47 lines
998 B
C++
47 lines
998 B
C++
#pragma once
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#include "StarSkyParameters.hpp"
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namespace Star {
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struct SkyRenderData {
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Json settings;
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SkyParameters skyParameters;
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SkyType type;
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float dayLevel;
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float skyAlpha;
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float dayLength;
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float timeOfDay;
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double epochTime;
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Vec2F starOffset;
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float starRotation;
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Vec2F worldOffset;
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float worldRotation;
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float orbitAngle;
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size_t starFrames;
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StringList starList;
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StringList hyperStarList;
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Color environmentLight;
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Color mainSkyColor;
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Color topRectColor;
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Color bottomRectColor;
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Color flashColor;
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StringList starTypes() const;
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// Star and orbiter positions here are in view space, from (0, 0) to viewSize
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List<SkyOrbiter> backOrbiters(Vec2F const& viewSize) const;
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SkyWorldHorizon worldHorizon(Vec2F const& viewSize) const;
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List<SkyOrbiter> frontOrbiters(Vec2F const& viewSize) const;
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};
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DataStream& operator>>(DataStream& ds, SkyRenderData& skyRenderData);
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DataStream& operator<<(DataStream& ds, SkyRenderData const& skyRenderData);
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}
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