osb/source
Kae dc77061840 hopefully fix #33
in OpenStarbound, players can place blocks with their own collision type. this can cause objects to override the collision type if the object has material spaces and a previous attempt at accounting for this led to that bug: giving object collision its own field in the server tile should fix this
2024-03-09 12:18:22 +11:00
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application Merge launcher branch 2024-03-08 20:09:27 +11:00
base hopefully fix #33 2024-03-09 12:18:22 +11:00
client Merge launcher branch 2024-03-08 20:09:27 +11:00
core minor code polish 2024-03-09 11:09:04 +11:00
extern Merge launcher branch 2024-03-08 20:09:27 +11:00
frontend Merge branch 'OpenStarbound:main' into Songbook 2024-03-08 15:18:23 -05:00
game hopefully fix #33 2024-03-09 12:18:22 +11:00
json_tool Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
mod_uploader Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
platform Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
rendering Merge launcher branch 2024-03-08 20:09:27 +11:00
server Merge launcher branch 2024-03-08 20:09:27 +11:00
test Merge pull request #18 from kblaschke/add-github-actions-workflow-files 2024-02-20 09:50:40 +11:00
utility Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
windowing Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
CMakeLists.txt sccache is autodetected now - optional in presets 2024-03-09 09:49:00 +11:00
CMakePresets.json sccache is autodetected now - optional in presets 2024-03-09 09:49:00 +11:00
vcpkg-configuration.json Merge launcher branch 2024-03-08 20:09:27 +11:00
vcpkg.json Merge launcher branch 2024-03-08 20:09:27 +11:00