osb/source/frontend/StarClientCommandProcessor.hpp
2023-07-04 04:42:16 +10:00

77 lines
2.4 KiB
C++

#ifndef STAR_CLIENT_COMMAND_PROCESSOR_HPP
#define STAR_CLIENT_COMMAND_PROCESSOR_HPP
#include "StarShellParser.hpp"
#include "StarLuaComponents.hpp"
#include "StarLuaRoot.hpp"
#include "StarUniverseClient.hpp"
#include "StarQuestManager.hpp"
#include "StarCinematic.hpp"
#include "StarMainInterfaceTypes.hpp"
namespace Star {
class ClientCommandProcessor {
public:
ClientCommandProcessor(UniverseClientPtr universeClient, CinematicPtr cinematicOverlay,
MainInterfacePaneManager* paneManager, StringMap<StringList> macroCommands);
StringList handleCommand(String const& commandLine);
bool debugDisplayEnabled() const;
bool debugHudEnabled() const;
bool fixedCameraEnabled() const;
private:
bool adminCommandAllowed() const;
String previewQuestPane(StringList const& arguments, function<PanePtr(QuestPtr)> createPane);
String reload();
String whoami();
String gravity();
String debug(StringList const& arguments);
String boxes();
String fullbright();
String asyncLighting();
String setGravity(StringList const& arguments);
String resetGravity();
String fixedCamera();
String monochromeLighting();
String radioMessage(StringList const& arguments);
String clearRadioMessages();
String clearCinematics();
String startQuest(StringList const& arguments);
String completeQuest(StringList const& arguments);
String failQuest(StringList const& arguments);
String previewNewQuest(StringList const& arguments);
String previewQuestComplete(StringList const& arguments);
String previewQuestFailed(StringList const& arguments);
String clearScannedObjects();
String playTime();
String deathCount();
String cinema(StringList const& arguments);
String suicide();
String naked();
String resetAchievements();
String statistic(StringList const& arguments);
String giveEssentialItem(StringList const& arguments);
String makeTechAvailable(StringList const& arguments);
String enableTech(StringList const& arguments);
String upgradeShip(StringList const& arguments);
UniverseClientPtr m_universeClient;
CinematicPtr m_cinematicOverlay;
MainInterfacePaneManager* m_paneManager;
CaseInsensitiveStringMap<function<String(StringList const&)>> m_builtinCommands;
StringMap<StringList> m_macroCommands;
ShellParser m_parser;
LuaBaseComponent m_scriptComponent;
bool m_debugDisplayEnabled = false;
bool m_debugHudEnabled = true;
bool m_fixedCameraEnabled = false;
};
}
#endif