osb/source/game/StarSystemWorld.cpp
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00

639 lines
21 KiB
C++

#include "StarSystemWorld.hpp"
#include "StarRoot.hpp"
#include "StarCelestialDatabase.hpp"
#include "StarClientContext.hpp"
#include "StarJsonExtra.hpp"
#include "StarSystemWorldServer.hpp"
#include "StarNameGenerator.hpp"
namespace Star {
CelestialOrbit CelestialOrbit::fromJson(Json const& json) {
return CelestialOrbit {
CelestialCoordinate(json.get("target")),
(int)json.getInt("direction"),
json.getDouble("enterTime"),
jsonToVec2F(json.get("enterPosition"))
};
}
Json CelestialOrbit::toJson() const {
JsonObject json;
json.set("target", target.toJson());
json.set("direction", direction);
json.set("enterTime", enterTime);
json.set("enterPosition", jsonFromVec2F(enterPosition));
return json;
}
void CelestialOrbit::write(DataStream& ds) const {
ds.write(target);
ds.write(direction);
ds.write(enterTime);
ds.write(enterPosition);
}
void CelestialOrbit::read(DataStream& ds) {
target = ds.read<CelestialCoordinate>();
direction = ds.read<int>();
enterTime = ds.read<double>();
enterPosition = ds.read<Vec2F>();
}
bool CelestialOrbit::operator==(CelestialOrbit const& rhs) const {
return target == rhs.target
&& direction == rhs.direction
&& enterTime == rhs.enterTime
&& enterPosition == rhs.enterPosition;
}
DataStream& operator>>(DataStream& ds, CelestialOrbit& orbit) {
orbit.read(ds);
return ds;
}
DataStream& operator<<(DataStream& ds, CelestialOrbit const& orbit) {
orbit.write(ds);
return ds;
}
SystemLocation jsonToSystemLocation(Json const& json) {
if (auto location = json.optArray()) {
if (location->get(0).type() == Json::Type::String) {
String type = location->get(0).toString();
if (type == "coordinate")
return CelestialCoordinate(location->get(1));
else if (type == "orbit")
return CelestialOrbit::fromJson(location->get(1));
else if (type == "object")
return Uuid(location->get(1).toString());
} else if (auto position = jsonToMaybe<Vec2F>(*location, jsonToVec2F)) {
return *position;
}
}
return {};
}
Json jsonFromSystemLocation(SystemLocation const& location) {
if (auto coordinate = location.maybe<CelestialCoordinate>())
return JsonArray{"coordinate", coordinate->toJson()};
else if (auto orbit = location.maybe<CelestialOrbit>())
return JsonArray{"orbit", orbit->toJson()};
else if(auto uuid = location.maybe<Uuid>())
return JsonArray{"object", uuid->hex()};
else
return jsonFromMaybe<Vec2F>(location.maybe<Vec2F>(), jsonFromVec2F);
}
SystemWorldConfig SystemWorldConfig::fromJson(Json const& json) {
SystemWorldConfig config;
config.starGravitationalConstant = json.getFloat("starGravitationalConstant");
config.planetGravitationalConstant = json.getFloat("planetGravitationalConstant");
for (auto size : json.getArray("planetSizes"))
config.planetSizes.set(size.getUInt(0), size.getFloat(1));
config.emptyOrbitSize = json.getFloat("emptyOrbitSize");
config.unvisitablePlanetSize = json.getFloat("unvisitablePlanetSize");
for (auto p : json.getObject("floatingDungeonWorldSizes"))
config.floatingDungeonWorldSizes.set(p.first, p.second.toFloat());
config.starSize = json.getFloat("starSize");
config.planetaryOrbitPadding = jsonToVec2F(json.get("planetaryOrbitPadding"));
config.satelliteOrbitPadding = jsonToVec2F(json.get("satelliteOrbitPadding"));
config.arrivalRange = jsonToVec2F(json.get("arrivalRange"));
config.objectSpawnPadding = json.getFloat("objectSpawnPadding");
