osb/source/rendering/StarTextPainter.cpp

544 lines
18 KiB
C++

#include "StarTextPainter.hpp"
#include "StarJsonExtra.hpp"
#include <regex>
namespace Star {
TextPositioning::TextPositioning() {
pos = Vec2F();
hAnchor = HorizontalAnchor::LeftAnchor;
vAnchor = VerticalAnchor::BottomAnchor;
}
TextPositioning::TextPositioning(Vec2F pos, HorizontalAnchor hAnchor, VerticalAnchor vAnchor,
Maybe<unsigned> wrapWidth, Maybe<unsigned> charLimit)
: pos(pos), hAnchor(hAnchor), vAnchor(vAnchor), wrapWidth(wrapWidth), charLimit(charLimit) {}
TextPositioning::TextPositioning(Json const& v) {
pos = v.opt("position").apply(jsonToVec2F).value();
hAnchor = HorizontalAnchorNames.getLeft(v.getString("horizontalAnchor", "left"));
vAnchor = VerticalAnchorNames.getLeft(v.getString("verticalAnchor", "top"));
wrapWidth = v.optUInt("wrapWidth");
charLimit = v.optUInt("charLimit");
}
Json TextPositioning::toJson() const {
return JsonObject{
{"position", jsonFromVec2F(pos)},
{"horizontalAnchor", HorizontalAnchorNames.getRight(hAnchor)},
{"verticalAnchor", VerticalAnchorNames.getRight(vAnchor)},
{"wrapWidth", jsonFromMaybe(wrapWidth)}
};
}
TextPositioning TextPositioning::translated(Vec2F translation) const {
return {pos + translation, hAnchor, vAnchor, wrapWidth, charLimit};
}
TextPainter::TextPainter(RendererPtr renderer, TextureGroupPtr textureGroup)
: m_renderer(renderer),
m_fontTextureGroup(textureGroup),
m_defaultRenderSettings(),
m_renderSettings(),
m_savedRenderSettings() {
reloadFonts();
m_reloadTracker = make_shared<TrackerListener>();
Root::singleton().registerReloadListener(m_reloadTracker);
}
RectF TextPainter::renderText(StringView s, TextPositioning const& position) {
RectF rect;
if (position.charLimit) {
unsigned charLimit = *position.charLimit;
rect = doRenderText(s, position, true, &charLimit);
} else {
rect = doRenderText(s, position, true, nullptr);
}
renderPrimitives();
return rect;
}
RectF TextPainter::renderLine(StringView s, TextPositioning const& position) {
RectF rect;
if (position.charLimit) {
unsigned charLimit = *position.charLimit;
rect = doRenderLine(s, position, true, &charLimit);
} else {
rect = doRenderLine(s, position, true, nullptr);
}
renderPrimitives();
return rect;
}
RectF TextPainter::renderGlyph(String::Char c, TextPositioning const& position) {
auto rect = doRenderGlyph(c, position, true);
renderPrimitives();
return rect;
}
RectF TextPainter::determineTextSize(StringView s, TextPositioning const& position) {
return doRenderText(s, position, false, nullptr);
}
RectF TextPainter::determineLineSize(StringView s, TextPositioning const& position) {
return doRenderLine(s, position, false, nullptr);
}
RectF TextPainter::determineGlyphSize(String::Char c, TextPositioning const& position) {
return doRenderGlyph(c, position, false);
}
int TextPainter::glyphWidth(String::Char c) {
return m_fontTextureGroup.glyphWidth(c, m_renderSettings.fontSize);
}
int TextPainter::stringWidth(StringView s, unsigned charLimit) {
if (s.empty())
return 0;
String font = m_renderSettings.font, setFont = font;
m_fontTextureGroup.switchFont(font);
Text::CommandsCallback commandsCallback = [&](StringView commands) {
