Update commenting format in docker-compose file and improve README instructions
This revision cleans up the commenting and syntax layout of the docker-compose file enhancing its readability. The build and setup instructions in the README have been delineated more clearly, contributing to increased user-friendliness and ease of use.
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README.md
72
README.md
@ -4,13 +4,21 @@ This project aims to autostart a Stardew Valley Multiplayer Server as easy as po
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## Notes
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- Updating to most recent version requires a rebuild: `docker-compose build --no-cache`
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- Updating to most recent version requires a rebuild: `git pull` and `docker-compose build --no-cache`
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- Although I'm trying to put out updates, I don't have the time for testing thoroughly, so if you find issues, including
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game updates, please put in an issue request and I will try to help.
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- Thanks printfuck for the base code and baolatui for helping with hosting files.
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## Setup
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### Docker-Compose
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```
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git clone https://github.com/norimicry/stardew-multiplayer-docker.git
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docker-compose up
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```
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### Configuration
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Edit the docker-compose.yml with your desired configuration settings. Setting values are quite descriptive as to what
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@ -18,13 +26,13 @@ they set.
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```
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environment:
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## VNC
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# VNC
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- VNC_PASSWORD=insecure
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- DISPLAY_HEIGHT=900
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- DISPLAY_WIDTH=1200
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## Always On Server mod
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# Removing this will probably defeat the point of ever using this?
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# Always On Server mod
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## Removing this will probably defeat the point of ever using this?
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- ENABLE_ALWAYSONSERVER_MOD=${ENABLE_ALWAYSONSERVER_MOD-true}
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- ALWAYS_ON_SERVER_HOTKEY=${ALWAYS_ON_SERVER_HOTKEY-F9}
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- ALWAYS_ON_SERVER_PROFIT_MARGIN=${ALWAYS_ON_SERVER_PROFIT_MARGIN-100}
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@ -56,35 +64,35 @@ environment:
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- ALWAYS_ON_SERVER_DANCE_OF_JELLIES_TIMEOUT=${ALWAYS_ON_SERVER_DANCE_OF_JELLIES_TIMEOUT-120}
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- ALWAYS_ON_SERVER_FESTIVAL_OF_ICE_TIMEOUT=${ALWAYS_ON_SERVER_FESTIVAL_OF_ICE_TIMEOUT-120 }
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## Auto Load Game mod
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# Removing this will mean you need to VNC in to manually start the game each boot
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# Auto Load Game mod
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## Removing this will mean you need to VNC in to manually start the game each boot
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- ENABLE_AUTOLOADGAME_MOD=${ENABLE_AUTOLOADGAME-null}
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- AUTO_LOAD_GAME_LAST_FILE_LOADED=${AUTO_LOAD_GAME_LAST_FILE_LOADED-null}
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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## Save Backup mod
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# Disabling this will stop saves being backed up
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# Save Backup mod
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## Disabling this will stop saves being backed up
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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## Chat Commands mod
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# Chat Commands mod
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- ENABLE_CHATCOMMANDS_MOD=${ENABLE_CHATCOMMANDS_MOD-false}
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## Console Commands mod
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# Console Commands mod
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- ENABLE_CONSOLECOMMANDS_MOD=${ENABLE_CONSOLECOMMANDS_MOD-false}
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## Time Speed mod
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# Time Speed mod
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- ENABLE_TIMESPEED_MOD=${ENABLE_TIMESPEED_MOD-false}
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# Days are only 20 hours long
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# 7.0 = 14 mins per in game day (default)
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# 10.0 = 20 mins
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# 15.0 = 30 mins
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# 20.0 = 40 mins
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# 30.0 = 1 hour
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# 120.0 = 4 hours
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# 300.0 = 10 hours
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# 600.0 = 20 hours (realtime)
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## Days are only 20 hours long
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## 7.0 = 14 mins per in game day (default)
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## 10.0 = 20 mins
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## 15.0 = 30 mins
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## 20.0 = 40 mins
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## 30.0 = 1 hour
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## 120.0 = 4 hours
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## 300.0 = 10 hours
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## 600.0 = 20 hours (realtime)
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- TIME_SPEED_DEFAULT_TICK_LENGTH=${TIME_SPEED_DEFAULT_TICK_LENGTH-7.0}
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- TIME_SPEED_TICK_LENGTH_BY_LOCATION_INDOORS=${TIME_SPEED_TICK_LENGTH_BY_LOCATION_INDOORS-7.0}
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@ -100,7 +108,7 @@ environment:
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- TIME_SPEED_KEYS_DECREASE_TICK_INTERVAL=${TIME_SPEED_KEYS_DECREASE_TICK_INTERVAL-OemComma}
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- TIME_SPEED_KEYS_RELOAD_CONFIG=${TIME_SPEED_KEYS_RELOAD_CONFIG-B}