config.clientObjectSpawnPadding = json.getFloat("clientObjectSpawnPadding");
config.objectSpawnInterval = jsonToVec2F(json.get("objectSpawnInterval"));
config.objectSpawnCycle = json.getDouble("objectSpawnCycle");
config.minObjectOrbitTime = json.getFloat("minObjectOrbitTime");
config.asteroidBeamDistance = json.getFloat("asteroidBeamDistance");
config.emptySkyParameters = SkyParameters(json.get("emptySkyParameters"));
return config;
}
SystemWorld::SystemWorld(ClockConstPtr universeClock, CelestialDatabasePtr celestialDatabase)
: m_celestialDatabase(std::move(celestialDatabase)), m_universeClock(std::move(universeClock)) {
m_config = SystemWorldConfig::fromJson(Root::singleton().assets()->json("/systemworld.config"));
}
SystemWorldConfig const& SystemWorld::systemConfig() const {
return m_config;
}
double SystemWorld::time() const {
return m_universeClock->time();
}
Vec3I SystemWorld::location() const {
return m_location;
}
List<CelestialCoordinate> SystemWorld::planets() const {
return m_celestialDatabase->children(CelestialCoordinate(m_location));
}
uint64_t SystemWorld::coordinateSeed(CelestialCoordinate const& coordinate, String const& seedMix) const {
auto satellite = coordinate.isSatelliteBody() ? coordinate.orbitNumber() : 0;
auto planet = coordinate.isSatelliteBody() ? coordinate.parent().orbitNumber() : (coordinate.isPlanetaryBody() && coordinate.orbitNumber()) || 0;
return staticRandomU64(coordinate.location()[0], coordinate.location()[1], coordinate.location()[2], planet, satellite, seedMix);
}
float SystemWorld::planetOrbitDistance(CelestialCoordinate const& coordinate) const {
RandomSource random(coordinateSeed(coordinate, "PlanetOrbitDistance"));
if (coordinate.isSystem() || coordinate.isNull())
return 0;
float distance = planetSize(coordinate.parent()) / 2.0;
for (int i = 0; i < coordinate.orbitNumber(); i++) {
if (i > 0 && i < coordinate.orbitNumber())
distance += clusterSize(coordinate.parent().child(i));
if (coordinate.isPlanetaryBody())
distance += random.randf(m_config.planetaryOrbitPadding[0], m_config.planetaryOrbitPadding[1]);
else if (coordinate.isSatelliteBody())
distance += random.randf(m_config.satelliteOrbitPadding[0], m_config.satelliteOrbitPadding[1]);
}
distance += clusterSize(coordinate) / 2.0;
return distance;
}
float SystemWorld::orbitInterval(float distance, bool isMoon) const {
float gravityConstant = isMoon ? m_config.planetGravitationalConstant : m_config.starGravitationalConstant;
float speed = sqrt(gravityConstant / distance);
return (distance * 2 * Constants::pi) / speed;
}
Vec2F SystemWorld::orbitPosition(CelestialOrbit const& orbit) const {
Vec2F targetPosition = orbit.target.isPlanetaryBody() || orbit.target.isSatelliteBody() ? planetPosition(orbit.target) : Vec2F(0, 0);
float distance = orbit.enterPosition.magnitude();
float interval = orbitInterval(distance, false);
float timeOffset = fmod(time() - orbit.enterTime, interval) / interval;
float angle = (orbit.enterPosition * -1).angle() + (orbit.direction * timeOffset * (Constants::pi * 2));
return targetPosition + Vec2F::withAngle(angle, distance);
}
float SystemWorld::clusterSize(CelestialCoordinate const& coordinate) const {
if (coordinate.isPlanetaryBody() && m_celestialDatabase->childOrbits(coordinate.parent()).contains(coordinate.orbitNumber())) {
auto childOrbits = m_celestialDatabase->childOrbits(coordinate).sorted();