commands.forEachSplitView(",", [&](StringView command, size_t, size_t) {
if (command == "reset") {
m_fontTextureGroup.switchFont(font = setFont);
} else if (command == "set") {
setFont = font;
} else if (command.beginsWith("font=")) {
m_fontTextureGroup.switchFont(font = command.substr(5));
}
});
return true;
};
int width = 0;
Text::TextCallback textCallback = [&](StringView text) {
for (String::Char c : text) {
width += glyphWidth(c);
if (charLimit && --charLimit == 0)
return false;
}
return true;
};
Text::processText(s, textCallback, commandsCallback);
return width;
}
bool TextPainter::processWrapText(StringView text, unsigned* wrapWidth, WrapTextCallback textFunc) {
String font = m_renderSettings.font, setFont = font;
m_fontTextureGroup.switchFont(font);
auto iterator = text.begin(), end = text.end();
unsigned lines = 0;
auto lineStartIterator = iterator, splitIterator = end;
unsigned linePixelWidth = 0, splitPixelWidth = 0;
size_t commandStart = NPos, commandEnd = NPos;
bool finished = true;
auto slice = [](StringView::const_iterator a, StringView::const_iterator b) -> StringView {
const char* aPtr = &*a.base();
return StringView(aPtr, &*b.base() - aPtr);
};
while (iterator != end) {
auto character = *iterator;
finished = false; // assume at least one character if we get here
bool noMoreCommands = commandStart != NPos && commandEnd == NPos;
if (!noMoreCommands && Text::isEscapeCode(character)) {
size_t index = &*iterator.base() - text.utf8Ptr();
if (commandStart == NPos) {
for (size_t escOrEnd = commandStart = index;
(escOrEnd = text.utf8().find_first_of(Text::AllEscEnd, escOrEnd + 1)) != NPos;) {
if (text.utf8().at(escOrEnd) != Text::EndEsc)
commandStart = escOrEnd;
else {
commandEnd = escOrEnd;
break;
}
}
}
if (commandStart == index && commandEnd != NPos) {
const char* commandStr = text.utf8Ptr() + ++commandStart;
StringView inner(commandStr, commandEnd - commandStart);
inner.forEachSplitView(",", [&](StringView command, size_t, size_t) {
if (command == "reset") {
m_fontTextureGroup.switchFont(font = setFont);
} else if (command == "set") {
setFont = font;
} else if (command.beginsWith("font=")) {
m_fontTextureGroup.switchFont(font = command.substr(5));
}
});
// jump the iterator to the character after the command
iterator = text.utf8().begin() + commandEnd + 1;
commandStart = commandEnd = NPos;
continue;
}
}
// is this a linefeed / cr / whatever that forces a line split ?
if (character == '\n' || character == '\v') {
// knock one off the end because we don't render the CR
if (!textFunc(slice(lineStartIterator, iterator), lines++))
return false;
lineStartIterator = iterator;
++lineStartIterator;
// next line starts after the CR with no characters in it and no known splits.
linePixelWidth = 0;
splitIterator = end;
finished = true;
} else {
int characterWidth = glyphWidth(character);
// is it a place where we might want to split the line ?
if (character == ' ' || character == '\t') {
splitIterator = iterator;
splitPixelWidth = linePixelWidth + characterWidth;
}
// would the line be too long if we render this next character ?
if (wrapWidth && (linePixelWidth + characterWidth) > *wrapWidth) {
// did we find somewhere to split the line ?
