title, subTitle);
}
}
if (auto portaitEntity = as<PortraitEntity>(entity)) {
auto portrait = make_shared<PortraitWidget>(portaitEntity, PortraitMode::Bust);
portrait->setIconMode();
String title = this->title();
if (title.empty())
title = portaitEntity->name();
String subTitle = this->subTitle();
setTitle(portrait, title, subTitle);
}
}
}
void CraftingPane::displayed() {
Pane::displayed();
if (auto filterWidget = fetchChild<TextBoxWidget>("filter")) {
filterWidget->setText("");
filterWidget->blur();
}
updateAvailableRecipes();
// unlock any recipes specified
if (auto recipeUnlocks = m_settings.opt("initialRecipeUnlocks")) {
for (String itemName : jsonToStringList(*recipeUnlocks))
m_player->addBlueprint(ItemDescriptor(itemName));
}
}
void CraftingPane::dismissed() {
stopCrafting();
Pane::dismissed();
m_itemCache.clear();
}
PanePtr CraftingPane::createTooltip(Vec2I const& screenPosition) {
for (size_t i = 0; i < m_guiList->numChildren(); ++i) {
auto entry = m_guiList->itemAt(i);
if (entry->getChildAt(screenPosition)) {
auto& recipe = m_recipesWidgetMap.getLeft(entry);
return setupTooltip(recipe);
}
}
if (WidgetPtr child = getChildAt(screenPosition)) {
if (child->name() == "btnUpgrade") {
if (m_upgradeRecipe)
return setupTooltip(*m_upgradeRecipe);
}
}
return {};
}
EntityId CraftingPane::sourceEntityId() const {
return m_sourceEntityId;
}
void CraftingPane::upgradeTable() {
if (m_sourceEntityId != NullEntityId) {
// Checks that the upgrade path exists
if (m_upgradeRecipe) {
if (m_player->isAdmin() || ItemDatabase::canMakeRecipe(*m_upgradeRecipe, m_player->inventory()->availableItems(), m_player->inventory()->availableCurrencies())) {
if (!m_player->isAdmin())
consumeIngredients(*m_upgradeRecipe, 1);
// upgrade the old table
m_worldClient->sendEntityMessage(m_sourceEntityId, "requestUpgrade");
// unlock any recipes specified
if (auto recipeUnlocks = m_settings.opt("upgradeRecipeUnlocks")) {
for (String itemName : jsonToStringList(*recipeUnlocks))
m_player->addBlueprint(ItemDescriptor(itemName));
}
// this closes the interface window
dismiss();
}
}
}
}
size_t CraftingPane::itemCount(List<ItemPtr> const& store, ItemDescriptor const& item) {
auto itemDb = Root::singleton().itemDatabase();
return itemDb->getCountOfItem(store, item);
}
void CraftingPane::update() {
// shut down if we can't reach the table anymore.
if (m_sourceEntityId != NullEntityId) {
auto sourceEntity = as<TileEntity>(m_worldClient->entity(m_sourceEntityId));
if (!sourceEntity || !m_worldClient->playerCanReachEntity(m_sourceEntityId) || !sourceEntity->isInteractive()) {
dismiss();
return;
}
}
// similarly if the player is dead
if (m_player->isDead()) {
dismiss();
return;
}
// has the selected recipe changed ?