if (childOrbits.size() > 0) {
CelestialCoordinate outer = coordinate.child(childOrbits.get(childOrbits.size() - 1));
return (planetOrbitDistance(outer) * 2) + planetSize(outer);
} else {
return planetSize(coordinate);
}
} else {
return planetSize(coordinate);
}
};
float SystemWorld::planetSize(CelestialCoordinate const& coordinate) const {
if (coordinate.isNull())
return 0;
if (coordinate.isSystem())
return m_config.starSize;
if (!m_celestialDatabase->childOrbits(coordinate.parent()).contains(coordinate.orbitNumber()))
return m_config.emptyOrbitSize;
if (auto parameters = m_celestialDatabase->parameters(coordinate)) {
if (auto visitableParameters = parameters->visitableParameters()) {
float size = 0;
if (is<FloatingDungeonWorldParameters>(visitableParameters)) {
if (auto s = m_config.floatingDungeonWorldSizes.maybe(visitableParameters->typeName))
return *s;
}
for (auto s : m_config.planetSizes) {
if (visitableParameters->worldSize[0] >= s.first)
size = s.second;
else
break;
}
return size;
}
}
return m_config.unvisitablePlanetSize;
}
Vec2F SystemWorld::planetPosition(CelestialCoordinate const& coordinate) const {
if (coordinate.isNull() || coordinate.isSystem())
return {0.0, 0.0};
RandomSource random(coordinateSeed(coordinate, "PlanetSystemPosition"));
Vec2F parentPosition = planetPosition(coordinate.parent());
float distance = planetOrbitDistance(coordinate);
float interval = orbitInterval(distance, coordinate.isSatelliteBody());
double start = random.randf();
double offset = (fmod(m_universeClock->time(), interval) / interval);
int direction = random.randf() > 0.5 ? 1 : -1;
float angle = (start + direction * offset) * (Constants::pi * 2);
return parentPosition + Vec2F(cos(angle), sin(angle)) * distance;
}
SystemObjectConfig SystemWorld::systemObjectConfig(String const& name, Uuid const& uuid) const {
RandomSource rand(staticRandomU64(uuid.hex()));
SystemObjectConfig object;
auto config = systemObjectTypeConfig(name);
auto orbitRange = jsonToVec2F(config.get("orbitRange"));
auto lifeTimeRange = jsonToVec2F(config.get("lifeTime"));
object.name = name;
object.moving = config.getBool("moving");
object.speed = config.getFloat("speed");
object.orbitDistance = Random::randf(orbitRange[0], orbitRange[1]);
object.lifeTime = Random::randf(lifeTimeRange[0], lifeTimeRange[1]);
object.permanent = config.getBool("permanent", false);
object.warpAction = parseWarpAction(config.getString("warpAction"));
object.threatLevel = config.optFloat("threatLevel");
object.skyParameters = SkyParameters(config.get("skyParameters"));
object.parameters = config.getObject("parameters");
if (config.contains("generatedParameters")) {
for (auto p : config.getObject("generatedParameters"))
object.generatedParameters[p.first] = p.second.toString();
}
return object;
}
Json SystemWorld::systemObjectTypeConfig(String const& name) {
return Root::singleton().assets()->json(strf("/system_objects.config:{}", name));
}
Maybe<Vec2F> SystemWorld::systemLocationPosition(SystemLocation const& location) const {
if (auto coordinate = location.maybe<CelestialCoordinate>()) {
return planetPosition(*coordinate);
} else if (auto orbit = location.maybe<CelestialOrbit>()) {
return orbitPosition(*orbit);
} else if (auto objectUuid = location.maybe<Uuid>()) {
if (auto object = getObject(*objectUuid))
return object->position();
} else if (auto position = location.maybe<Vec2F>()) {
