551 lines
19 KiB
CMake
551 lines
19 KiB
CMake
CMAKE_MINIMUM_REQUIRED (VERSION 3.16)
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# Find CCache
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FIND_PROGRAM(CCACHE_PATH ccache)
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IF (CCACHE_PATH)
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SET (CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PATH}")
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SET (CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PATH}")
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MESSAGE (STATUS "Using CCache")
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ELSE ()
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MESSAGE (STATUS "Not using CCache")
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ENDIF ()
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PROJECT (starbound)
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SET (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../cmake)
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SET (CMAKE_CONFIGURATION_TYPES Debug RelWithAsserts RelWithDebInfo Release)
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SET (CMAKE_EXPORT_COMPILE_COMMANDS ON CACHE INTERNAL "")
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SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE)
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# Update the docstring on CMAKE_BUILD_TYPE to show what options we actually
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# allow
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# SET (CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING "Choose the type of build, options are: Debug RelWithAsserts RelWithDebInfo Release" FORCE)
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# Discover all the relevant environment / system information and place the
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# result in STAR_* cmake variables.
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# STAR_SOURCE_IDENTIFIER may be set to any string value
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IF (NOT DEFINED STAR_SOURCE_IDENTIFIER)
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INCLUDE (GetGitRevisionDescription)
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GET_GIT_HEAD_REVISION (STAR_GIT_REFSPEC STAR_GIT_HASHVAR)
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SET (STAR_SOURCE_IDENTIFIER "${STAR_GIT_HASHVAR}")
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ENDIF ()
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# Architecture identifier, like i386, x86_64 or ppc
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IF (NOT DEFINED STAR_ARCHITECTURE)
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INCLUDE (TargetArch)
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TARGET_ARCHITECTURE (STAR_ARCHITECTURE)
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ENDIF ()
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# Either TRUE or FALSE
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IF (NOT DEFINED STAR_LITTLE_ENDIAN)
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INCLUDE (TestBigEndian)
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TEST_BIG_ENDIAN (BIGENDIAN)
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IF (NOT BIGENDIAN)
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SET (STAR_LITTLE_ENDIAN TRUE)
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ELSE ()
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SET (STAR_LITTLE_ENDIAN FALSE)
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ENDIF ()
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ENDIF ()
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# System name, like windows, macos, linux, freebsd, or (generic) unix
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IF (NOT DEFINED STAR_SYSTEM)
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IF (WIN32)
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SET (STAR_SYSTEM "windows")
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ELSEIF (APPLE AND ${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
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SET (STAR_SYSTEM "macos")
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ELSEIF (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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SET (STAR_SYSTEM "linux")
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ELSEIF (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
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SET (STAR_SYSTEM "freebsd")
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ELSEIF (UNIX)
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SET (STAR_SYSTEM "unix")
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ELSE ()
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SET (STAR_SYSTEM "unknown")
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ENDIF ()
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ENDIF ()
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IF (NOT DEFINED STAR_SYSTEM_FAMILY)
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IF (WIN32)
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SET (STAR_SYSTEM_FAMILY "windows")
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ELSEIF (UNIX)
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SET (STAR_SYSTEM_FAMILY "unix")
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ELSE ()
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SET (STAR_SYSTEM_FAMILY "unknown")
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ENDIF ()
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ENDIF ()
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# C/C++ compiler ID, like clang, gnu, or msvc
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IF (NOT DEFINED STAR_COMPILER)
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IF (NOT CMAKE_C_COMPILER_ID STREQUAL CMAKE_CXX_COMPILER_ID)
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MESSAGE (FATAL_ERROR "C and C++ compiler id do not match, unsupported build configuration")
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ENDIF ()
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IF (CMAKE_C_COMPILER_ID STREQUAL "Clang")
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SET (STAR_COMPILER "clang")
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ELSEIF (CMAKE_COMPILER_IS_GNUC)
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SET (STAR_COMPILER "gnu")
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ELSEIF (MSVC)
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SET (STAR_COMPILER "msvc")
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ELSE ()
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STRING (TOLOWER "${CMAKE_C_COMPILER_ID}" STAR_COMPILER)
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ENDIF ()
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ENDIF ()
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# Enable OPTIONs based on the discovered system / environment...
