osb/source/frontend/StarActionBar.cpp
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00

341 lines
12 KiB
C++

#include "StarActionBar.hpp"
#include "StarJsonExtra.hpp"
#include "StarRoot.hpp"
#include "StarGuiReader.hpp"
#include "StarItemTooltip.hpp"
#include "StarUniverseClient.hpp"
#include "StarItemGridWidget.hpp"
#include "StarItemSlotWidget.hpp"
#include "StarButtonWidget.hpp"
#include "StarImageWidget.hpp"
#include "StarPaneManager.hpp"
#include "StarPlayer.hpp"
#include "StarPlayerInventory.hpp"
#include "StarAssets.hpp"
#include "StarImageMetadataDatabase.hpp"
#include "StarItem.hpp"
#include "StarMerchantInterface.hpp"
namespace Star {
ActionBar::ActionBar(MainInterfacePaneManager* paneManager, PlayerPtr player) {
m_paneManager = paneManager;
m_player = std::move(player);
auto assets = Root::singleton().assets();
m_config = assets->json("/interface/windowconfig/actionbar.config");
m_actionBarSelectOffset = jsonToVec2I(m_config.get("actionBarSelectOffset"));
m_switchSounds = jsonToStringList(m_config.get("sounds").get("switch"));
GuiReader reader;
for (uint8_t i = 0; i < m_player->inventory()->customBarIndexes(); ++i) {
reader.registerCallback(strf("customBar{}L", i + 1), bind(&ActionBar::customBarClick, this, i, true));
reader.registerCallback(strf("customBar{}R", i + 1), bind(&ActionBar::customBarClick, this, i, false));
reader.registerCallback(strf("customBar{}L.right", i + 1), bind(&ActionBar::customBarClickRight, this, i, true));
reader.registerCallback(strf("customBar{}R.right", i + 1), bind(&ActionBar::customBarClickRight, this, i, false));
}
for (uint8_t i = 0; i < EssentialItemCount; ++i)
reader.registerCallback(strf("essentialBar{}", i + 1), bind(&ActionBar::essentialBarClick, this, i));
reader.registerCallback("pickupToActionBar", [=](Widget* widget) {
auto button = as<ButtonWidget>(widget);
Root::singleton().configuration()->setPath("inventory.pickupToActionBar", button->isChecked());
});
reader.registerCallback("swapCustomBar", [this](Widget*) {
swapCustomBar();
});
auto configuration = Root::singleton().configuration();
bool bottomBar = configuration->getPath("inventory.bottomActionBar").optBool().value(false);
if (bottomBar)
m_config = jsonMerge(m_config, assets->json("/interface/windowconfig/actionbarbottom.config"));
reader.construct(m_config.get("paneLayout"), this);
if (bottomBar) {
setAnchor(PaneAnchor::CenterBottom);
m_anchorOffset[1] *= -1;
if (!m_bgBody.empty())
m_bgBody += "?flipy";
if (!m_bgHeader.empty())
m_bgHeader += "?flipy";
if (!m_bgFooter.empty())
m_bgFooter += "?flipy";
swap(m_bgHeader, m_bgFooter);
for (auto& child : m_members) {
auto position = child->relativePosition();
child->setPosition({position[0], m_bodySize[1] - position[1] - child->size()[1] + 1});
}
}
for (uint8_t i = 0; i < m_player->inventory()->customBarIndexes(); ++i) {
auto customBarLeft = fetchChild<ItemSlotWidget>(strf("customBar{}L", i + 1));
auto customBarRight = fetchChild<ItemSlotWidget>(strf("customBar{}R", i + 1));
auto customBarLeftOverlay = fetchChild<ImageWidget>(strf("customBar{}LOverlay", i + 1));
auto customBarRightOverlay = fetchChild<ImageWidget>(strf("customBar{}ROverlay", i + 1));
TextPositioning countPosition = {jsonToVec2F(m_config.get("countMidAnchor")), HorizontalAnchor::HMidAnchor};
customBarLeft->setCountPosition(countPosition);
customBarLeft->setCountFontMode(FontMode::Shadow);
customBarRight->setCountPosition(countPosition);
customBarRight->setCountFontMode(FontMode::Shadow);
m_customBarWidgets.append({customBarLeft, customBarRight, customBarLeftOverlay, customBarRightOverlay});
}
m_customSelectedWidget = fetchChild<ImageWidget>("customSelect");
for (uint8_t i = 0; i < EssentialItemCount; ++i)
m_essentialBarWidgets.append(fetchChild<ItemSlotWidget>(strf("essentialBar{}", i + 1)));
m_essentialSelectedWidget = fetchChild<ImageWidget>("essentialSelect");
}
PanePtr ActionBar::createTooltip(Vec2I const& screenPosition) {
ItemPtr item;
auto tryItemWidget = [&](ItemSlotWidgetPtr const& isw) {
if (isw->screenBoundRect().contains(screenPosition))
item = isw->item();
};
for (auto const& p : m_customBarWidgets) {
tryItemWidget(p.left);
tryItemWidget(p.right);
}
for (auto const& w : m_essentialBarWidgets)