return Vec2F(*position);
}
return {};
}
Vec2F SystemWorld::randomArrivalPosition() const {
RandomSource rand;
float range = m_config.arrivalRange[0] + (rand.randf() * (m_config.arrivalRange[1] - m_config.arrivalRange[0]));
float angle = rand.randf() * Constants::pi * 2;
return Vec2F::withAngle(angle, range);
}
Maybe<WarpAction> SystemWorld::objectWarpAction(Uuid const& uuid) const {
if (auto object = getObject(uuid)) {
WarpAction warpAction = object->warpAction();
if (auto warpToWorld = warpAction.ptr<WarpToWorld>()) {
if (auto instanceWorldId = warpToWorld->world.ptr<InstanceWorldId>()) {
instanceWorldId->uuid = object->uuid();
if (auto parameters = m_celestialDatabase->parameters(CelestialCoordinate(m_location))) {
Maybe<float> systemThreatLevel = parameters->getParameter("spaceThreatLevel").optFloat();
instanceWorldId->level = object->threatLevel().orMaybe(systemThreatLevel);
} else {
return {};
}
}
}
return warpAction;
} else {
return {};
}
}
SystemObject::SystemObject(SystemObjectConfig config, Uuid uuid, Vec2F const& position, JsonObject parameters)
: m_config(std::move(config)), m_uuid(std::move(uuid)), m_spawnTime(0.0f), m_parameters(std::move(parameters)) {
setPosition(position);
init();
}
SystemObject::SystemObject(SystemObjectConfig config, Uuid uuid, Vec2F const& position, double spawnTime, JsonObject parameters)
: m_config(std::move(config)), m_uuid(std::move(uuid)), m_spawnTime(std::move(spawnTime)), m_parameters(std::move(parameters)) {
setPosition(position);
for (auto p : m_config.generatedParameters) {
if (!m_parameters.contains(p.first))
m_parameters[p.first] = Root::singleton().nameGenerator()->generateName(p.second);
}
init();
}
SystemObject::SystemObject(SystemWorld* system, Json const& diskStore) {
m_uuid = Uuid(diskStore.getString("uuid"));
auto name = diskStore.getString("name");
m_config = system->systemObjectConfig(name, m_uuid);
m_parameters = diskStore.getObject("parameters", {});
m_orbit.set(jsonToMaybe<CelestialOrbit>(diskStore.get("orbit"), [](Json const& json) {
return CelestialOrbit::fromJson(json);
}));
m_spawnTime = diskStore.getDouble("spawnTime");
setPosition(jsonToVec2F(diskStore.get("position")));
init();
}
void SystemObject::init() {
m_shouldDestroy = false;
m_xPosition.setInterpolator(lerp<float, float>);
m_yPosition.setInterpolator(lerp<float, float>);
m_netGroup.addNetElement(&m_xPosition);
m_netGroup.addNetElement(&m_yPosition);
m_netGroup.addNetElement(&m_orbit);
}
Uuid SystemObject::uuid() const {
return m_uuid;
}
String SystemObject::name() const {
return m_config.name;
}
bool SystemObject::permanent() const {
return m_config.permanent;
}
Vec2F SystemObject::position() const {
return Vec2F(m_xPosition.get(), m_yPosition.get());
}
WarpAction SystemObject::warpAction() const {
return m_config.warpAction;
}
Maybe<float> SystemObject::threatLevel() const {
return m_config.threatLevel;
}
SkyParameters SystemObject::skyParameters() const {
return m_config.skyParameters;
}
JsonObject SystemObject::parameters() const {
return jsonMerge(m_config.parameters, m_parameters).toObject();
}
bool SystemObject::shouldDestroy() const {
return m_shouldDestroy;
}
void SystemObject::enterOrbit(CelestialCoordinate const& target, Vec2F const& targetPosition, double time) {
int direction = Random::randf() > 0.5 ? 1 : -1; // random direction
m_orbit.set(CelestialOrbit{target, direction, time, targetPosition - position()});