if (splitIterator != end) {
if (!textFunc(slice(lineStartIterator, splitIterator), lines++))
return false;
// do not include the split character on the next line
unsigned stringWidth = linePixelWidth - splitPixelWidth;
linePixelWidth = stringWidth + characterWidth;
lineStartIterator = ++splitIterator;
splitIterator = end;
} else {
if (!textFunc(slice(lineStartIterator, iterator), lines++))
return false;
// include that character on the next line
lineStartIterator = iterator;
linePixelWidth = characterWidth;
finished = false;
}
} else {
linePixelWidth += characterWidth;
}
}
++iterator;
};
// if we hit the end of the string before hitting the end of the line
return finished || textFunc(slice(lineStartIterator, end), lines);
}
List<StringView> TextPainter::wrapTextViews(StringView s, Maybe<unsigned> wrapWidth) {
List<StringView> views = {};
auto last = views.end();
unsigned curLine = 0;
TextPainter::WrapTextCallback textCallback = [&](StringView text, unsigned line) {
if (line == curLine && last != views.end() && last->end() == text.begin()) {
*last = StringView(last->utf8Ptr(), last->utf8Size() + text.utf8Size());
} else {
last = views.insert(views.end(), text);
curLine = line;
}
return true;
};
processWrapText(s, wrapWidth.ptr(), textCallback);
return views;
}
StringList TextPainter::wrapText(StringView s, Maybe<unsigned> wrapWidth) {
StringList result;
String current;
int lastLine = 0;
TextPainter::WrapTextCallback textCallback = [&](StringView text, unsigned line) {
if (lastLine != line) {
result.append(std::move(current));
lastLine = line;
}
current += text;
return true;
};
processWrapText(s, wrapWidth.ptr(), textCallback);
if (!current.empty())
result.append(std::move(current));
return result;
};
unsigned TextPainter::fontSize() const {
return m_renderSettings.fontSize;
}
void TextPainter::setFontSize(unsigned size) {
m_renderSettings.fontSize = size;
}
void TextPainter::setLineSpacing(float lineSpacing) {
m_renderSettings.lineSpacing = lineSpacing;
}
void TextPainter::setMode(FontMode mode) {
m_renderSettings.shadow = fontModeToColor(mode).toRgba();
}
void TextPainter::setFontColor(Vec4B color) {
m_renderSettings.color = std::move(color);
}
void TextPainter::setProcessingDirectives(StringView directives, bool back) {
Directives& target = back ? m_renderSettings.backDirectives : m_renderSettings.directives;
modifyDirectives(target = String(directives));
}
void TextPainter::setFont(String const& font) {
m_fontTextureGroup.switchFont(m_renderSettings.font = font);
}
TextStyle& TextPainter::setTextStyle(TextStyle const& textStyle) {
TextStyle& style = m_renderSettings = textStyle;
modifyDirectives(style.directives);
modifyDirectives(style.backDirectives);
m_fontTextureGroup.switchFont(style.font);
return style;
}
void TextPainter::clearTextStyle() {
m_renderSettings = m_defaultRenderSettings;
m_fontTextureGroup.switchFont(m_renderSettings.font);
}
void TextPainter::addFont(FontPtr const& font, String const& name) {
m_fontTextureGroup.addFont(font, name);
}
void TextPainter::reloadFonts() {
m_fontTextureGroup.clearFonts();
m_fontTextureGroup.cleanup(0);
auto assets = Root::singleton().assets();
auto loadFontsByExtension = [&](String const& ext) {
for (auto& fontPath : assets->scanExtension(ext)) {
auto font = assets->font(fontPath);
auto name = AssetPath::filename(fontPath);
name = name.substr(0, name.findLast("."));
addFont(loadFont(fontPath, name), name);
}
};
loadFontsByExtension("ttf");
loadFontsByExtension("woff2");
m_fontTextureGroup.setFixedFonts(
assets->json("/interface.config:font.defaultFont").toString(),
assets->json("/interface.config:font.fallbackFont").toString(),
assets->json("/interface.config:font.emojiFont").toString());
}
void TextPainter::cleanup(int64_t timeout) {
m_fontTextureGroup.cleanup(timeout);
}
void TextPainter::applyCommands(StringView unsplitCommands) {
unsplitCommands.forEachSplitView(",", [&](StringView command, size_t, size_t) {
try {
if (command == "reset") {
m_renderSettings = m_savedRenderSettings;
m_fontTextureGroup.switchFont(m_renderSettings.font);
} else if (command == "set") {
m_savedRenderSettings = m_renderSettings;
} else if (command.beginsWith("shadow")) {
if (command.utf8Size() == 6)
m_renderSettings.shadow = Color::Black.toRgba();
else if (command.utf8()[6] == '=')
m_renderSettings.shadow = Color(command.substr(7)).toRgba();
} else if (command == "noshadow") {
m_renderSettings.shadow = Color::Clear.toRgba();
} else if (command.beginsWith("font=")) {
setFont(m_renderSettings.font = command.substr(5));
} else if (command.beginsWith("directives=")) {
setProcessingDirectives(command.substr(11));
} else if (command.beginsWith("backdirectives=")) {
setProcessingDirectives(command.substr(15), true);
} else {
// expects both #... sequences and plain old color names.
