639 lines
21 KiB
C++
639 lines
21 KiB
C++
#include "StarSystemWorld.hpp"
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#include "StarRoot.hpp"
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#include "StarCelestialDatabase.hpp"
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#include "StarClientContext.hpp"
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#include "StarJsonExtra.hpp"
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#include "StarSystemWorldServer.hpp"
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#include "StarNameGenerator.hpp"
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namespace Star {
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CelestialOrbit CelestialOrbit::fromJson(Json const& json) {
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return CelestialOrbit {
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CelestialCoordinate(json.get("target")),
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(int)json.getInt("direction"),
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json.getDouble("enterTime"),
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jsonToVec2F(json.get("enterPosition"))
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};
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}
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Json CelestialOrbit::toJson() const {
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JsonObject json;
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json.set("target", target.toJson());
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json.set("direction", direction);
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json.set("enterTime", enterTime);
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json.set("enterPosition", jsonFromVec2F(enterPosition));
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return json;
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}
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void CelestialOrbit::write(DataStream& ds) const {
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ds.write(target);
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ds.write(direction);
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ds.write(enterTime);
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ds.write(enterPosition);
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}
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void CelestialOrbit::read(DataStream& ds) {
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target = ds.read<CelestialCoordinate>();
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direction = ds.read<int>();
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enterTime = ds.read<double>();
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enterPosition = ds.read<Vec2F>();
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}
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bool CelestialOrbit::operator==(CelestialOrbit const& rhs) const {
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return target == rhs.target
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&& direction == rhs.direction
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&& enterTime == rhs.enterTime
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&& enterPosition == rhs.enterPosition;
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}
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DataStream& operator>>(DataStream& ds, CelestialOrbit& orbit) {
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orbit.read(ds);
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return ds;
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}
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DataStream& operator<<(DataStream& ds, CelestialOrbit const& orbit) {
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orbit.write(ds);
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return ds;
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}
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SystemLocation jsonToSystemLocation(Json const& json) {
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if (auto location = json.optArray()) {
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if (location->get(0).type() == Json::Type::String) {
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String type = location->get(0).toString();
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if (type == "coordinate")
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return CelestialCoordinate(location->get(1));
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else if (type == "orbit")
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return CelestialOrbit::fromJson(location->get(1));
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else if (type == "object")
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return Uuid(location->get(1).toString());
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} else if (auto position = jsonToMaybe<Vec2F>(*location, jsonToVec2F)) {
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return *position;
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}
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}
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return {};
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}
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Json jsonFromSystemLocation(SystemLocation const& location) {
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if (auto coordinate = location.maybe<CelestialCoordinate>())
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return JsonArray{"coordinate", coordinate->toJson()};
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else if (auto orbit = location.maybe<CelestialOrbit>())
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return JsonArray{"orbit", orbit->toJson()};
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else if(auto uuid = location.maybe<Uuid>())
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return JsonArray{"object", uuid->hex()};
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else
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return jsonFromMaybe<Vec2F>(location.maybe<Vec2F>(), jsonFromVec2F);
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}
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SystemWorldConfig SystemWorldConfig::fromJson(Json const& json) {
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SystemWorldConfig config;
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config.starGravitationalConstant = json.getFloat("starGravitationalConstant");
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config.planetGravitationalConstant = json.getFloat("planetGravitationalConstant");
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for (auto size : json.getArray("planetSizes"))