bool changedHighlight = (m_displayedRecipe != m_guiList->selectedItem());
if (changedHighlight) {
stopCrafting(); // TODO: allow viewing other recipes without interrupting crafting
m_displayedRecipe = m_guiList->selectedItem();
countTextChanged();
auto recipe = recipeFromSelectedWidget();
if (recipe.isNull()) {
fetchChild<Widget>("description")->removeAllChildren();
} else {
auto description = fetchChild<Widget>("description");
description->removeAllChildren();
auto item = Root::singleton().itemDatabase()->item(recipe.output);
ItemTooltipBuilder::buildItemDescription(description, item);
}
}
// crafters gonna craft
while (m_crafting && m_craftTimer.wrapTick()) {
craft(1);
}
// update crafting icon, progress and buttons
if (auto currentRecipeIcon = fetchChild<ItemSlotWidget>("currentRecipeIcon")) {
auto recipe = recipeFromSelectedWidget();
if (recipe.isNull()) {
currentRecipeIcon->setItem(nullptr);
} else {
auto single = recipe.output.singular();
ItemPtr item = m_itemCache[single];
currentRecipeIcon->setItem(item);
if (m_crafting)
currentRecipeIcon->setProgress(1.0f - m_craftTimer.percent());
else
currentRecipeIcon->setProgress(1.0f);
}
}
--m_recipeAutorefreshCooldown;
// changed recipe or auto update time
if (changedHighlight || (m_recipeAutorefreshCooldown <= 0)) {
updateAvailableRecipes();
updateCraftButtons();
}
setLabel("lblPlayerMoney", toString((int)m_player->currency("money")));
Pane::update();
}
void CraftingPane::updateCraftButtons() {
auto normalizedBag = m_player->inventory()->availableItems();
auto availableCurrencies = m_player->inventory()->availableCurrencies();
auto recipe = recipeFromSelectedWidget();
bool recipeAvailable = !recipe.isNull() && (m_player->isAdmin() || ItemDatabase::canMakeRecipe(recipe, normalizedBag, availableCurrencies));
fetchChild<ButtonWidget>("btnCraft")->setEnabled(recipeAvailable);
if (auto spinCountUp = fetchChild<ButtonWidget>("spinCount.up"))
spinCountUp->setEnabled(recipeAvailable);
if (auto spinCountDown = fetchChild<ButtonWidget>("spinCount.down"))
spinCountDown->setEnabled(recipeAvailable);
if (auto stopCraftButton = fetchChild<ButtonWidget>("btnStopCraft")) {
stopCraftButton->setVisibility(m_crafting);
fetchChild<ButtonWidget>("btnCraft")->setVisibility(!m_crafting);
}
if (auto upgradeButton = fetchChild<ButtonWidget>("btnUpgrade")) {
bool canUpgrade = (m_upgradeRecipe && (m_player->isAdmin() || ItemDatabase::canMakeRecipe(*m_upgradeRecipe, normalizedBag, availableCurrencies)));
upgradeButton->setEnabled(canUpgrade);
}
}
void CraftingPane::updateAvailableRecipes() {
m_recipeAutorefreshCooldown = 30;
StringSet categoryFilter;
if (auto categoriesGroup = fetchChild<ButtonGroupWidget>("categories")) {
if (auto selectedCategories = categoriesGroup->checkedButton()) {
for (auto group : selectedCategories->data().getArray("filter"))
categoryFilter.add(group.toString());
}
}
HashSet<Rarity> rarityFilter;
if (auto raritiesGroup = fetchChild<ButtonGroupWidget>("rarities")) {
if (auto selectedRarities = raritiesGroup->checkedButton()) {
for (auto entry : jsonToStringSet(selectedRarities->data().getArray("rarity")))
rarityFilter.add(RarityNames.getLeft(entry));
}
}
String filterText;
if (auto filterWidget = fetchChild<TextBoxWidget>("filter"))
filterText = filterWidget->getText();
m_recipes = determineRecipes();
size_t currentOffset = 0;
ItemRecipe selectedRecipe;
if (m_guiList->selectedWidget())
selectedRecipe = m_recipesWidgetMap.getLeft(m_guiList->selectedWidget());
HashMap<ItemDescriptor, uint64_t> normalizedBag = m_player->inventory()->availableItems();
m_guiList->clear();
for (auto const& recipe : m_recipes) {
auto widget = m_recipesWidgetMap.valueRight(recipe);
if (widget) {
m_guiList->addItem(widget);
} else {
widget = m_guiList->addItem();
m_recipesWidgetMap.add(recipe, widget);
}
setupWidget(widget, recipe, normalizedBag);
if (selectedRecipe == recipe) {
m_guiList->setSelected(currentOffset);
