397 lines
13 KiB
C++
397 lines
13 KiB
C++
#include "StarTeamBar.hpp"
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#include "StarMainInterface.hpp"
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#include "StarJsonExtra.hpp"
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#include "StarRoot.hpp"
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#include "StarUniverseClient.hpp"
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#include "StarGuiReader.hpp"
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#include "StarButtonWidget.hpp"
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#include "StarTeamClient.hpp"
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#include "StarImageWidget.hpp"
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#include "StarProgressWidget.hpp"
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#include "StarTextBoxWidget.hpp"
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#include "StarLabelWidget.hpp"
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#include "StarPlayer.hpp"
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#include "StarAssets.hpp"
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#include "StarWorldClient.hpp"
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#include "StarPortraitWidget.hpp"
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#include "StarMathCommon.hpp"
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namespace Star {
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TeamBar::TeamBar(MainInterface* mainInterface, UniverseClientPtr client) {
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m_mainInterface = mainInterface;
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m_client = client;
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m_guiContext = GuiContext::singletonPtr();
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auto assets = Root::singleton().assets();
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m_teamInvite = make_shared<TeamInvite>(this);
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m_teamInvitation = make_shared<TeamInvitation>(this);
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m_teamMemberMenu = make_shared<TeamMemberMenu>(this);
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m_nameFontSize = assets->json("/interface.config:font.nameSize").toInt();
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m_nameOffset = jsonToVec2F(assets->json("/interface.config:nameOffset"));
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GuiReader reader;
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reader.registerCallback("inviteButton", [this](Widget*) { inviteButton(); });
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reader.registerCallback("showSelfMenu", [this](Widget*) {
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if (!m_client->teamClient()->isMemberOfTeam())
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return;
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auto position = jsonToVec2I(Root::singleton().assets()->json("/interface/windowconfig/teambar.config:selfMenuOffset"));
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position[1] += windowHeight() / m_guiContext->interfaceScale();
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showMemberMenu(m_client->mainPlayer()->clientContext()->serverUuid(), position);
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});
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reader.construct(assets->json("/interface/windowconfig/teambar.config:paneLayout"), this);
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m_healthBar = fetchChild<ProgressWidget>("healthBar");
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m_energyBar = fetchChild<ProgressWidget>("energyBar");
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m_foodBar = fetchChild<ProgressWidget>("foodBar");
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m_nameLabel = fetchChild<LabelWidget>("name");
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m_energyBarColor = jsonToColor(assets->json("/interface/windowconfig/teambar.config:energyBarColor"));
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m_energyBarRegenMixColor = jsonToColor(assets->json("/interface/windowconfig/teambar.config:energyBarRegenMixColor"));
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m_energyBarUnusableColor = jsonToColor(assets->json("/interface/windowconfig/teambar.config:energyBarUnusableColor"));
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m_energyBar->setColor(m_energyBarColor);
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auto playerPortrait = fetchChild<PortraitWidget>("portrait");
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playerPortrait->setEntity(as<PortraitEntity>(m_client->mainPlayer()));
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updatePlayerResources();
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disableScissoring();
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}
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bool TeamBar::sendEvent(InputEvent const& event) {
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if (event.is<MouseButtonDownEvent>()
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&& (event.get<MouseButtonDownEvent>().mouseButton == MouseButton::Left || event.get<MouseButtonDownEvent>().mouseButton == MouseButton::Right)) {
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if (m_teamMemberMenu->isDisplayed() && !m_teamMemberMenu->inMember(*context()->mousePosition(event)))
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m_teamMemberMenu->dismiss();
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}
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return Pane::sendEvent(event);
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}
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void TeamBar::invitePlayer(String const& playerName) {
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m_client->teamClient()->invitePlayer(playerName);
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}
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void TeamBar::acceptInvitation(Uuid const& inviterUuid) {
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m_client->teamClient()->acceptInvitation(inviterUuid);
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}
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void TeamBar::update() {
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Pane::update();
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updatePlayerResources();
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auto teamClient = m_client->teamClient();
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if (!m_teamInvitation->active()) {
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if (teamClient->hasInvitationPending()) {
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auto invitation = teamClient->pullInvitation();
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m_teamInvitation->open(invitation.first, invitation.second);
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if (!m_teamInvitation->isDisplayed())
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m_mainInterface->paneManager()->displayPane(PaneLayer::Window, m_teamInvitation);
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}
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}
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if (teamClient->currentTeam() && !teamClient->isTeamLeader())
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m_teamInvite->dismiss();
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fetchChild<ImageWidget>("leader")->setVisibility(teamClient->isTeamLeader());
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buildTeamBar();
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}
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void TeamBar::updatePlayerResources() {
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auto player = m_client->mainPlayer();
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m_healthBar->setCurrentProgressLevel(player->healthPercentage());
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m_energyBar->setCurrentProgressLevel(player->energyPercentage());
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if (player->modeConfig().hunger) {
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m_foodBar->setCurrentProgressLevel(player->foodPercentage());
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auto assets = Root::singleton().assets();
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if (player->foodPercentage() <= assets->json("/player.config:foodLowThreshold").toFloat()) {
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float flashTime = assets->json("/interface/windowconfig/teambar.config:foodBarFlashTime").toFloat();
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if (fmod(Time::monotonicTime(), flashTime * 2) < flashTime)
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m_foodBar->setOverlay(assets->json("/interface/windowconfig/teambar.config:foodBarFlashOverlay").toString());
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else
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m_foodBar->setOverlay("");
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} else {
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m_foodBar->setOverlay("");
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}
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} else {