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config.planetSizes.set(size.getUInt(0), size.getFloat(1));
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config.emptyOrbitSize = json.getFloat("emptyOrbitSize");
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config.unvisitablePlanetSize = json.getFloat("unvisitablePlanetSize");
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for (auto p : json.getObject("floatingDungeonWorldSizes"))
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config.floatingDungeonWorldSizes.set(p.first, p.second.toFloat());
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config.starSize = json.getFloat("starSize");
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config.planetaryOrbitPadding = jsonToVec2F(json.get("planetaryOrbitPadding"));
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config.satelliteOrbitPadding = jsonToVec2F(json.get("satelliteOrbitPadding"));
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config.arrivalRange = jsonToVec2F(json.get("arrivalRange"));
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config.objectSpawnPadding = json.getFloat("objectSpawnPadding");
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config.clientObjectSpawnPadding = json.getFloat("clientObjectSpawnPadding");
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config.objectSpawnInterval = jsonToVec2F(json.get("objectSpawnInterval"));
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config.objectSpawnCycle = json.getDouble("objectSpawnCycle");
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config.minObjectOrbitTime = json.getFloat("minObjectOrbitTime");
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config.asteroidBeamDistance = json.getFloat("asteroidBeamDistance");
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config.emptySkyParameters = SkyParameters(json.get("emptySkyParameters"));
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return config;
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}
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SystemWorld::SystemWorld(ClockConstPtr universeClock, CelestialDatabasePtr celestialDatabase)
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: m_celestialDatabase(move(celestialDatabase)), m_universeClock(move(universeClock)) {
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m_config = SystemWorldConfig::fromJson(Root::singleton().assets()->json("/systemworld.config"));
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}
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SystemWorldConfig const& SystemWorld::systemConfig() const {
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return m_config;
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}
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double SystemWorld::time() const {
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return m_universeClock->time();
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}
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Vec3I SystemWorld::location() const {
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return m_location;
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}
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List<CelestialCoordinate> SystemWorld::planets() const {
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return m_celestialDatabase->children(CelestialCoordinate(m_location));
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}
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uint64_t SystemWorld::coordinateSeed(CelestialCoordinate const& coordinate, String const& seedMix) const {
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auto satellite = coordinate.isSatelliteBody() ? coordinate.orbitNumber() : 0;
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auto planet = coordinate.isSatelliteBody() ? coordinate.parent().orbitNumber() : (coordinate.isPlanetaryBody() && coordinate.orbitNumber()) || 0;
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return staticRandomU64(coordinate.location()[0], coordinate.location()[1], coordinate.location()[2], planet, satellite, seedMix);
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}
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float SystemWorld::planetOrbitDistance(CelestialCoordinate const& coordinate) const {
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RandomSource random(coordinateSeed(coordinate, "PlanetOrbitDistance"));
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if (coordinate.isSystem() || coordinate.isNull())
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return 0;
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float distance = planetSize(coordinate.parent()) / 2.0;
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for (int i = 0; i < coordinate.orbitNumber(); i++) {
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if (i > 0 && i < coordinate.orbitNumber())
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distance += clusterSize(coordinate.parent().child(i));
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if (coordinate.isPlanetaryBody())
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distance += random.randf(m_config.planetaryOrbitPadding[0], m_config.planetaryOrbitPadding[1]);
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else if (coordinate.isSatelliteBody())
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distance += random.randf(m_config.satelliteOrbitPadding[0], m_config.satelliteOrbitPadding[1]);
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}
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distance += clusterSize(coordinate) / 2.0;
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return distance;
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}
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float SystemWorld::orbitInterval(float distance, bool isMoon) const {
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float gravityConstant = isMoon ? m_config.planetGravitationalConstant : m_config.starGravitationalConstant;
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float speed = sqrt(gravityConstant / distance);
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return (distance * 2 * Constants::pi) / speed;
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}
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Vec2F SystemWorld::orbitPosition(CelestialOrbit const& orbit) const {
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Vec2F targetPosition = orbit.target.isPlanetaryBody() || orbit.target.isSatelliteBody() ? planetPosition(orbit.target) : Vec2F(0, 0);
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float distance = orbit.enterPosition.magnitude();
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float interval = orbitInterval(distance, false);
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float timeOffset = fmod(time() - orbit.enterTime, interval) / interval;