tryItemWidget(w);
if (!item)
return {};
return ItemTooltipBuilder::buildItemTooltip(item, m_player);
}
bool ActionBar::sendEvent(InputEvent const& event) {
if (Pane::sendEvent(event))
return true;
auto inventory = m_player->inventory();
auto customBarIndexes = inventory->customBarIndexes();
if (auto mouseWheel = event.ptr<MouseWheelEvent>()) {
auto abl = inventory->selectedActionBarLocation();
int index = 0;
if (!abl) {
if (mouseWheel->mouseWheel == MouseWheel::Down)
index = 0;
else
index = customBarIndexes + EssentialItemCount - 1;
} else {
if (auto cbi = abl.ptr<CustomBarIndex>()) {
if (*cbi < customBarIndexes / 2)
index = *cbi;
else
index = *cbi + EssentialItemCount;
} else {
index = customBarIndexes / 2 + (int)abl.get<EssentialItem>();
}
if (mouseWheel->mouseWheel == MouseWheel::Down)
index = pmod(index + 1, customBarIndexes + EssentialItemCount);
else
index = pmod(index - 1, customBarIndexes + EssentialItemCount);
}
if (index < customBarIndexes / 2)
abl = (CustomBarIndex)index;
else if (index < customBarIndexes / 2 + EssentialItemCount)
abl = (EssentialItem)(index - customBarIndexes / 2);
else
abl = (CustomBarIndex)(index - EssentialItemCount);
inventory->selectActionBarLocation(abl);
context()->playAudio(RandomSource().randFrom(m_switchSounds));
return true;
}
if (event.is<MouseMoveEvent>()) {
m_customBarHover.reset();
Vec2I screenPosition = *GuiContext::singleton().mousePosition(event);
for (uint8_t i = 0; i < customBarIndexes; ++i) {
if (m_customBarWidgets[i].left->screenBoundRect().contains(screenPosition))
m_customBarHover = make_pair((CustomBarIndex)i, false);
else if (m_customBarWidgets[i].right->screenBoundRect().contains(screenPosition))
m_customBarHover = make_pair((CustomBarIndex)i, true);
}
}
for (auto action : context()->actions(event)) {
if (action >= InterfaceAction::InterfaceBar1 && action <= InterfaceAction::InterfaceBar6)
inventory->selectActionBarLocation((CustomBarIndex)((int)action - (int)InterfaceAction::InterfaceBar1));
if (action >= InterfaceAction::EssentialBar1 && action <= InterfaceAction::EssentialBar4)
inventory->selectActionBarLocation((EssentialItem)((int)action - (int)InterfaceAction::EssentialBar1));
if (action == InterfaceAction::InterfaceDeselectHands) {
if (auto previousSelectedLocation = inventory->selectedActionBarLocation()) {
m_emptyHandsPreviousActionBarLocation = inventory->selectedActionBarLocation();
inventory->selectActionBarLocation({});
} else {
inventory->selectActionBarLocation(take(m_emptyHandsPreviousActionBarLocation));
}
}
if (action == InterfaceAction::InterfaceChangeBarGroup)
swapCustomBar();
}
return false;
}
void ActionBar::update(float dt) {
auto inventory = m_player->inventory();
auto abl = inventory->selectedActionBarLocation();
if (abl.is<CustomBarIndex>()) {
auto overlayLoc = m_customBarWidgets.at(abl.get<CustomBarIndex>()).left->position();
m_customSelectedWidget->setPosition(overlayLoc + m_actionBarSelectOffset);
m_customSelectedWidget->show();
m_essentialSelectedWidget->hide();
} else if (abl.is<EssentialItem>()) {
auto overlayLoc = m_essentialBarWidgets.at((size_t)abl.get<EssentialItem>())->position();
m_essentialSelectedWidget->setPosition(overlayLoc + m_actionBarSelectOffset);
m_essentialSelectedWidget->show();
m_customSelectedWidget->hide();
} else {
m_essentialSelectedWidget->hide();
m_customSelectedWidget->hide();
}
for (uint8_t i = 0; i < EssentialItemCount; ++i)
m_essentialBarWidgets[i]->setItem(inventory->essentialItem((EssentialItem)i));
for (uint8_t i = 0; i < inventory->customBarIndexes(); ++i) {
// If there is no swap slot item being hovered over the custom bar, then
// simply set the left and right item widgets in the custom bar to the
// primary and secondary items. If the primary item is two handed, the
// secondary item will be null and the primary hand item is drawn dimmed in
// the right hand slot. If there IS a swap slot item being hovered over
// this spot in the custom bar, things are more complex. Instead of
// showing what is currently in the custom bar, a preview of what WOULD
// happen when linking is shown, except both the left and right item
// widgets are always shown with no count and always dimmed to indicate
// that it is just a preview.