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IF (STAR_COMPILER STREQUAL "gnu")
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OPTION (STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX "Statically link libgcc and libstdc++" OFF)
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OPTION (STAR_ENABLE_GCC_PROFILING "Enable gcc/g++ profiling via the -pg flag" OFF)
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OPTION (STAR_ENABLE_GLIBCXX_DEBUG "Enable _GLIBCXX_DEBUG for g++" OFF)
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ENDIF ()
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IF (STAR_COMPILER STREQUAL "msvc")
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OPTION (STAR_ENABLE_STATIC_MSVC_RUNTIME "Statically link with the CRT" OFF)
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ENDIF ()
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OPTION (STAR_BUILD_GUI "Build GUI utilities and Client" ON)
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IF (STAR_BUILD_GUI)
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OPTION (STAR_BUILD_QT_TOOLS "Build GUI utilities that require Qt" OFF)
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OPTION (STAR_ENABLE_STEAM_INTEGRATION "Use Steam platform services" OFF)
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OPTION (STAR_ENABLE_DISCORD_INTEGRATION "Use Discord platform services" OFF)
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ENDIF ()
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OPTION (STAR_LUA_APICHECK "Use lua api checks" OFF)
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OPTION (STAR_USE_JEMALLOC "Use jemalloc allocators" OFF)
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# Report all the discovered system / environment settings and all options.
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MESSAGE (STATUS "Source ID: ${STAR_SOURCE_IDENTIFIER}")
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MESSAGE (STATUS "Architecture: ${STAR_ARCHITECTURE}")
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MESSAGE (STATUS "Little Endian: ${STAR_LITTLE_ENDIAN}")
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MESSAGE (STATUS "System: ${STAR_SYSTEM}")
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MESSAGE (STATUS "System family: ${STAR_SYSTEM_FAMILY}")
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MESSAGE (STATUS "C/C++ compiler: ${STAR_COMPILER}")
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IF (DEFINED STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
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MESSAGE (STATUS "Statically linking to libgcc / libstdc++: ${STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX}")
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ENDIF ()
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IF (DEFINED STAR_ENABLE_STATIC_MSVC_RUNTIME)
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MESSAGE (STATUS "Statically linking to CRT: ${STAR_ENABLE_STATIC_MSVC_RUNTIME}")
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ENDIF ()
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IF (DEFINED STAR_ENABLE_GLIBCXX_DEBUG)
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MESSAGE (STATUS "Enabling _GLIBCXX_DEBUG: ${STAR_ENABLE_GLIBCXX_DEBUG}")
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ENDIF ()
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MESSAGE (STATUS "Building GUI: ${STAR_BUILD_GUI}")
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IF (DEFINED STAR_BUILD_QT_TOOLS)
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MESSAGE (STATUS "Building Qt tools: ${STAR_BUILD_QT_TOOLS}")
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ENDIF ()
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IF (DEFINED STAR_ENABLE_STEAM_INTEGRATION)
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MESSAGE (STATUS "Using Steam platform services: ${STAR_ENABLE_STEAM_INTEGRATION}")
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ENDIF ()
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IF (DEFINED STAR_ENABLE_DISCORD_INTEGRATION)
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MESSAGE (STATUS "Using Discord platform services: ${STAR_ENABLE_DISCORD_INTEGRATION}")
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ENDIF ()
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MESSAGE (STATUS "Using Lua API checks: ${STAR_LUA_APICHECK}")
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MESSAGE (STATUS "Using jemalloc: ${STAR_USE_JEMALLOC}")
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# Set C defines and cmake variables based on the build settings we have now
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# determined...
