osb/source/frontend/StarTeleportDialog.hpp
Kae 4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00

39 lines
782 B
C++

#ifndef STAR_TELEPORTER_DIALOG_HPP
#define STAR_TELEPORTER_DIALOG_HPP
#include "StarPane.hpp"
#include "StarWarping.hpp"
#include "StarPlayerUniverseMap.hpp"
#include "StarBookmarkInterface.hpp"
namespace Star {
STAR_CLASS(UniverseClient);
STAR_CLASS(PaneManager);
class TeleportDialog : public Pane {
public:
TeleportDialog(UniverseClientPtr client,
PaneManager* paneManager,
Json config,
EntityId sourceEntityId,
TeleportBookmark currentLocation);
void tick(float dt) override;
void selectDestination();
void teleport();
void editBookmark();
private:
EntityId m_sourceEntityId;
UniverseClientPtr m_client;
PaneManager* m_paneManager;
List<pair<WarpAction, bool>> m_destinations;
TeleportBookmark m_currentLocation;
};
}
#endif