ItemPtr primaryItem;
ItemPtr secondaryItem;
if (auto slot = inventory->customBarPrimarySlot(i))
primaryItem = inventory->itemsAt(*slot);
if (auto slot = inventory->customBarSecondarySlot(i))
secondaryItem = inventory->itemsAt(*slot);
bool primaryPreview = false;
bool secondaryPreview = false;
ItemPtr swapSlotItem = inventory->swapSlotItem();
if (swapSlotItem && m_customBarHover && m_customBarHover->first == i) {
if (!m_customBarHover->second || swapSlotItem->twoHanded()) {
if (!primaryItem && swapSlotItem == secondaryItem)
secondaryItem = {};
primaryItem = swapSlotItem;
primaryPreview = true;
} else {
if (itemSafeTwoHanded(primaryItem))
primaryItem = {};
if (!secondaryItem && swapSlotItem == primaryItem)
primaryItem = {};
secondaryItem = swapSlotItem;
secondaryPreview = true;
}
}
auto& widgets = m_customBarWidgets[i];
widgets.left->setItem(primaryItem);
if (primaryPreview) {
widgets.left->showDurability(false);
widgets.left->showCount(false);
widgets.leftOverlay->show();
} else {
widgets.left->showDurability(true);
widgets.left->showCount(true);
widgets.leftOverlay->hide();
}
if (itemSafeTwoHanded(primaryItem)) {
widgets.right->setItem(primaryItem);
widgets.right->showDurability(false);
widgets.right->showCount(false);
widgets.rightOverlay->show();
} else {
widgets.right->setItem(secondaryItem);
if (secondaryPreview) {
widgets.right->showDurability(false);
widgets.right->showCount(false);
widgets.rightOverlay->show();
} else {
widgets.right->showDurability(true);
widgets.right->showCount(true);
widgets.rightOverlay->hide();
}
}
widgets.left->setHighlightEnabled(!widgets.left->item() && swapSlotItem);
widgets.right->setHighlightEnabled(!widgets.right->item() && swapSlotItem);
}
fetchChild<ButtonWidget>("pickupToActionBar")->setChecked(Root::singleton().configuration()->getPath("inventory.pickupToActionBar").toBool());
fetchChild<ButtonWidget>("swapCustomBar")->setChecked(m_player->inventory()->customBarGroup() != 0);
}
Maybe<String> ActionBar::cursorOverride(Vec2I const&) {
if (m_customBarHover && m_player->inventory()->swapSlotItem())
return m_config.getString("linkCursor");
return {};
}
void ActionBar::customBarClick(uint8_t index, bool primary) {
if (auto swapItem = m_player->inventory()->swapSlotItem()) {
if (primary || itemSafeTwoHanded(swapItem))
m_player->inventory()->setCustomBarPrimarySlot(index, InventorySlot(SwapSlot()));
else
m_player->inventory()->setCustomBarSecondarySlot(index, InventorySlot(SwapSlot()));
m_player->inventory()->clearSwap();
} else {
m_player->inventory()->selectActionBarLocation(index);
}
}
void ActionBar::customBarClickRight(uint8_t index, bool primary) {
if (m_paneManager->registeredPaneIsDisplayed(MainInterfacePanes::Inventory)) {
auto inventory = m_player->inventory();
auto primarySlot = inventory->customBarPrimarySlot(index);
auto secondarySlot = inventory->customBarSecondarySlot(index);
if (primary || (primarySlot && itemSafeTwoHanded(inventory->itemsAt(*primarySlot))))
inventory->setCustomBarPrimarySlot(index, {});
else
inventory->setCustomBarSecondarySlot(index, {});
}
}
void ActionBar::essentialBarClick(uint8_t index) {
m_player->inventory()->selectActionBarLocation((EssentialItem)index);
}
void ActionBar::swapCustomBar() {
m_player->inventory()->setCustomBarGroup((m_player->inventory()->customBarGroup() + 1) % m_player->inventory()->customBarGroups());
}
}