osb/source/game/StarMicroDungeon.hpp
2024-02-25 15:46:47 +01:00

29 lines
546 B
C++

#pragma once
#include "StarRect.hpp"
#include "StarString.hpp"
namespace Star {
STAR_CLASS(DungeonGeneratorWorldFacade);
STAR_CLASS(MicroDungeonFactory);
class MicroDungeonFactory {
public:
MicroDungeonFactory();
Maybe<pair<List<RectI>, Set<Vec2I>>> generate(RectI const& bounds,
String const& dungeonName,
Vec2I const& position,
uint64_t seed,
float threatLevel,
DungeonGeneratorWorldFacadePtr facade,
bool forcePlacement = false);
private:
List<int> m_placementshifts;
bool m_generating;
};
}