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float angle = (orbit.enterPosition * -1).angle() + (orbit.direction * timeOffset * (Constants::pi * 2));
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return targetPosition + Vec2F::withAngle(angle, distance);
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}
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float SystemWorld::clusterSize(CelestialCoordinate const& coordinate) const {
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if (coordinate.isPlanetaryBody() && m_celestialDatabase->childOrbits(coordinate.parent()).contains(coordinate.orbitNumber())) {
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auto childOrbits = m_celestialDatabase->childOrbits(coordinate).sorted();
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if (childOrbits.size() > 0) {
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CelestialCoordinate outer = coordinate.child(childOrbits.get(childOrbits.size() - 1));
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return (planetOrbitDistance(outer) * 2) + planetSize(outer);
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} else {
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return planetSize(coordinate);
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}
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} else {
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return planetSize(coordinate);
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}
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};
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float SystemWorld::planetSize(CelestialCoordinate const& coordinate) const {
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if (coordinate.isNull())
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return 0;
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if (coordinate.isSystem())
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return m_config.starSize;
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if (!m_celestialDatabase->childOrbits(coordinate.parent()).contains(coordinate.orbitNumber()))
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return m_config.emptyOrbitSize;
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if (auto parameters = m_celestialDatabase->parameters(coordinate)) {
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if (auto visitableParameters = parameters->visitableParameters()) {
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float size = 0;
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if (is<FloatingDungeonWorldParameters>(visitableParameters)) {
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if (auto s = m_config.floatingDungeonWorldSizes.maybe(visitableParameters->typeName))
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return *s;
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}
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for (auto s : m_config.planetSizes) {
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if (visitableParameters->worldSize[0] >= s.first)
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size = s.second;
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else
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break;
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}
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return size;
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}
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}
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return m_config.unvisitablePlanetSize;
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}
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Vec2F SystemWorld::planetPosition(CelestialCoordinate const& coordinate) const {
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if (coordinate.isNull() || coordinate.isSystem())
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return {0.0, 0.0};
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RandomSource random(coordinateSeed(coordinate, "PlanetSystemPosition"));
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Vec2F parentPosition = planetPosition(coordinate.parent());
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float distance = planetOrbitDistance(coordinate);
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float interval = orbitInterval(distance, coordinate.isSatelliteBody());
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double start = random.randf();
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double offset = (fmod(m_universeClock->time(), interval) / interval);
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int direction = random.randf() > 0.5 ? 1 : -1;
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float angle = (start + direction * offset) * (Constants::pi * 2);
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return parentPosition + Vec2F(cos(angle), sin(angle)) * distance;
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}
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SystemObjectConfig SystemWorld::systemObjectConfig(String const& name, Uuid const& uuid) const {
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RandomSource rand(staticRandomU64(uuid.hex()));
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SystemObjectConfig object;
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auto config = systemObjectTypeConfig(name);
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auto orbitRange = jsonToVec2F(config.get("orbitRange"));
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auto lifeTimeRange = jsonToVec2F(config.get("lifeTime"));
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object.name = name;
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object.moving = config.getBool("moving");
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object.speed = config.getFloat("speed");
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object.orbitDistance = Random::randf(orbitRange[0], orbitRange[1]);
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object.lifeTime = Random::randf(lifeTimeRange[0], lifeTimeRange[1]);
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object.permanent = config.getBool("permanent", false);
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object.warpAction = parseWarpAction(config.getString("warpAction"));
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object.threatLevel = config.optFloat("threatLevel");
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object.skyParameters = SkyParameters(config.get("skyParameters"));
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object.parameters = config.getObject("parameters");
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if (config.contains("generatedParameters")) {
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for (auto p : config.getObject("generatedParameters"))