m_approach.reset();
}
Maybe<CelestialCoordinate> SystemObject::orbitTarget() const {
if (m_orbit.get())
return m_orbit.get()->target;
else
return {};
}
Maybe<CelestialOrbit> SystemObject::orbit() const {
return m_orbit.get();
}
void SystemObject::clientUpdate(float dt) {
m_netGroup.tickNetInterpolation(dt);
}
void SystemObject::serverUpdate(SystemWorldServer* system, float dt) {
if (!m_config.permanent && m_spawnTime > 0.0 && system->time() > m_spawnTime + m_config.lifeTime)
m_shouldDestroy = true;
if (m_orbit.get()) {
setPosition(system->orbitPosition(*m_orbit.get()));
} else if (m_config.permanent || !m_config.moving) {
// permanent locations always have a solar orbit
enterOrbit(CelestialCoordinate(system->location()), {0.0, 0.0}, system->time());
} else if (m_approach && !m_approach->isNull()) {
if (system->shipsAtLocation(m_uuid).size() > 0)
return;
if (m_approach->isPlanetaryBody()) {
auto approach = system->planetPosition(*m_approach);
auto toApproach = (approach - position());
auto pos = position();
setPosition(pos + toApproach.normalized() * m_config.speed * dt);
if ((approach - position()).magnitude() < system->planetSize(*m_approach) + m_config.orbitDistance)
enterOrbit(*m_approach, approach, system->time());
} else {
enterOrbit(*m_approach, {0.0, 0.0}, system->time());
}
} else {
auto planets = system->planets().filtered([system](CelestialCoordinate const& p) {
auto objectsAtPlanet = system->objects().filtered([p](SystemObjectPtr const& o) { return o->orbitTarget() == p; });
return objectsAtPlanet.size() == 0;
});
if (planets.size() > 0)
m_approach = Random::randFrom(planets);
}
}
pair<ByteArray, uint64_t> SystemObject::writeNetState(uint64_t fromVersion) {
return m_netGroup.writeNetState(fromVersion);
}
void SystemObject::readNetState(ByteArray data, float interpolationTime) {
m_netGroup.readNetState(std::move(data), interpolationTime);
}
ByteArray SystemObject::netStore() const {
DataStreamBuffer ds;
ds.write(m_uuid);
ds.write(m_config.name);
ds.write(position());
ds.write(m_parameters);
return ds.takeData();
}
Json SystemObject::diskStore() const {
JsonObject store;
store.set("uuid", m_uuid.hex());
store.set("name", m_config.name);
store.set("orbit", jsonFromMaybe<CelestialOrbit>(m_orbit.get(), [](CelestialOrbit const& o) {
return o.toJson();
}));
store.set("spawnTime", m_spawnTime);
store.set("position", jsonFromVec2F(position()));
store.set("parameters", m_parameters);
return store;
}
void SystemObject::setPosition(Vec2F const& position) {
m_xPosition.set(position[0]);
m_yPosition.set(position[1]);
}
SystemClientShip::SystemClientShip(SystemWorld* system, Uuid uuid, float speed, SystemLocation const& location)
: m_uuid(std::move(uuid)) {
m_systemLocation.set(location);
setPosition(system->systemLocationPosition(location).value({}));
// temporary
auto shipConfig = Root::singleton().assets()->json("/systemworld.config:clientShip");
m_config = ClientShipConfig{
shipConfig.getFloat("orbitDistance"),
shipConfig.getFloat("departTime"),
shipConfig.getFloat("spaceDepartTime")
};
m_speed = speed;
m_departTimer = 0.0f;
// systemLocation should not be interpolated
// if it's stale it can point to a removed system object
m_netGroup.addNetElement(&m_systemLocation, false);
m_netGroup.addNetElement(&m_destination);
m_netGroup.addNetElement(&m_xPosition);
m_netGroup.addNetElement(&m_yPosition);
m_netGroup.enableNetInterpolation();