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# Set a cmake variable to true and define a corresponding C/C++ definition
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FUNCTION (SET_FLAG flagValue)
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SET (${flagValue} TRUE PARENT_SCOPE)
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ADD_DEFINITIONS (-D${flagValue})
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ENDFUNCTION ()
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IF (STAR_LITTLE_ENDIAN)
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SET_FLAG (STAR_LITTLE_ENDIAN)
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ELSEIF ()
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SET_FLAG (STAR_BIG_ENDIAN)
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ENDIF ()
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IF (STAR_ARCHITECTURE STREQUAL "i386")
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SET_FLAG (STAR_ARCHITECTURE_I386)
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ELSEIF (STAR_ARCHITECTURE STREQUAL "x86_64")
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SET_FLAG (STAR_ARCHITECTURE_X86_64)
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ENDIF ()
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IF (STAR_SYSTEM STREQUAL "windows")
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SET_FLAG (STAR_SYSTEM_WINDOWS)
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ELSEIF (STAR_SYSTEM STREQUAL "macos")
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SET_FLAG (STAR_SYSTEM_MACOS)
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ELSEIF (STAR_SYSTEM STREQUAL "linux")
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SET_FLAG (STAR_SYSTEM_LINUX)
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ELSEIF (STAR_SYSTEM STREQUAL "freebsd")
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SET_FLAG (STAR_SYSTEM_FREEBSD)
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ENDIF ()
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IF (STAR_SYSTEM_FAMILY STREQUAL "windows")
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SET_FLAG (STAR_SYSTEM_FAMILY_WINDOWS)
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ELSEIF (STAR_SYSTEM_FAMILY STREQUAL "unix")
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SET_FLAG (STAR_SYSTEM_FAMILY_UNIX)
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ENDIF ()
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IF (STAR_COMPILER STREQUAL "gnu")
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SET_FLAG (STAR_COMPILER_GNU)
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ELSEIF (STAR_COMPILER STREQUAL "clang")
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SET_FLAG (STAR_COMPILER_CLANG)
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ELSEIF (STAR_COMPILER STREQUAL "msvc")
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SET_FLAG (STAR_COMPILER_MSVC)
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ENDIF ()
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IF (STAR_LUA_APICHECK)
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ADD_DEFINITIONS (-DLUA_USE_APICHECK)
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ENDIF ()
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IF (STAR_SYSTEM_WINDOWS)
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# LUA_USE_WINDOWS is automatically defined in luaconf if _WIN32 is defined
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ELSEIF (STAR_SYSTEM_MACOS)
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ADD_DEFINITIONS(-DLUA_USE_MACOSX)
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ELSEIF (STAR_SYSTEM_LINUX)
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ADD_DEFINITIONS(-DLUA_USE_LINUX)
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ELSEIF (STAR_SYSTEM_FAMILY_UNIX)
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ADD_DEFINITIONS(-DLUA_USE_POSIX)
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ENDIF ()
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IF (STAR_ENABLE_STEAM_INTEGRATION)
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ADD_DEFINITIONS (-DSTAR_ENABLE_STEAM_INTEGRATION)
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ENDIF ()
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IF (STAR_ENABLE_DISCORD_INTEGRATION)
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ADD_DEFINITIONS (-DSTAR_ENABLE_DISCORD_INTEGRATION)
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ENDIF ()
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IF (STAR_USE_JEMALLOC)
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ADD_DEFINITIONS (-DSTAR_USE_JEMALLOC)
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ENDIF ()
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# Set C/C++ compiler flags based on build environment...
