176c79bada
Updated SDL2 for this, so lib\ is no longer gitignored
70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
#ifndef STAR_APPLICATION_CONTROLLER_HPP
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#define STAR_APPLICATION_CONTROLLER_HPP
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#include "StarApplication.hpp"
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#include "StarStatisticsService.hpp"
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#include "StarP2PNetworkingService.hpp"
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#include "StarUserGeneratedContentService.hpp"
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#include "StarDesktopService.hpp"
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#include "StarImage.hpp"
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namespace Star {
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STAR_CLASS(ApplicationController);
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// Audio format is always 16 bit signed integer samples
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struct AudioFormat {
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unsigned sampleRate;
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unsigned channels;
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};
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// Window size defaults to 800x600, target update rate to 60hz, maximized and
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// fullscreen are false, vsync is on, the cursor is visible, and audio and text
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// input are disabled.
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class ApplicationController {
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public:
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virtual ~ApplicationController() = default;
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// Target hz at which update() will be called
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virtual void setTargetUpdateRate(float targetUpdateRate) = 0;
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// Window that controls how long the update rate will be increased or
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// decreased to make up for rate errors in the past.
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virtual void setUpdateTrackWindow(float updateTrackWindow) = 0;
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// Maximum number of calls to update() that can occur before we force
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// 'render()' to be called, even if we are still behind on our update rate.
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virtual void setMaxFrameSkip(unsigned maxFrameSkip) = 0;
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virtual void setApplicationTitle(String title) = 0;
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virtual void setFullscreenWindow(Vec2U fullScreenResolution) = 0;
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virtual void setNormalWindow(Vec2U windowSize) = 0;
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virtual void setMaximizedWindow() = 0;
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virtual void setBorderlessWindow() = 0;
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virtual void setVSyncEnabled(bool vSync) = 0;
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virtual void setCursorVisible(bool cursorVisible) = 0;
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virtual bool setCursorImage(const String& id, const ImageConstPtr& image, unsigned scale, const Vec2I& offset) = 0;
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virtual void setAcceptingTextInput(bool acceptingTextInput) = 0;
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virtual AudioFormat enableAudio() = 0;
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virtual void disableAudio() = 0;
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virtual void setClipboard(String text) = 0;
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virtual Maybe<String> getClipboard() = 0;
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// Returns the latest actual measured update and render rate, which may be
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// different than the target update rate.
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virtual float updateRate() const = 0;
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virtual float renderFps() const = 0;
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virtual StatisticsServicePtr statisticsService() const = 0;
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virtual P2PNetworkingServicePtr p2pNetworkingService() const = 0;
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virtual UserGeneratedContentServicePtr userGeneratedContentService() const = 0;
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virtual DesktopServicePtr desktopService() const = 0;
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// Signals the application to quit
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virtual void quit() = 0;
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};
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}
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#endif
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