m_xPosition.setInterpolator(lerp<float, float>);
m_yPosition.setInterpolator(lerp<float, float>);
}
SystemClientShip::SystemClientShip(SystemWorld* system, Uuid uuid, SystemLocation const& location)
: SystemClientShip(system, uuid, 0.0f, location) {}
Uuid SystemClientShip::uuid() const {
return m_uuid;
}
Vec2F SystemClientShip::position() const {
return {m_xPosition.get(), m_yPosition.get()};
}
SystemLocation SystemClientShip::systemLocation() const {
return m_systemLocation.get();
}
SystemLocation SystemClientShip::destination() const {
return m_destination.get();
}
void SystemClientShip::setDestination(SystemLocation const& destination) {
auto location = m_systemLocation.get();
if (location.is<CelestialCoordinate>() || location.is<Uuid>())
m_departTimer = m_config.departTime;
else if(m_destination.get().empty())
m_departTimer = m_config.spaceDepartTime;
m_destination.set(destination);
m_systemLocation.set({});
}
void SystemClientShip::setSpeed(float speed) {
m_speed = speed;
}
bool SystemClientShip::flying() const {
return m_systemLocation.get().empty();
}
void SystemClientShip::clientUpdate(float dt) {
m_netGroup.tickNetInterpolation(dt);
}
void SystemClientShip::serverUpdate(SystemWorld* system, float dt) {
// if destination is an orbit we haven't started orbiting yet, update the time
if (auto orbit = m_destination.get().maybe<CelestialOrbit>())
orbit->enterTime = system->time();
auto nearPlanetOrbit = [this,system](CelestialCoordinate const& planet) -> CelestialOrbit {
Vec2F toShip = system->planetPosition(planet) - position();
return CelestialOrbit {
planet,
1,
system->time(),
Vec2F::withAngle(toShip.angle(), system->planetSize(planet) / 2.0 + m_config.orbitDistance)
};
};
if (auto coordinate = m_systemLocation.get().maybe<CelestialCoordinate>()) {
if (!m_orbit || m_orbit->target != *coordinate)
m_orbit = nearPlanetOrbit(*coordinate);
} else if (m_systemLocation.get().empty()) {
m_departTimer = max(0.0f, m_departTimer - dt);
if (m_departTimer > 0.0f)
return;
if (auto coordinate = m_destination.get().maybe<CelestialCoordinate>()) {
if (!m_orbit || m_orbit->target != *coordinate)
m_orbit = nearPlanetOrbit(*coordinate);
} else {
m_orbit.reset();
}
Vec2F pos = position();
Vec2F destination;
if (m_orbit) {
m_orbit->enterTime = system->time();
destination = system->orbitPosition(*m_orbit);
} else {
destination = system->systemLocationPosition(m_destination.get()).value(pos);
}
auto toTarget = destination - pos;
pos += toTarget.normalized() * (m_speed * dt);
if (destination == pos || (destination - pos).normalized() * toTarget.normalized() < 0) {
m_systemLocation.set(m_destination.get());
m_destination.set({});
} else {
setPosition(pos);
return;
}
}
if (m_orbit) {
setPosition(system->systemLocationPosition(*m_orbit).get());
} else {
setPosition(system->systemLocationPosition(m_systemLocation.get()).get());
}
}
pair<ByteArray, uint64_t> SystemClientShip::writeNetState(uint64_t fromVersion) {
return m_netGroup.writeNetState(fromVersion);
}
void SystemClientShip::readNetState(ByteArray data, float interpolationTime) {
m_netGroup.readNetState(std::move(data), interpolationTime);
}
ByteArray SystemClientShip::netStore() const {
DataStreamBuffer ds;
ds.write(m_uuid);
ds.write(m_systemLocation.get());
return ds.takeData();
}
void SystemClientShip::setPosition(Vec2F const& position) {
m_xPosition.set(position[0]);
m_yPosition.set(position[1]);
}
}