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IF (STAR_COMPILER_GNU)
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wno-unused -Wno-implicit-fallthrough -no-pie")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wno-unused -Wno-implicit-fallthrough -no-pie")
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IF (STAR_SYSTEM_FAMILY_WINDOWS)
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mthreads")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthreads")
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ELSE ()
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
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ENDIF ()
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IF (STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++")
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ENDIF ()
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IF (STAR_ENABLE_GCC_PROFILING)
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pg")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg")
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ENDIF ()
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SET (CMAKE_C_FLAGS_DEBUG "-g -Og")
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SET (CMAKE_CXX_FLAGS_DEBUG "-g -Og")
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SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
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SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
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SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
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SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
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SET (CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
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SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
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ELSEIF (STAR_COMPILER_CLANG)
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
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IF (STAR_SYSTEM_MACOS)
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++17")
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SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
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ELSEIF ()
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
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ENDIF ()
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SET (CMAKE_C_FLAGS_DEBUG "-g")
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SET (CMAKE_CXX_FLAGS_DEBUG "-g")
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SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
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SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
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SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
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SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
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SET (CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
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SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
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ELSEIF (STAR_COMPILER_MSVC)
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# /MP - Multi-processor building
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# /EHsc - Enable normal C++ exception handling
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# /bigobj - More sections in .obj files (Cannot build in Debug without it)
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# /MT - Use multi-threaded statically linked C runtime library
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# /GA - Optimize for windows application
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# /Ox - Full optimization
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# /fp:fast - Equivalent to -ffast-math
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# /GS- - Disable buffers security check
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# /Zi - Generates debugging information without Edit and Continue
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# /Gy - Use function-level linking
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# /wd4996 - Disable warnings about unsafe C functions
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# /wd4351 - Disable warnings about new behavior of default initialization of
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# arrays (which is the correct behavior anyway)
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# /wd4800 - Disable warnings about using non-bool as true or false (useless
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# performance warning)
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# /wd4244 - Disable warnings about type conversion loss of data, it's a nice
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# warning, but it triggers on lots and lots of harmless things that no
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# other compiler warns about, like passing an int as a float parameter
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# /wd4305 - Disable warnings about truncation from double to float
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# /wd4267 - Disable warnings about 64 - 32 bit truncation
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# /wd4456 - Disable warnings about hiding previous local declaration
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# /wd4503 - Silence warnings about MSVC generating a name so long it has to
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# truncate it
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# /wd4250 - Silence "XX inherits YY via dominance"
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# /wd4624 - Silence implicitly deleted destructor warnings that show up when
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# using unions in interesting ways.
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
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IF (STAR_ENABLE_STATIC_MSVC_RUNTIME)
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MT")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MT")
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ENDIF ()
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SET (CMAKE_C_FLAGS_DEBUG "/Zi /Od")
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SET (CMAKE_CXX_FLAGS_DEBUG "/Zi /Od")
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SET (CMAKE_C_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
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SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
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SET (CMAKE_C_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
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SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
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SET (CMAKE_C_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
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SET (CMAKE_CXX_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
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IF (STAR_ARCHITECTURE_I386)
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# Assume all 32 bit target cpus support MMX, SSE, and SSE2
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SET (CMAKE_C_FLAGS_RELWITHASSERTS "${CMAKE_C_FLAGS_RELWITHASSERTS} /arch:SSE2")
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SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "${CMAKE_CXX_FLAGS_RELWITHASSERTS} /arch:SSE2")
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SET (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /arch:SSE2")
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SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /arch:SSE2")
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SET (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /arch:SSE2")
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SET (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE2")
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ENDIF ()
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ADD_DEFINITIONS (/DUNICODE)
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ADD_DEFINITIONS (/D_UNICODE)
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ADD_DEFINITIONS (/DNOMINMAX)
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ELSE ()
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SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pthread -D_REENTRANT")
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SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -pthread -D_REENTRANT")
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SET (CMAKE_C_FLAGS_DEBUG "-g")
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SET (CMAKE_CXX_FLAGS_DEBUG "-g")
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SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -O2")
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SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -O2")
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SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
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SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
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SET (CMAKE_C_FLAGS_RELEASE "$-DNDEBUG -O2")
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SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O2")
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ENDIF ()
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# Set other global build settings based on environment...
