38 lines
1.5 KiB
Lua
38 lines
1.5 KiB
Lua
-- gadgets
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local function jcopy(base) return sb.jsonMerge(base, {}) end
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local function clone(base, a, b)
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local copy = jcopy(base[a])
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base[b] = copy
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return copy
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end
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local function shift(thing, x, y)
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thing.position[1] = thing.position[1] + (tonumber(x) or 0)
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thing.position[2] = thing.position[2] + (tonumber(y) or 0)
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return thing
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end
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-- patch function, called by the game
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function patch(config)
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local layout = config.paneLayout
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layout.panefeature.positionLocked = false
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-- Create the camera pan speed widgets
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shift(clone(layout, "zoomLabel", "cameraSpeedLabel"), 100).value = "CAMERA PAN SPEED"
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shift(clone(layout, "zoomSlider", "cameraSpeedSlider"), 100)
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shift(clone(layout, "zoomValueLabel", "cameraSpeedValueLabel"), 100)
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-- Populate camera speed list
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config.cameraSpeedList = jarray()
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for i = 1, 50 do config.cameraSpeedList[i] = i / 10 end
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for i = 1, 32 do config.zoomList[i] = i end
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-- Create anti-aliasing toggle
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shift(clone(layout, "multiTextureLabel", "antiAliasingLabel"), 98).value = "SUPER-SAMPLED AA"
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shift(clone(layout, "multiTextureCheckbox", "antiAliasingCheckbox"), 99)
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-- Create object lighting toggle
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shift(clone(layout, "multiTextureLabel", "objectLightingLabel"), 0, -11).value = "NEW OBJECT LIGHTS"
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shift(clone(layout, "multiTextureCheckbox", "objectLightingCheckbox"), 0, -11)
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-- Create hardware cursor toggle
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shift(clone(layout, "multiTextureLabel", "hardwareCursorLabel"), 98, -11).value = "HARDWARE CURSOR"
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shift(clone(layout, "multiTextureCheckbox", "hardwareCursorCheckbox"), 99, -11)
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return config
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end |