Remove remotecontrol references, add fork url
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@ -208,15 +208,14 @@ for more info.)
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## Mods
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- [Always On Server](https://www.nexusmods.com/stardewvalley/mods/2677) (Default: Required)
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- [Always On Server](https://www.nexusmods.com/stardewvalley/mods/2677) ([fork](https://github.com/perkmi/Always-On-Server-for-Multiplayer)) (Default: Required)
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- [Auto Load Game](https://www.nexusmods.com/stardewvalley/mods/2509) (Default: On)
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- [Unlimited Players](https://www.nexusmods.com/stardewvalley/mods/2213) (Default: On)
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- [Crops Anytime Anywhere](https://www.nexusmods.com/stardewvalley/mods/3000) (Default: Off)
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- [Friends Forever](https://www.nexusmods.com/stardewvalley/mods/1738) (Default: Off)
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- [No Fence Decay](https://www.nexusmods.com/stardewvalley/mods/1180) (Default: Off)
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- [Non Destructive NPCs](https://www.nexusmods.com/stardewvalley/mods/5176) (Default: Off)
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- [Remote Control](https://github.com/Novex/stardew-remote-control) (Default: On)
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- [TimeSpeed](https://www.nexusmods.com/stardewvalley/mods/169) (Default: Off)
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- [Unlimited Players](https://www.nexusmods.com/stardewvalley/mods/2213) (Default: On)
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## Troubleshooting
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@ -26,8 +26,6 @@ do
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done
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# Run extra steps for certain mods
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/opt/configure-remotecontrol-mod.sh
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/opt/tail-smapi-log.sh &
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# Ready to start!
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@ -1,10 +0,0 @@
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#!/bin/sh
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# Quit if we don't have any default admins
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if [ -z "${REMOTE_CONTROL_DEFAULT_ADMINS}" ] || [ ! -f "/data/Stardew/game/Mods/RemoteControl/config.json" ]; then
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return
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fi
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# Add default admins to the admin list
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jq ".admins[.admins | length] |= . + ${REMOTE_CONTROL_DEFAULT_ADMINS}" "/data/Stardew/game/Mods/RemoteControl/config.json" > "/data/Stardew/game/Mods/RemoteControl/config.json.out"
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mv -f "/data/Stardew/game/Mods/RemoteControl/config.json.out" "/data/Stardew/game/Mods/RemoteControl/config.json"
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