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IF (STAR_SYSTEM_MACOS)
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SET (CMAKE_MODULE_LINKER_FLAGS "-flat_namespace -undefined suppress")
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ELSEIF (STAR_SYSTEM_WINDOWS)
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SET (CMAKE_RC_COMPILER_INIT windres)
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ENABLE_LANGUAGE (RC)
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IF (STAR_COMPILER STREQUAL "msvc")
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SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> /fo <OBJECT> <SOURCE>")
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ELSE ()
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SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>")
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ENDIF()
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ENDIF ()
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IF (STAR_COMPILER STREQUAL "msvc")
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# /largeaddressaware - Make 32 bit build able to use 3GB addresses
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# /OPT:REF - Eliminates functions and data that are never referenced
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# /OPT:ICF - Performs identical COMDAT folding
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# /PDBCompress - Hint to windows that it should compress the resulting PDB files
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SET (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /largeaddressaware /OPT:REF /OPT:ICF /PDBCompress")
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# Make sure RelWithAsserts has debugging enabled
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SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "${CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS} /DEBUG")
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ENDIF ()
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IF (STAR_SYSTEM_WINDOWS)
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SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
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SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
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ELSEIF (STAR_SYSTEM_LINUX)
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SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
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SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
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ELSEIF (STAR_SYSTEM_FREEBSD)
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SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -lrt")
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SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -lrt")
|
|
|
|
ENDIF ()
|
|
|
|
# Find all required external libraries, based on build settings...
|
|
|
|
IF (STAR_USE_JEMALLOC)
|
|
# Assumes jemalloc was configured with a "je_" function prefix
|
|
FIND_PACKAGE (JeMalloc REQUIRED)
|
|
|
|
INCLUDE_DIRECTORIES (SYSTEM ${JEMALLOC_INCLUDE_DIR})
|
|
SET (STAR_EXT_LIBS ${JEMALLOC_LIBRARY})
|
|
ENDIF ()
|
|
|
|
FIND_PACKAGE (ZLIB REQUIRED)
|
|
FIND_PACKAGE (PNG REQUIRED)
|
|
FIND_PACKAGE (Freetype REQUIRED)
|
|
FIND_PACKAGE (OggVorbis REQUIRED)
|
|
|
|
INCLUDE_DIRECTORIES (SYSTEM
|
|
${ZLIB_INCLUDE_DIR}
|
|
${PNG_INCLUDE_DIR}
|
|
${FREETYPE_INCLUDE_DIRS}
|
|
${OGGVORBIS_INCLUDE_DIR}
|
|
)
|
|
|
|
SET (STAR_EXT_LIBS ${STAR_EXT_LIBS}
|
|
${VORBISFILE_LIBRARY}
|
|
${VORBIS_LIBRARY}
|
|
${OGG_LIBRARY}
|
|
${FREETYPE_LIBRARY}
|
|
${PNG_LIBRARY}
|
|
${ZLIB_LIBRARY}
|
|
opus
|
|
)
|
|
|
|
IF (STAR_BUILD_GUI)
|
|
FIND_PACKAGE (SDL2 REQUIRED)
|
|
INCLUDE_DIRECTORIES (SYSTEM ${SDL2_INCLUDE_DIR})
|
|
SET (STAR_EXT_GUI_LIBS ${SDL2_LIBRARY})
|
|
|
|
FIND_PACKAGE (OpenGL REQUIRED)
|
|
FIND_PACKAGE (GLEW REQUIRED)
|
|
|
|
INCLUDE_DIRECTORIES (SYSTEM ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIR})
|
|
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${OPENGL_LIBRARY} ${GLEW_LIBRARY})
|
|
|
|
IF (STAR_ENABLE_STEAM_INTEGRATION)
|
|
FIND_PACKAGE (SteamApi REQUIRED)
|
|
|
|
INCLUDE_DIRECTORIES (SYSTEM ${STEAM_API_INCLUDE_DIR})
|
|
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${STEAM_API_LIBRARY})
|
|
ENDIF ()
|
|
|
|
IF (STAR_ENABLE_DISCORD_INTEGRATION)
|
|
FIND_PACKAGE (DiscordApi REQUIRED)
|
|
|
|
INCLUDE_DIRECTORIES (SYSTEM ${DISCORD_API_INCLUDE_DIR})
|
|
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${DISCORD_API_LIBRARY})
|
|
ENDIF ()
|
|
ENDIF ()
