osb/source/game/interfaces/StarStatusEffectEntity.hpp
2024-02-25 15:46:47 +01:00

16 lines
269 B
C++

#pragma once
#include "StarEntity.hpp"
namespace Star {
STAR_CLASS(StatusEffectEntity);
class StatusEffectEntity : public virtual Entity {
public:
virtual List<PersistentStatusEffect> statusEffects() const = 0;
virtual PolyF statusEffectArea() const = 0;
};
}