}
currentOffset++;
}
}
void CraftingPane::setupWidget(WidgetPtr const& widget, ItemRecipe const& recipe, HashMap<ItemDescriptor, uint64_t> const& normalizedBag) {
auto& root = Root::singleton();
auto single = recipe.output.singular();
ItemPtr item = m_itemCache[single];
if (!item) {
item = root.itemDatabase()->item(single);
m_itemCache[single] = item;
}
bool unavailable = false;
size_t price = recipe.currencyInputs.value("money", 0);
if (!m_player->isAdmin()) {
for (auto const& p : recipe.currencyInputs) {
if (m_player->currency(p.first) < p.second)
unavailable = true;
}
auto itemDb = Root::singleton().itemDatabase();
for (auto const& input : recipe.inputs) {
if (itemDb->getCountOfItem(normalizedBag, input, recipe.matchInputParameters) < input.count())
unavailable = true;
}
}
String name = item->friendlyName();
if (recipe.output.count() > 1)
name = strf("{} (x{})", name, recipe.output.count());
auto itemName = widget->fetchChild<LabelWidget>("itemName");
auto notcraftableoverlay = widget->fetchChild<ImageWidget>("notcraftableoverlay");
itemName->setText(name);
if (unavailable) {
itemName->setColor(Color::Gray);
notcraftableoverlay->show();
} else {
itemName->setColor(Color::White);
notcraftableoverlay->hide();
}
if (price > 0) {
widget->setLabel("priceLabel", toString(price));
if (auto icon = widget->fetchChild<ImageWidget>("moneyIcon"))
icon->setVisibility(true);
} else {
widget->setLabel("priceLabel", "");
if (auto icon = widget->fetchChild<ImageWidget>("moneyIcon"))
icon->setVisibility(false);
}
if (auto newIndicator = widget->fetchChild<ImageWidget>("newIcon")) {
if (m_blueprints->isNew(recipe.output.singular())) {
newIndicator->show();
widget->setLabel("priceLabel", "");
if (auto icon = widget->fetchChild<ImageWidget>("moneyIcon"))
icon->setVisibility(false);
} else {
newIndicator->hide();
}
}
widget->fetchChild<ItemSlotWidget>("itemIcon")->setItem(item);
widget->show();
}
PanePtr CraftingPane::setupTooltip(ItemRecipe const& recipe) {
auto& root = Root::singleton();
auto tooltip = make_shared<Pane>();
GuiReader reader;
reader.construct(root.assets()->json("/interface/craftingtooltip/craftingtooltip.config"), tooltip.get());
auto guiList = tooltip->fetchChild<ListWidget>("itemList");
guiList->clear();
auto normalizedBag = m_player->inventory()->availableItems();
auto itemDb = root.itemDatabase();
auto addIngredient = [guiList](ItemPtr const& item, size_t availableCount, size_t requiredCount) {
auto widget = guiList->addItem();
widget->fetchChild<LabelWidget>("itemName")->setText(item->friendlyName());
auto countWidget = widget->fetchChild<LabelWidget>("count");
countWidget->setText(strf("{}/{}", availableCount, requiredCount));
if (availableCount < requiredCount)
countWidget->setColor(Color::Red);
else
countWidget->setColor(Color::Green);
widget->fetchChild<ItemSlotWidget>("itemIcon")->setItem(item);
widget->show();
};
auto currenciesConfig = root.assets()->json("/currencies.config");
for (auto const& p : recipe.currencyInputs) {
if (p.second > 0) {
auto currencyItem = root.itemDatabase()->item(ItemDescriptor(currenciesConfig.get(p.first).getString("representativeItem")));
addIngredient(currencyItem, m_player->currency(p.first), p.second);
}
}
for (auto const& input : recipe.inputs) {
auto item = root.itemDatabase()->item(input.singular());
size_t itemCount = itemDb->getCountOfItem(normalizedBag, input, recipe.matchInputParameters);
addIngredient(item, itemCount, input.count());
}
auto background = tooltip->fetchChild<ImageStretchWidget>("background");
background->setSize(background->size() + Vec2I(0, guiList->size()[1]));
auto title = tooltip->fetchChild<LabelWidget>("title");
title->setPosition(title->position() + Vec2I(0, guiList->size()[1]));
tooltip->setSize(background->size());
return tooltip;
}
bool CraftingPane::consumeIngredients(ItemRecipe& recipe, int count) {
auto itemDb = Root::singleton().itemDatabase();
