osb/source/game/interfaces/StarDamageBarEntity.hpp
2024-02-25 15:46:47 +01:00

25 lines
450 B
C++

#pragma once
#include "StarPortraitEntity.hpp"
namespace Star {
STAR_CLASS(DamageBarEntity);
enum class DamageBarType : uint8_t {
Default,
None,
Special
};
extern EnumMap<DamageBarType> const DamageBarTypeNames;
class DamageBarEntity : public virtual PortraitEntity {
public:
virtual float health() const = 0;
virtual float maxHealth() const = 0;
virtual String name() const = 0;
virtual DamageBarType damageBar() const = 0;
};
}