48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
#pragma once
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#include "StarGameTypes.hpp"
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#include "StarTileEntity.hpp"
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#include "StarItemDescriptor.hpp"
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#include "StarRpcPromise.hpp"
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namespace Star {
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STAR_CLASS(Item);
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STAR_CLASS(ItemBag);
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STAR_CLASS(ContainerEntity);
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// All container methods may be called on both master and slave entities.
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class ContainerEntity : public virtual TileEntity {
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public:
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size_t containerSize() const;
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List<ItemPtr> containerItems() const;
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virtual Json containerGuiConfig() const = 0;
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virtual String containerDescription() const = 0;
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virtual String containerSubTitle() const = 0;
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virtual ItemDescriptor iconItem() const = 0;
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virtual ItemBagConstPtr itemBag() const = 0;
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virtual void containerOpen() = 0;
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virtual void containerClose() = 0;
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virtual void startCrafting() = 0;
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virtual void stopCrafting() = 0;
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virtual bool isCrafting() const = 0;
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virtual float craftingProgress() const = 0;
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virtual void burnContainerContents() = 0;
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virtual RpcPromise<ItemPtr> addItems(ItemPtr const& items) = 0;
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virtual RpcPromise<ItemPtr> putItems(size_t slot, ItemPtr const& items) = 0;
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virtual RpcPromise<ItemPtr> takeItems(size_t slot, size_t count = NPos) = 0;
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virtual RpcPromise<ItemPtr> swapItems(size_t slot, ItemPtr const& items, bool tryCombine = true) = 0;
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virtual RpcPromise<ItemPtr> applyAugment(size_t slot, ItemPtr const& augment) = 0;
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virtual RpcPromise<bool> consumeItems(ItemDescriptor const& descriptor) = 0;
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virtual RpcPromise<bool> consumeItems(size_t slot, size_t count) = 0;
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virtual RpcPromise<List<ItemPtr>> clearContainer() = 0;
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};
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}
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