osb/source/game/StarCollisionBlock.cpp
2023-08-20 13:57:27 +10:00

22 lines
586 B
C++

#include "StarCollisionBlock.hpp"
namespace Star {
EnumMap<TileCollisionOverride> const TileCollisionOverrideNames = {
{TileCollisionOverride::None, "None"},
{TileCollisionOverride::Empty, "Empty"},
{TileCollisionOverride::Platform, "Platform"},
{TileCollisionOverride::Block, "Block"}
};
EnumMap<CollisionKind> const CollisionKindNames{
{CollisionKind::Null, "Null"},
{CollisionKind::None, "None"},
{CollisionKind::Platform, "Platform"},
{CollisionKind::Dynamic, "Dynamic"},
{CollisionKind::Slippery, "Slippery"},
{CollisionKind::Block, "Block"}
};
}