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object.generatedParameters[p.first] = p.second.toString();
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}
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return object;
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}
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Json SystemWorld::systemObjectTypeConfig(String const& name) {
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return Root::singleton().assets()->json(strf("/system_objects.config:{}", name));
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}
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Maybe<Vec2F> SystemWorld::systemLocationPosition(SystemLocation const& location) const {
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if (auto coordinate = location.maybe<CelestialCoordinate>()) {
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return planetPosition(*coordinate);
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} else if (auto orbit = location.maybe<CelestialOrbit>()) {
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return orbitPosition(*orbit);
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} else if (auto objectUuid = location.maybe<Uuid>()) {
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if (auto object = getObject(*objectUuid))
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return object->position();
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} else if (auto position = location.maybe<Vec2F>()) {
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return Vec2F(*position);
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}
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return {};
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}
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Vec2F SystemWorld::randomArrivalPosition() const {
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RandomSource rand;
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float range = m_config.arrivalRange[0] + (rand.randf() * (m_config.arrivalRange[1] - m_config.arrivalRange[0]));
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float angle = rand.randf() * Constants::pi * 2;
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return Vec2F::withAngle(angle, range);
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}
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Maybe<WarpAction> SystemWorld::objectWarpAction(Uuid const& uuid) const {
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if (auto object = getObject(uuid)) {
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WarpAction warpAction = object->warpAction();
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if (auto warpToWorld = warpAction.ptr<WarpToWorld>()) {
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if (auto instanceWorldId = warpToWorld->world.ptr<InstanceWorldId>()) {
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instanceWorldId->uuid = object->uuid();
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if (auto parameters = m_celestialDatabase->parameters(CelestialCoordinate(m_location))) {
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Maybe<float> systemThreatLevel = parameters->getParameter("spaceThreatLevel").optFloat();
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instanceWorldId->level = object->threatLevel().orMaybe(systemThreatLevel);
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} else {
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return {};
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}
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}
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}
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return warpAction;
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} else {
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return {};
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}
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}
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SystemObject::SystemObject(SystemObjectConfig config, Uuid uuid, Vec2F const& position, JsonObject parameters)
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: m_config(move(config)), m_uuid(move(uuid)), m_spawnTime(0.0f), m_parameters(move(parameters)) {
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setPosition(position);
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init();
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}
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SystemObject::SystemObject(SystemObjectConfig config, Uuid uuid, Vec2F const& position, double spawnTime, JsonObject parameters)
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: m_config(move(config)), m_uuid(move(uuid)), m_spawnTime(move(spawnTime)), m_parameters(move(parameters)) {
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setPosition(position);
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for (auto p : m_config.generatedParameters) {
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if (!m_parameters.contains(p.first))
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m_parameters[p.first] = Root::singleton().nameGenerator()->generateName(p.second);
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}
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init();
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}
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SystemObject::SystemObject(SystemWorld* system, Json const& diskStore) {
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m_uuid = Uuid(diskStore.getString("uuid"));
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auto name = diskStore.getString("name");
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m_config = system->systemObjectConfig(name, m_uuid);
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m_parameters = diskStore.getObject("parameters", {});
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m_orbit.set(jsonToMaybe<CelestialOrbit>(diskStore.get("orbit"), [](Json const& json) {
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return CelestialOrbit::fromJson(json);
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}));
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m_spawnTime = diskStore.getDouble("spawnTime");
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setPosition(jsonToVec2F(diskStore.get("position")));
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init();
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}
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void SystemObject::init() {
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m_shouldDestroy = false;
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m_xPosition.setInterpolator(lerp<float, float>);
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m_yPosition.setInterpolator(lerp<float, float>);