Color c = Color(command);
c.setAlphaF(c.alphaF() * ((float)m_savedRenderSettings.color[3]) / 255);
m_renderSettings.color = c.toRgba();
}
} catch (JsonException&) {
} catch (ColorException&) {
}
});
}
void TextPainter::modifyDirectives(Directives& directives) {
if (directives) {
directives.loadOperations();
for (auto& entry : directives->entries) {
if (auto border = entry.operation.ptr<BorderImageOperation>())
border->includeTransparent = true;
}
}
}
RectF TextPainter::doRenderText(StringView s, TextPositioning const& position, bool reallyRender, unsigned* charLimit) {
Vec2F pos = position.pos;
if (s.empty())
return RectF(pos, pos);
List<StringView> lines = wrapTextViews(s, position.wrapWidth);
TextStyle backup = m_savedRenderSettings = m_renderSettings;
int height = (lines.size() - 1) * backup.lineSpacing * backup.fontSize + backup.fontSize;
if (position.vAnchor == VerticalAnchor::BottomAnchor)
pos[1] += (height - backup.fontSize);
else if (position.vAnchor == VerticalAnchor::VMidAnchor)
pos[1] += (height - backup.fontSize) / 2;
RectF bounds = RectF::withSize(pos, Vec2F());
for (auto& i : lines) {
bounds.combine(doRenderLine(i, { pos, position.hAnchor, position.vAnchor }, reallyRender, charLimit));
pos[1] -= m_renderSettings.fontSize * m_renderSettings.lineSpacing;
if (charLimit && *charLimit == 0)
break;
}
m_renderSettings = std::move(backup);
m_fontTextureGroup.switchFont(m_renderSettings.font);
return bounds;
}
RectF TextPainter::doRenderLine(StringView text, TextPositioning const& position, bool reallyRender, unsigned* charLimit) {
if (m_reloadTracker->pullTriggered())
reloadFonts();
TextPositioning pos = position;
if (pos.hAnchor == HorizontalAnchor::RightAnchor) {
StringView trimmedString = charLimit ? text.substr(0, *charLimit) : text;
pos.pos[0] -= stringWidth(trimmedString);
pos.hAnchor = HorizontalAnchor::LeftAnchor;
} else if (pos.hAnchor == HorizontalAnchor::HMidAnchor) {
StringView trimmedString = charLimit ? text.substr(0, *charLimit) : text;
pos.pos[0] -= floor((float)stringWidth(trimmedString) / 2);
pos.hAnchor = HorizontalAnchor::LeftAnchor;
}
String escapeCode;
RectF bounds = RectF::withSize(pos.pos, Vec2F());
Text::TextCallback textCallback = [&](StringView text) {
for (String::Char c : text) {
if (charLimit) {
if (*charLimit == 0)
return false;
else
--*charLimit;
}
RectF glyphBounds = doRenderGlyph(c, pos, reallyRender);
bounds.combine(glyphBounds);
pos.pos[0] += glyphBounds.width();
}
return true;
};
Text::CommandsCallback commandsCallback = [&](StringView commands) {
applyCommands(commands);
return true;
};
m_fontTextureGroup.switchFont(m_renderSettings.font);
Text::processText(text, textCallback, commandsCallback);
return bounds;
}
RectF TextPainter::doRenderGlyph(String::Char c, TextPositioning const& position, bool reallyRender) {
if (c == '\n' || c == '\v' || c == '\r')
return RectF();
int width = glyphWidth(c);
// Offset left by width if right anchored.
