39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#include "StarInterfaceLuaBindings.hpp"
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#include "StarWidgetLuaBindings.hpp"
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#include "StarJsonExtra.hpp"
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#include "StarLuaGameConverters.hpp"
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#include "StarMainInterface.hpp"
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#include "StarGuiContext.hpp"
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namespace Star {
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LuaCallbacks LuaBindings::makeInterfaceCallbacks(MainInterface* mainInterface) {
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LuaCallbacks callbacks;
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callbacks.registerCallback("bindCanvas", [mainInterface](String const& canvasName, Maybe<bool> ignoreInterfaceScale) -> Maybe<CanvasWidgetPtr> {
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if (auto canvas = mainInterface->fetchCanvas(canvasName, ignoreInterfaceScale.value(false)))
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return canvas;
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return {};
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});
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callbacks.registerCallback("bindRegisteredPane", [mainInterface](String const& registeredPaneName) -> Maybe<LuaCallbacks> {
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if (auto pane = mainInterface->paneManager()->maybeRegisteredPane(MainInterfacePanesNames.getLeft(registeredPaneName)))
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return pane->makePaneCallbacks();
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return {};
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});
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callbacks.registerCallback("scale", [mainInterface]() -> int {
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return GuiContext::singleton().interfaceScale();
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});
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callbacks.registerCallback("queueMessage", [mainInterface](String const& message, Maybe<float> cooldown, Maybe<float> springState) {
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mainInterface->queueMessage(message, cooldown, springState.value(0));
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});
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return callbacks;
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}
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}
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