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m_netGroup.addNetElement(&m_xPosition);
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m_netGroup.addNetElement(&m_yPosition);
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m_netGroup.addNetElement(&m_orbit);
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}
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Uuid SystemObject::uuid() const {
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return m_uuid;
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}
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String SystemObject::name() const {
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return m_config.name;
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}
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bool SystemObject::permanent() const {
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return m_config.permanent;
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}
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Vec2F SystemObject::position() const {
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return Vec2F(m_xPosition.get(), m_yPosition.get());
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}
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WarpAction SystemObject::warpAction() const {
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return m_config.warpAction;
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}
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Maybe<float> SystemObject::threatLevel() const {
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return m_config.threatLevel;
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}
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SkyParameters SystemObject::skyParameters() const {
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return m_config.skyParameters;
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}
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JsonObject SystemObject::parameters() const {
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return jsonMerge(m_config.parameters, m_parameters).toObject();
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}
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bool SystemObject::shouldDestroy() const {
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return m_shouldDestroy;
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}
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void SystemObject::enterOrbit(CelestialCoordinate const& target, Vec2F const& targetPosition, double time) {
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int direction = Random::randf() > 0.5 ? 1 : -1; // random direction
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m_orbit.set(CelestialOrbit{target, direction, time, targetPosition - position()});
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m_approach.reset();
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}
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Maybe<CelestialCoordinate> SystemObject::orbitTarget() const {
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if (m_orbit.get())
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return m_orbit.get()->target;
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else
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return {};
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}
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Maybe<CelestialOrbit> SystemObject::orbit() const {
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return m_orbit.get();
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}
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void SystemObject::clientUpdate(float dt) {
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m_netGroup.tickNetInterpolation(dt);
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}
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void SystemObject::serverUpdate(SystemWorldServer* system, float dt) {
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if (!m_config.permanent && m_spawnTime > 0.0 && system->time() > m_spawnTime + m_config.lifeTime)
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m_shouldDestroy = true;
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if (m_orbit.get()) {
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setPosition(system->orbitPosition(*m_orbit.get()));
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} else if (m_config.permanent || !m_config.moving) {
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// permanent locations always have a solar orbit
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enterOrbit(CelestialCoordinate(system->location()), {0.0, 0.0}, system->time());
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} else if (m_approach && !m_approach->isNull()) {
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if (system->shipsAtLocation(m_uuid).size() > 0)
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return;
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if (m_approach->isPlanetaryBody()) {
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auto approach = system->planetPosition(*m_approach);
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auto toApproach = (approach - position());
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auto pos = position();
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setPosition(pos + toApproach.normalized() * m_config.speed * dt);
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if ((approach - position()).magnitude() < system->planetSize(*m_approach) + m_config.orbitDistance)
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enterOrbit(*m_approach, approach, system->time());
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} else {
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enterOrbit(*m_approach, {0.0, 0.0}, system->time());
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}
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} else {
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auto planets = system->planets().filtered([system](CelestialCoordinate const& p) {
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auto objectsAtPlanet = system->objects().filtered([p](SystemObjectPtr const& o) { return o->orbitTarget() == p; });
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return objectsAtPlanet.size() == 0;
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});
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if (planets.size() > 0)
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m_approach = Random::randFrom(planets);
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}
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}
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pair<ByteArray, uint64_t> SystemObject::writeNetState(uint64_t fromVersion) {