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m_foodBar->hide();
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}
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if (player->energyLocked()) {
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m_energyBar->setColor(m_energyBarUnusableColor);
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} else {
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m_energyBar->setColor(m_energyBarColor.mix(m_energyBarRegenMixColor, player->energyRegenBlockPercent()));
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}
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m_nameLabel->setText(m_client->mainPlayer()->name());
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}
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void TeamBar::inviteButton() {
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if (!m_teamInvite->isDisplayed())
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m_mainInterface->paneManager()->displayPane(PaneLayer::Window, m_teamInvite);
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}
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void TeamBar::buildTeamBar() {
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auto teamClient = m_client->teamClient();
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auto player = m_client->mainPlayer();
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auto list = fetchChild("list");
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auto assets = Root::singleton().assets();
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Vec2I offset;
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size_t controlIndex = 0;
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size_t memberIndex = 0;
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float portraitScale = assets->json("/interface/windowconfig/teambar.config:memberPortraitScale").toFloat();
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int memberSize = assets->json("/interface/windowconfig/teambar.config:memberSize").toInt();
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int memberSpacing = assets->json("/interface/windowconfig/teambar.config:memberSpacing").toInt();
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Uuid myUuid = player->clientContext()->serverUuid();
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for (auto member : teamClient->members()) {
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if (member.uuid == myUuid) {
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memberIndex++;
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continue;
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}
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String cellName = strf("{}", controlIndex);
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WidgetPtr cell = list->fetchChild(cellName);
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if (!cell) {
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GuiReader reader;
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cell = make_shared<Widget>();
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cell->disableScissoring();
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cell->markAsContainer();
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reader.registerCallback("showMemberMenu", [this](Widget* widget) {
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auto position = widget->screenPosition() + jsonToVec2I(Root::singleton().assets()->json("/interface/windowconfig/teambar.config:memberMenuOffset"));
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showMemberMenu(Uuid(widget->parent()->data().toString()), position);
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});
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reader.construct(assets->json("/interface/windowconfig/teambar.config:entry"), cell.get());
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list->addChild(cellName, cell);
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}
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offset[1] -= memberSize;
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cell->setPosition(offset);
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cell->setData(member.uuid.hex());
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cell->show();
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if (!teamClient->isTeamLeader(member.uuid))
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cell->fetchChild<ImageWidget>("leader")->hide();
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else
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cell->fetchChild<ImageWidget>("leader")->show();
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List<Drawable> drawables = member.portrait;
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Drawable::scaleAll(drawables, portraitScale);
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cell->fetchChild<ImageWidget>("portrait")->setDrawables(move(drawables));
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if (member.world == m_client->playerWorld() && m_client->worldClient()) {
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auto mpos = member.position;
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if (auto entity = m_client->worldClient()->entity(member.entity))
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mpos = entity->position();
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auto direction = m_client->worldClient()->geometry().diff(mpos, player->position());
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auto compassImage = cell->fetchChild<ImageWidget>("compass");
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compassImage->setRotation(direction.angle() - Constants::pi / 2.0f);
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compassImage->show();
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cell->fetchChild<ImageWidget>("compassoffworld")->hide();
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} else {
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cell->fetchChild<ImageWidget>("compass")->hide();
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cell->fetchChild<ImageWidget>("compassoffworld")->show();
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}
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cell->fetchChild<ProgressWidget>("healthBar")->setCurrentProgressLevel(member.healthPercentage);
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cell->fetchChild<ProgressWidget>("energyBar")->setCurrentProgressLevel(member.energyPercentage);
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offset[1] -= memberSpacing;
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controlIndex++;
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memberIndex++;
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}
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auto inviteButton = fetchChild<ButtonWidget>("inviteButton");
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auto noInviteImage = fetchChild<ImageWidget>("noInviteImage");
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Vec2I inviteOffset = list->position() + offset;
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inviteButton->setPosition(inviteOffset - Vec2I{0, inviteButton->size()[1]});
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noInviteImage->setPosition(inviteOffset - Vec2I{0, noInviteImage->size()[1]});
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bool couldInvite = (!teamClient->currentTeam() || teamClient->isTeamLeader())
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&& m_client->teamClient()->members().size() < Root::singleton().configuration()->get("maxTeamSize").toUInt();
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inviteButton->setVisibility(couldInvite);
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inviteButton->setEnabled(!m_teamInvitation->active());
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noInviteImage->setVisibility(!couldInvite);
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while (true) {
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String cellName = strf("{}", controlIndex);
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WidgetPtr cell = list->fetchChild(cellName);
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if (!cell)
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break;
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cell->hide();
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controlIndex++;
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}
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}
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void TeamBar::showMemberMenu(Uuid memberUuid, Vec2I position) {
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m_teamMemberMenu->open(memberUuid, position);
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if (!m_teamMemberMenu->isDisplayed())
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m_mainInterface->paneManager()->displayPane(PaneLayer::Window, m_teamMemberMenu);
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}
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TeamInvite::TeamInvite(TeamBar* owner) {
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m_owner = owner;
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GuiReader reader;
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auto assets = Root::singleton().assets();
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reader.registerCallback("ok", [this](Widget*) { ok(); });
