Add /game/ path back

This commit is contained in:
ehellas 2024-04-30 18:51:00 -03:00
parent c7c2e0fd13
commit 6ef95d65b6
2 changed files with 4 additions and 4 deletions

View File

@ -134,7 +134,7 @@ services:
# Saves go here now
- ./valley_saves:/config/xdg/config/StardewValley/Saves
# If you'd like to set an existing savegame before the first start otherwise this file will be edited when starting the first game
- ./configs/autoload.json:/data/Stardew/Mods/AutoLoadGame/config.json
- ./configs/autoload.json:/data/Stardew/game/Mods/AutoLoadGame/config.json
# deploy:
# ## The container is CPU hungry, you can limit using this block
# ## If you don't plan to play using VNC, 1 core should be enough to host for others

View File

@ -8,14 +8,14 @@ ARG SRCDS_APPID # Steam appId
# Set the name of the application.
ENV APP_NAME="StardewValley"
## Uses a distinct PATH from Stardew/game/ that GOG has.
ENV GAME_PATH="/data/Stardew/"
ENV GAME_PATH="/data/Stardew/game"
## lib32gcc-s1 is required for steamcmd
RUN apt-get update && apt-get install -y wget unzip tar strace mono-complete xterm gettext-base jq netcat procps lib32gcc-s1 && apt-get clean
# Game + ModLoader 1.6.2 4.0.1
RUN mkdir -p /data/Stardew && \
RUN mkdir -p ${GAME_PATH} && \
mkdir -p /data/nexus && \
mkdir -p /data/steamcmd
@ -30,7 +30,7 @@ ARG STEAM_GUARD
RUN chown -R 1000:1000 /data && \
export HOME=/data && \
/data/steamcmd/steamcmd.sh +force_install_dir /data/Stardew +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_GUARD} +app_update ${SRCDS_APPID} validate +quit
/data/steamcmd/steamcmd.sh +force_install_dir ${GAME_PATH} +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_GUARD} +app_update ${SRCDS_APPID} validate +quit
RUN mkdir -p /data/.steam/sdk32 && \
cp -v /data/steamcmd/linux32/steamclient.so /data/.steam/sdk32/steamclient.so && \