osb/source/game/interfaces/StarStatusEffectItem.hpp
2024-02-25 15:46:47 +01:00

16 lines
233 B
C++

#pragma once
#include "StarStatusTypes.hpp"
namespace Star {
STAR_CLASS(StatusEffectItem);
class StatusEffectItem {
public:
virtual ~StatusEffectItem() {}
virtual List<PersistentStatusEffect> statusEffects() const = 0;
};
}