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reader.registerCallback("close", [this](Widget*) { close(); });
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reader.registerCallback("name", [](Widget*) {});
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reader.construct(assets->json("/interface/windowconfig/teaminvite.config:paneLayout"), this);
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dismiss();
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}
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void TeamInvite::show() {
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Pane::show();
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fetchChild<TextBoxWidget>("name")->setText("", false);
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fetchChild<TextBoxWidget>("name")->focus();
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}
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void TeamInvite::ok() {
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m_owner->invitePlayer(fetchChild<TextBoxWidget>("name")->getText());
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dismiss();
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}
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void TeamInvite::close() {
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dismiss();
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}
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TeamInvitation::TeamInvitation(TeamBar* owner) {
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m_owner = owner;
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GuiReader reader;
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auto assets = Root::singleton().assets();
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reader.registerCallback("ok", [this](Widget*) { ok(); });
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reader.registerCallback("close", [this](Widget*) { close(); });
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reader.construct(assets->json("/interface/windowconfig/teaminvitation.config:paneLayout"), this);
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dismiss();
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}
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void TeamInvitation::open(Uuid const& inviterUuid, String const& inviterName) {
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if (active())
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return;
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m_inviterUuid = inviterUuid;
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fetchChild<LabelWidget>("inviterName")->setText(inviterName);
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Pane::show();
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}
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void TeamInvitation::ok() {
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m_owner->acceptInvitation(m_inviterUuid);
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dismiss();
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}
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void TeamInvitation::close() {
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dismiss();
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}
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TeamMemberMenu::TeamMemberMenu(TeamBar* owner) {
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m_owner = owner;
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auto assets = Root::singleton().assets();
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GuiReader reader;
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reader.registerCallback("beamToShip", [this](Widget*) { beamToShip(); });
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reader.registerCallback("close", [this](Widget*) { close(); });
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reader.registerCallback("makeLeader", [this](Widget*) { makeLeader(); });
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reader.registerCallback("removeFromTeam", [this](Widget*) { removeFromTeam(); });
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reader.construct(assets->json("/interface/windowconfig/teammembermenu.config:paneLayout"), this);
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}
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void TeamMemberMenu::open(Uuid memberUuid, Vec2I position) {
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if (active())
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return;
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auto assets = Root::singleton().assets();
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setPosition(position);
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m_memberUuid = memberUuid;
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auto members = m_owner->m_client->teamClient()->members();
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for (auto member : members) {
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if (member.uuid == m_memberUuid) {
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fetchChild<LabelWidget>("name")->setText(member.name);
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break;
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}
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}
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updateWidgets();
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Pane::show();
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}
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void TeamMemberMenu::update() {
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auto stillValid = false;
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auto members = m_owner->m_client->teamClient()->members();
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for (auto member : members) {
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if (member.uuid == m_memberUuid) {
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stillValid = true;
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m_canBeam = member.warpMode != WarpMode::None && m_owner->m_client->canBeamToTeamShip();
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}
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}
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if (!stillValid) {
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close();
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return;
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}
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updateWidgets();
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Pane::update();
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}
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void TeamMemberMenu::updateWidgets() {
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bool isLeader = m_owner->m_client->teamClient()->isTeamLeader();
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bool isSelf = m_owner->m_client->mainPlayer()->clientContext()->serverUuid() == m_memberUuid;
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fetchChild<ButtonWidget>("beamToShip")->setEnabled(m_canBeam);
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fetchChild<ButtonWidget>("makeLeader")->setEnabled(isLeader && !isSelf);
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fetchChild<ButtonWidget>("removeFromTeam")->setEnabled(isLeader || isSelf);
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auto assets = Root::singleton().assets();
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if (isSelf)
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fetchChild<ButtonWidget>("removeFromTeam")->setText(assets->json("/interface/windowconfig/teammembermenu.config:removeSelfText").toString());
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else
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fetchChild<ButtonWidget>("removeFromTeam")->setText(assets->json("/interface/windowconfig/teammembermenu.config:removeOtherText").toString());
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}
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void TeamMemberMenu::beamToShip() {
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if (m_canBeam)
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m_owner->m_mainInterface->warpTo(WarpToWorld{ClientShipWorldId(m_memberUuid), {}});
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dismiss();
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}
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void TeamMemberMenu::close() {
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dismiss();
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}
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void TeamMemberMenu::makeLeader() {
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m_owner->m_client->teamClient()->makeLeader(m_memberUuid);
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dismiss();
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}
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void TeamMemberMenu::removeFromTeam() {
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m_owner->m_client->teamClient()->removeFromTeam(m_memberUuid);
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dismiss();
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}
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}
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