float hOffset = 0;
if (position.hAnchor == HorizontalAnchor::RightAnchor)
hOffset = -width;
else if (position.hAnchor == HorizontalAnchor::HMidAnchor)
hOffset = -floor((float)width / 2);
float vOffset = 0;
if (position.vAnchor == VerticalAnchor::VMidAnchor)
vOffset = -floor((float)m_renderSettings.fontSize / 2);
else if (position.vAnchor == VerticalAnchor::TopAnchor)
vOffset = -(float)m_renderSettings.fontSize;
Directives* directives = m_renderSettings.directives ? &m_renderSettings.directives : nullptr;
Vec2F pos = position.pos + Vec2F(hOffset, vOffset);
if (reallyRender) {
bool hasShadow = m_renderSettings.shadow[3] > 0;
bool hasBackDirectives = m_renderSettings.backDirectives;
if (hasShadow) {
//Kae: unlike vanilla we draw only one shadow glyph instead of two, so i'm tweaking the alpha here
Vec4B shadow = m_renderSettings.shadow;
uint8_t alphaU = m_renderSettings.color[3] * byteToFloat(shadow[3]);
if (alphaU != 255) {
float alpha = byteToFloat(alphaU);
shadow[3] = floatToByte(alpha * (1.5f - 0.5f * alpha));
}
else
shadow[3] = alphaU;
Directives const* shadowDirectives = hasBackDirectives ? &m_renderSettings.backDirectives : directives;
renderGlyph(c, pos + Vec2F(0, -2), m_shadowPrimitives, m_renderSettings.fontSize, 1, shadow, shadowDirectives);
}
if (hasBackDirectives)
renderGlyph(c, pos, m_backPrimitives, m_renderSettings.fontSize, 1, m_renderSettings.color, &m_renderSettings.backDirectives);
auto& output = (hasShadow || hasBackDirectives) ? m_frontPrimitives : m_renderer->immediatePrimitives();
renderGlyph(c, pos, output, m_renderSettings.fontSize, 1, m_renderSettings.color, directives);
}
return RectF::withSize(pos, {(float)width, (int)m_renderSettings.fontSize});
}
void TextPainter::renderPrimitives() {
auto& destination = m_renderer->immediatePrimitives();
std::move(std::begin(m_shadowPrimitives), std::end(m_shadowPrimitives), std::back_inserter(destination));
m_shadowPrimitives.clear();
std::move(std::begin(m_backPrimitives), std::end(m_backPrimitives), std::back_inserter(destination));
m_backPrimitives.clear();
std::move(std::begin(m_frontPrimitives), std::end(m_frontPrimitives), std::back_inserter(destination));
m_frontPrimitives.clear();
}
void TextPainter::renderGlyph(String::Char c, Vec2F const& screenPos, List<RenderPrimitive>& out, unsigned fontSize,
float scale, Vec4B color, Directives const* processingDirectives) {
if (!fontSize)
return;
const FontTextureGroup::GlyphTexture& glyphTexture = m_fontTextureGroup.glyphTexture(c, fontSize, processingDirectives);
if (glyphTexture.colored)
color[0] = color[1] = color[2] = 255;
out.emplace_back(std::in_place_type_t<RenderQuad>(),
glyphTexture.texture, Vec2F::round(screenPos + glyphTexture.offset * scale), scale, color, 0.0f);
}
FontPtr TextPainter::loadFont(String const& fontPath, Maybe<String> fontName) {
if (!fontName) {
auto name = AssetPath::filename(fontPath);
fontName.emplace(name.substr(0, name.findLast(".")));
}
auto assets = Root::singleton().assets();
auto font = assets->font(fontPath)->clone();
if (auto fontConfig = assets->json("/interface.config:font").opt(*fontName)) {
font->setAlphaThreshold(fontConfig->getUInt("alphaThreshold", 0));
}
return font;
}
}