auto normalizedBag = m_player->inventory()->availableItems();
auto availableCurrencies = m_player->inventory()->availableCurrencies();
// make sure we still have the currencies and items avaialable
for (auto const& p : recipe.currencyInputs) {
uint64_t countRequired = p.second * count;
if (availableCurrencies.value(p.first) < countRequired) {
updateAvailableRecipes();
return false;
}
}
for (auto input : recipe.inputs) {
size_t countRequired = input.count() * count;
if (itemDb->getCountOfItem(normalizedBag, input, recipe.matchInputParameters) < countRequired) {
updateAvailableRecipes();
return false;
}
}
// actually consume the currencies and items
for (auto const& p : recipe.currencyInputs) {
if (p.second > 0)
m_player->inventory()->consumeCurrency(p.first, p.second * count);
}
for (auto input : recipe.inputs) {
if (count > 0)
m_player->inventory()->consumeItems(ItemDescriptor(input.name(), input.count() * count, input.parameters()), recipe.matchInputParameters);
}
return true;
}
void CraftingPane::stopCrafting() {
if (m_craftingSound)
m_craftingSound->stop();
m_crafting = false;
}
void CraftingPane::toggleCraft() {
if (m_crafting) {
stopCrafting();
} else {
auto recipe = recipeFromSelectedWidget();
if (recipe.duration > 0 && !m_settings.getBool("disableTimer", false)) {
m_crafting = true;
m_craftTimer = GameTimer(recipe.duration);
if (auto craftingSound = m_settings.optString("craftingSound")) {
auto assets = Root::singleton().assets();
m_craftingSound = make_shared<AudioInstance>(*assets->audio(*craftingSound));
m_craftingSound->setLoops(-1);
GuiContext::singleton().playAudio(m_craftingSound);
}
} else {
craft(m_count);
}
}
}
void CraftingPane::craft(int count) {
auto& root = Root::singleton();
if (m_guiList->selectedItem() != NPos) {
auto recipe = recipeFromSelectedWidget();
if (!m_player->isAdmin() && !consumeIngredients(recipe, count)) {
stopCrafting();
return;
}
ItemDescriptor itemDescriptor = recipe.output;
int remainingItemCount = itemDescriptor.count() * count;
while (remainingItemCount > 0) {
auto craftedItem = root.itemDatabase()->item(itemDescriptor.singular().multiply(remainingItemCount));
remainingItemCount -= craftedItem->count();
m_player->giveItem(craftedItem);
for (auto collectable : recipe.collectables)
m_player->addCollectable(collectable.first, collectable.second);
}
m_blueprints->markAsRead(recipe.output.singular());
}
updateAvailableRecipes();
m_count -= count;
if (m_count <= 0) {
m_count = 1;
stopCrafting();
}
countChanged();
updateCraftButtons();
}
void CraftingPane::countTextChanged() {
if (m_textBox) {
int appropriateDefaultCount = 1;
try {
if (!m_textBox->getText().replace("x", "").size()) {
m_count = appropriateDefaultCount;
} else {
m_count = clamp<int>(lexicalCast<int>(m_textBox->getText().replace("x", "")), appropriateDefaultCount, maxCraft());
countChanged();
}
} catch (BadLexicalCast const&) {
m_count = appropriateDefaultCount;
countChanged();
}
} else {
m_count = 1;
}
}
void CraftingPane::countChanged() {
if (m_textBox)
m_textBox->setText(strf("x{}", m_count), false);
}
List<ItemRecipe> CraftingPane::determineRecipes() {
HashSet<ItemRecipe> recipes;
auto itemDb = Root::singleton().itemDatabase();
StringSet categoryFilter;
if (auto categoriesGroup = fetchChild<ButtonGroupWidget>("categories")) {
if (auto selectedCategories = categoriesGroup->checkedButton()) {
for (auto group : selectedCategories->data().getArray("filter"))
categoryFilter.add(group.toString());
}
}
HashSet<Rarity> rarityFilter;
if (auto raritiesGroup = fetchChild<ButtonGroupWidget>("rarities")) {
if (auto selectedRarities = raritiesGroup->checkedButton()) {
for (auto entry : jsonToStringSet(selectedRarities->data().getArray("rarity")))
rarityFilter.add(RarityNames.getLeft(entry));
}
}
String filterText;
if (auto filterWidget = fetchChild<TextBoxWidget>("filter"))
filterText = filterWidget->getText();
bool filterHaveMaterials = false;