|
|
|
|
# Set basic build flags, include all the relevant source directories, based on
|
|
# build settings...
|
|
|
|
SET (BUILD_SHARED_LIBS false)
|
|
|
|
# First set output dir for the generic no-config case (e.g. macos / linux)
|
|
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../dist)
|
|
|
|
# Second, set output dir for multi-config builds (e.g. msvc)
|
|
FOREACH (OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
|
|
STRING (TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
|
|
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${PROJECT_SOURCE_DIR}/../dist)
|
|
ENDFOREACH (OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES)
|
|
|
|
# External code included with starbound source, which core depends on
|
|
SET (STAR_EXTERN_INCLUDES ${PROJECT_SOURCE_DIR}/extern)
|
|
ADD_SUBDIRECTORY (extern)
|
|
|
|
# Core support code, not specific to starbound.
|
|
SET (STAR_CORE_INCLUDES ${PROJECT_SOURCE_DIR}/core)
|
|
ADD_SUBDIRECTORY (core)
|
|
|
|
# Less general purpose code than core that is available to both the game and
|
|
# application modules.
|
|
SET (STAR_BASE_INCLUDES ${PROJECT_SOURCE_DIR}/base)
|
|
ADD_SUBDIRECTORY (base)
|
|
|
|
# Platform APIs that are implemented by the application module
|
|
SET (STAR_PLATFORM_INCLUDES ${PROJECT_SOURCE_DIR}/platform)
|
|
ADD_SUBDIRECTORY (platform)
|
|
|
|
# Core game logic used by both server and client.
|
|
SET (STAR_GAME_INCLUDES
|
|
${PROJECT_SOURCE_DIR}/game
|
|
${PROJECT_SOURCE_DIR}/game/interfaces
|
|
${PROJECT_SOURCE_DIR}/game/items
|
|
${PROJECT_SOURCE_DIR}/game/objects
|
|
${PROJECT_SOURCE_DIR}/game/scripting
|
|
${PROJECT_SOURCE_DIR}/game/terrain
|
|
)
|
|
ADD_SUBDIRECTORY (game)
|
|
|
|
# Googletest based tests
|
|
ENABLE_TESTING()
|
|
ADD_SUBDIRECTORY (test)
|
|
|
|
# Starbound stand-alone server.
|
|
ADD_SUBDIRECTORY (server)
|
|
|
|
# cmdline utilities
|
|
ADD_SUBDIRECTORY (utility)
|
|
|
|
IF (STAR_BUILD_GUI)
|
|
# Handles creating windows, keyboard / mouse / joystick input, and the 2d
|
|
# rendering model.
|
|
SET (STAR_APPLICATION_INCLUDES ${PROJECT_SOURCE_DIR}/application)
|
|
ADD_SUBDIRECTORY (application)
|
|
|
|
# Rendering code not dependent on widget system
|
|
SET (STAR_RENDERING_INCLUDES ${PROJECT_SOURCE_DIR}/rendering)
|
|
ADD_SUBDIRECTORY (rendering)
|
|
|
|
# Panes and Widgets
|
|
SET (STAR_WINDOWING_INCLUDES ${PROJECT_SOURCE_DIR}/windowing)
|
|
ADD_SUBDIRECTORY (windowing)
|
|
|
|
# Client interface code
|
|
SET (STAR_FRONTEND_INCLUDES ${PROJECT_SOURCE_DIR}/frontend)
|
|
ADD_SUBDIRECTORY (frontend)
|
|
|
|
# Starbound game / client
|
|
ADD_SUBDIRECTORY (client)
|
|
|
|
# Qt GUI tools
|
|
IF (STAR_BUILD_QT_TOOLS)
|
|
ADD_SUBDIRECTORY (json_tool)
|
|
|
|
if (STAR_ENABLE_STEAM_INTEGRATION)
|
|
ADD_SUBDIRECTORY (mod_uploader)
|
|
ENDIF ()
|
|
ENDIF ()
|
|
ENDIF ()
|