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return m_netGroup.writeNetState(fromVersion);
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}
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void SystemObject::readNetState(ByteArray data, float interpolationTime) {
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m_netGroup.readNetState(move(data), interpolationTime);
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}
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ByteArray SystemObject::netStore() const {
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DataStreamBuffer ds;
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ds.write(m_uuid);
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ds.write(m_config.name);
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ds.write(position());
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ds.write(m_parameters);
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return ds.takeData();
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}
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Json SystemObject::diskStore() const {
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JsonObject store;
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store.set("uuid", m_uuid.hex());
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store.set("name", m_config.name);
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store.set("orbit", jsonFromMaybe<CelestialOrbit>(m_orbit.get(), [](CelestialOrbit const& o) {
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return o.toJson();
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}));
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store.set("spawnTime", m_spawnTime);
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store.set("position", jsonFromVec2F(position()));
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|
store.set("parameters", m_parameters);
|
|
return store;
|
|
}
|
|
|
|
void SystemObject::setPosition(Vec2F const& position) {
|
|
m_xPosition.set(position[0]);
|
|
m_yPosition.set(position[1]);
|
|
}
|
|
|
|
SystemClientShip::SystemClientShip(SystemWorld* system, Uuid uuid, float speed, SystemLocation const& location)
|
|
: m_uuid(move(uuid)) {
|
|
m_systemLocation.set(location);
|
|
setPosition(system->systemLocationPosition(location).value({}));
|
|
|
|
// temporary
|
|
auto shipConfig = Root::singleton().assets()->json("/systemworld.config:clientShip");
|
|
m_config = ClientShipConfig{
|
|
shipConfig.getFloat("orbitDistance"),
|
|
shipConfig.getFloat("departTime"),
|
|
shipConfig.getFloat("spaceDepartTime")
|
|
};
|
|
m_speed = speed;
|
|
m_departTimer = 0.0f;
|
|
|
|
// systemLocation should not be interpolated
|
|
// if it's stale it can point to a removed system object
|
|
m_netGroup.addNetElement(&m_systemLocation, false);
|
|
m_netGroup.addNetElement(&m_destination);
|
|
|
|
m_netGroup.addNetElement(&m_xPosition);
|
|
m_netGroup.addNetElement(&m_yPosition);
|
|
m_netGroup.enableNetInterpolation();
|
|
|
|
m_xPosition.setInterpolator(lerp<float, float>);
|
|
m_yPosition.setInterpolator(lerp<float, float>);
|
|
}
|
|
|
|
SystemClientShip::SystemClientShip(SystemWorld* system, Uuid uuid, SystemLocation const& location)
|
|
: SystemClientShip(system, uuid, 0.0f, location) {}
|
|
|
|
Uuid SystemClientShip::uuid() const {
|
|
return m_uuid;
|
|
}
|
|
|
|
Vec2F SystemClientShip::position() const {
|
|
return {m_xPosition.get(), m_yPosition.get()};
|
|
}
|
|
|
|
SystemLocation SystemClientShip::systemLocation() const {
|
|
return m_systemLocation.get();
|
|
}
|
|
|
|
SystemLocation SystemClientShip::destination() const {
|
|
return m_destination.get();
|
|
}
|
|
|
|
void SystemClientShip::setDestination(SystemLocation const& destination) {
|
|
auto location = m_systemLocation.get();
|
|
if (location.is<CelestialCoordinate>() || location.is<Uuid>())
|
|
m_departTimer = m_config.departTime;
|
|
else if(m_destination.get().empty())
|
|
m_departTimer = m_config.spaceDepartTime;
|
|
m_destination.set(destination);
|
|
m_systemLocation.set({});
|
|
}
|
|
|
|
void SystemClientShip::setSpeed(float speed) {
|
|
m_speed = speed;
|
|
}
|
|
|
|
bool SystemClientShip::flying() const {
|
|
return m_systemLocation.get().empty();
|
|
}
|
|
|
|
void SystemClientShip::clientUpdate(float dt) {
|
|
m_netGroup.tickNetInterpolation(dt);
|
|
}
|
|
|
|
void SystemClientShip::serverUpdate(SystemWorld* system, float dt) {
|
|
// if destination is an orbit we haven't started orbiting yet, update the time
|
|
if (auto orbit = m_destination.get().maybe<CelestialOrbit>())
|
|
orbit->enterTime = system->time();
|
|
|
|
auto nearPlanetOrbit = [this,system](CelestialCoordinate const& planet) -> CelestialOrbit {
|
|
Vec2F toShip = system->planetPosition(planet) - position();
|
|
return CelestialOrbit {
|
|
planet,
|
|
1,
|
|
system->time(),
|
|
Vec2F::withAngle(toShip.angle(), system->planetSize(planet) / 2.0 + m_config.orbitDistance)
|
|
};
|
|
};
|
|
|
|
if (auto coordinate = m_systemLocation.get().maybe<CelestialCoordinate>()) {
|
|
if (!m_orbit || m_orbit->target != *coordinate)
|
|
m_orbit = nearPlanetOrbit(*coordinate);
|
|
} else if (m_systemLocation.get().empty()) {
|
|
m_departTimer = max(0.0f, m_departTimer - dt);
|
|
if (m_departTimer > 0.0f)
|
|
return;
|
|
|
|
if (auto coordinate = m_destination.get().maybe<CelestialCoordinate>()) {
|
|
if (!m_orbit || m_orbit->target != *coordinate)
|
|
m_orbit = nearPlanetOrbit(*coordinate);
|
|
} else {
|
|
m_orbit.reset();
|
|
}
|
|
|
|
Vec2F pos = position();
|
|
Vec2F destination;
|
|
if (m_orbit) {
|
|
m_orbit->enterTime = system->time();
|
|
destination = system->orbitPosition(*m_orbit);
|
|
} else {
|
|
destination = system->systemLocationPosition(m_destination.get()).value(pos);
|
|
}
|
|
|
|
auto toTarget = destination - pos;
|
|
pos += toTarget.normalized() * (m_speed * dt);
|
|
|
|
if (destination == pos || (destination - pos).normalized() * toTarget.normalized() < 0) {
|
|
m_systemLocation.set(m_destination.get());
|
|
m_destination.set({});
|
|
} else {
|
|
setPosition(pos);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (m_orbit) {
|
|
setPosition(system->systemLocationPosition(*m_orbit).get());
|
|
} else {
|
|
setPosition(system->systemLocationPosition(m_systemLocation.get()).get());
|
|
}
|
|
}
|
|
|
|
pair<ByteArray, uint64_t> SystemClientShip::writeNetState(uint64_t fromVersion) {
|
|
return m_netGroup.writeNetState(fromVersion);
|
|
}
|
|
|
|
void SystemClientShip::readNetState(ByteArray data, float interpolationTime) {
|
|
m_netGroup.readNetState(move(data), interpolationTime);
|
|
}
|
|
|
|
ByteArray SystemClientShip::netStore() const {
|
|
DataStreamBuffer ds;
|
|
ds.write(m_uuid);
|
|
ds.write(m_systemLocation.get());
|
|
return ds.takeData();
|
|
}
|
|
|
|
void SystemClientShip::setPosition(Vec2F const& position) {
|
|
m_xPosition.set(position[0]);
|
|
m_yPosition.set(position[1]);
|
|
}
|
|
|
|
}
|