osb/source/game/StarPlayerCompanions.cpp
Kae 4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00

137 lines
4.5 KiB
C++

#include "StarPlayerCompanions.hpp"
#include "StarConfigLuaBindings.hpp"
#include "StarEntityLuaBindings.hpp"
#include "StarJsonExtra.hpp"
#include "StarPlayer.hpp"
#include "StarPlayerLuaBindings.hpp"
#include "StarStatusControllerLuaBindings.hpp"
namespace Star {
Companion::Companion(Json const& json) : m_json(json) {
m_portrait = json.getArray("portrait", JsonArray{}).transformed(construct<Drawable>());
}
Json Companion::toJson() const {
return m_json;
}
Uuid Companion::podUuid() const {
return Uuid(m_json.getString("podUuid"));
}
Maybe<String> Companion::name() const {
return m_json.optString("name");
}
Maybe<String> Companion::description() const {
return m_json.optString("description");
}
List<Drawable> Companion::portrait() const {
return m_portrait;
}
Maybe<float> Companion::resource(String const& resourceName) const {
if (auto status = m_json.opt("status"))
if (auto resources = status->opt("resources"))
return resources->optFloat(resourceName);
return {};
}
Maybe<float> Companion::resourceMax(String const& resourceName) const {
if (auto status = m_json.opt("status"))
if (auto resources = status->opt("resourceMax"))
return resources->optFloat(resourceName);
return {};
}
Maybe<float> Companion::stat(String const& statName) const {
if (auto status = m_json.opt("status"))
if (auto stats = status->opt("stats"))
return stats->optFloat(statName);
return {};
}
PlayerCompanions::PlayerCompanions(Json const& config) : m_config(config) {}
void PlayerCompanions::diskLoad(Json const& diskStore) {
m_scriptComponent.setScriptStorage(diskStore.getObject("scriptStorage", JsonObject{}));
m_companions = jsonToMapV<StringMap<List<CompanionPtr>>>(diskStore.getObject("companions", JsonObject{}),
[](Json const& companions) {
return companions.toArray().transformed([](Json const& json) { return make_shared<Companion>(json); });
});
}
Json PlayerCompanions::diskStore() const {
JsonObject result;
result["scriptStorage"] = m_scriptComponent.getScriptStorage();
result["companions"] = jsonFromMapV(m_companions,
[](List<CompanionPtr> const& companions) { return companions.transformed(mem_fn(&Companion::toJson)); });
return result;
}
List<CompanionPtr> PlayerCompanions::getCompanions(String const& category) const {
if (m_companions.contains(category))
return m_companions.get(category);
return {};
}
void PlayerCompanions::init(Entity* player, World* world) {
m_world = world;
m_scriptComponent.setScripts(jsonToStringList(m_config.getArray("scripts", JsonArray())));
m_scriptComponent.setUpdateDelta(m_config.getInt("scriptDelta", 10));
m_scriptComponent.addCallbacks("entity", LuaBindings::makeEntityCallbacks(player));
m_scriptComponent.addCallbacks("player", LuaBindings::makePlayerCallbacks(as<Player>(player)));
m_scriptComponent.addCallbacks(
"status", LuaBindings::makeStatusControllerCallbacks(as<Player>(player)->statusController()));
m_scriptComponent.addCallbacks("playerCompanions", makeCompanionsCallbacks());
m_scriptComponent.addCallbacks("config",
LuaBindings::makeConfigCallbacks([this](
String const& name, Json const& def) { return m_config.query(name, def); }));
m_scriptComponent.init(world);
}
void PlayerCompanions::uninit() {
m_scriptComponent.uninit();
m_scriptComponent.removeCallbacks("entity");
m_scriptComponent.removeCallbacks("player");
m_scriptComponent.removeCallbacks("status");
m_scriptComponent.removeCallbacks("playerCompanions");
m_scriptComponent.removeCallbacks("config");
m_world = nullptr;
}
void PlayerCompanions::dismissCompanion(String const& category, Uuid const& podUuid) {
m_scriptComponent.invoke("dismissCompanion", category, podUuid.hex());
}
Maybe<Json> PlayerCompanions::receiveMessage(String const& message, bool localMessage, JsonArray const& args) {
return m_scriptComponent.handleMessage(message, localMessage, args);
}
void PlayerCompanions::update(float dt) {
m_scriptComponent.update(m_scriptComponent.updateDt(dt));
}
LuaCallbacks PlayerCompanions::makeCompanionsCallbacks() {
LuaCallbacks callbacks;
callbacks.registerCallback("getCompanions",
[this](String const& category) {
return m_companions[category].transformed([](CompanionPtr const& companion) { return companion->toJson(); });
});
callbacks.registerCallback("setCompanions",
[this](String const& category, JsonArray const& companions) {
m_companions[category] = companions.transformed([](Json const& json) { return make_shared<Companion>(json); });
});
return callbacks;
}
}