if (m_filterHaveMaterials)
filterHaveMaterials = m_filterHaveMaterials->isChecked();
if (m_settings.getBool("printer", false)) {
auto objectDatabase = Root::singleton().objectDatabase();
StringList itemList;
if (m_player->isAdmin())
itemList = objectDatabase->allObjects();
else
itemList = StringList::from(m_player->log()->scannedObjects());
filter(itemList, [objectDatabase, itemDb](String const& itemName) {
if (objectDatabase->isObject(itemName)) {
if (auto objectConfig = objectDatabase->getConfig(itemName))
return objectConfig->printable && itemDb->hasItem(itemName);
}
return false;
});
float printTime = m_settings.getFloat("printTime", 0);
float printFactor = m_settings.getFloat("printCostFactor", 1.0);
for (auto itemName : itemList) {
ItemRecipe recipe;
recipe.output = ItemDescriptor(itemName, 1);
auto recipeItem = itemDb->item(recipe.output);
int itemPrice = int(recipeItem->price() * printFactor);
recipe.currencyInputs["money"] = itemPrice;
recipe.outputRarity = recipeItem->rarity();
recipe.duration = printTime;
recipe.guiFilterString = ItemDatabase::guiFilterString(recipeItem);
recipe.groups = StringSet{objectDatabase->getConfig(itemName)->category};
recipes.add(recipe);
}
} else if (m_settings.contains("recipes")) {
for (auto entry : m_settings.getArray("recipes")) {
if (entry.type() == Json::Type::String)
recipes.addAll(itemDb->recipesForOutputItem(entry.toString()));
else
recipes.add(itemDb->parseRecipe(entry));
}
if (filterHaveMaterials)
recipes.addAll(itemDb->recipesFromSubset(m_player->inventory()->availableItems(), m_player->inventory()->availableCurrencies(), take(recipes), m_filter));
} else {
if (filterHaveMaterials)
recipes.addAll(itemDb->recipesFromBagContents(m_player->inventory()->availableItems(), m_player->inventory()->availableCurrencies(), m_filter));
else
recipes.addAll(itemDb->allRecipes(m_filter));
}
if (!m_player->isAdmin() && m_settings.getBool("requiresBlueprint", true)) {
auto tempRecipes = take(recipes);
for (auto const& recipe : tempRecipes) {
if (m_blueprints->isKnown(recipe.output))
recipes.add(recipe);
}
}
if (!categoryFilter.empty()) {
auto temprecipes = take(recipes);
for (auto const& recipe : temprecipes) {
if (recipe.groups.hasIntersection(categoryFilter))
recipes.add(recipe);
}
}
if (!rarityFilter.empty()) {
auto temprecipes = take(recipes);
for (auto const& recipe : temprecipes) {
if (recipe.output) {
if (rarityFilter.contains(recipe.outputRarity))
recipes.add(recipe);
}
}
}
if (!filterText.empty()) {
auto bits = filterText.toLower().splitAny(" ,.?*\\+/|\t");
auto temprecipes = take(recipes);
for (auto const& recipe : temprecipes) {
if (recipe.output) {
bool match = true;
auto guiFilterString = recipe.guiFilterString;
for (auto const& bit : bits) {
match &= guiFilterString.contains(bit);
if (!match)
break;
}
if (match)
recipes.add(recipe);
}
}
}
List<ItemRecipe> sortedRecipes = recipes.values();
auto itemDatabase = Root::singleton().itemDatabase();
sortByComputedValue(sortedRecipes, [itemDatabase](ItemRecipe const& recipe) {
return make_tuple(itemDatabase->itemFriendlyName(recipe.output.name()).trim().toLower(), recipe.output.name());
});
return sortedRecipes;
}
int CraftingPane::maxCraft() {
if (m_player->isAdmin())
return 1000;
auto itemDb = Root::singleton().itemDatabase();
int res = 0;
if (m_guiList->selectedItem() != NPos && m_guiList->selectedItem() < m_recipes.size()) {
HashMap<ItemDescriptor, uint64_t> normalizedBag = m_player->inventory()->availableItems();
auto selectedRecipe = recipeFromSelectedWidget();
res = itemDb->maxCraftableInBag(normalizedBag, m_player->inventory()->availableCurrencies(), selectedRecipe);
res = std::min(res, 1000);
}
return res;
}
ItemRecipe CraftingPane::recipeFromSelectedWidget() const {
auto pane = m_guiList->selectedWidget();
if (pane && m_recipesWidgetMap.hasRightValue(pane)) {
return m_recipesWidgetMap.getLeft(pane);
}
return ItemRecipe();
}
}