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## Crops Anytime Anywhere mod
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# Crops Anytime Anywhere mod
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- ENABLE_CROPSANYTIMEANYWHERE_MOD=${ENABLE_CROPSANYTIMEANYWHERE_MOD-false}
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- CROPS_ANYTIME_ANYWHERE_ENABLE_IN_SEASONS_SPRING=${CROPS_ANYTIME_ANYWHERE_ENABLE_IN_SEASONS_SPRING-true}
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@ -115,7 +123,7 @@ environment:
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- CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_STONE=${CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_STONE-false}
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- CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_OTHER=${CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_OTHER-false}
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## Friends Forever mod
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# Friends Forever mod
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- ENABLE_FRIENDSFOREVER_MOD=${ENABLE_FRIENDSFOREVER_MOD-false}
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- FRIENDS_FOREVER_AFFECT_SPOUSE=${FRIENDS_FOREVER_AFFECT_SPOUSE-false}
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@ -123,24 +131,16 @@ environment:
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- FRIENDS_FOREVER_AFFECT_EVERYONE_ELSE=${FRIENDS_FOREVER_AFFECT_EVERYONE_ELSE-true}
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- FRIENDS_FOREVER_AFFECT_ANIMALS=${FRIENDS_FOREVER_AFFECT_ANIMALS-true}
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## No Fence Decay mod
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# No Fence Decay mod
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- ENABLE_NOFENCEDECAY_MOD=${ENABLE_NOFENCEDECAY_MOD-false}
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## Non-destructive NPCs mod
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# Non-destructive NPCs mod
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- ENABLE_NONDESTRUCTIVENPCS_MOD=${ENABLE_NONDESTRUCTIVENPCS_MOD-false}
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```
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### Docker-Compose
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```
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git clone https://github.com/norimicry/stardew-multiplayer-docker.git
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docker-compose up
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```
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## Game Setup
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Intially, you have to create or load a game once via VNC or web interface. After that, the Autoload Mod jumps into the
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Initially, you have to create or load a game once via VNC or web interface. After that, the Autoload Mod jumps into the
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previously loaded game save everytime you restart or rebuild the container. The AutoLoad Mod config file is by default
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mounted as a volume, since it keeps the state of the ongoing game save, but you can also copy your existing game save to
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the `Saves` volume and define the game save's name in the environment variables. Once started, press the Always On
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@ -154,9 +154,9 @@ can modify the VNC Port and IP address and Password in the `docker-compose.yml`
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Localhost:
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```
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# Server is only reachable on localhost on port 2342...
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# Server is only reachable on localhost on port 5902...
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ports:
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- 127.0.0.1:2342:5900
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- 127.0.0.1:5902:5900
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# ... with the password "insecure"
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environment:
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- VNCPASS=insecure
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@ -164,7 +164,7 @@ Localhost:
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### Web Interface
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On port 5900 (mapped to 5902 by default) inside the container is a web interface. This is a bit easier and more
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On port 5800 (mapped to 5801 by default) inside the container is a web interface. This is a bit easier and more
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accessible than just the VNC interface. Although you will be asked for the vnc password, I wouldn't recommend exposing
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the port to the outside world.
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@ -5,11 +5,13 @@ services:
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build: docker
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container_name: stardew
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environment:
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- "VNC_PASSWORD=insecure"
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- "DISPLAY_HEIGHT=900"
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- "DISPLAY_WIDTH=1200"
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## Always On Server mod
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# Removing this will probably defeat the point of ever using this?
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# VNC
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- VNC_PASSWORD=insecure
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- DISPLAY_HEIGHT=900
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- DISPLAY_WIDTH=1200
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# Always On Server mod
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## Removing this will probably defeat the point of ever using this?
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- ENABLE_ALWAYSONSERVER_MOD=${ENABLE_ALWAYSONSERVER_MOD-true}
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- ALWAYS_ON_SERVER_HOTKEY=${ALWAYS_ON_SERVER_HOTKEY-F9}
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- ALWAYS_ON_SERVER_PROFIT_MARGIN=${ALWAYS_ON_SERVER_PROFIT_MARGIN-100}
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@ -41,35 +43,35 @@ services:
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- ALWAYS_ON_SERVER_DANCE_OF_JELLIES_TIMEOUT=${ALWAYS_ON_SERVER_DANCE_OF_JELLIES_TIMEOUT-120}
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- ALWAYS_ON_SERVER_FESTIVAL_OF_ICE_TIMEOUT=${ALWAYS_ON_SERVER_FESTIVAL_OF_ICE_TIMEOUT-120 }
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## Auto Load Game mod
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# Removing this will mean you need to VNC in to manually start the game each boot
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- ENABLE_AUTOLOADGAME_MOD=${ENABLE_AUTOLOADGAME-true}
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# Auto Load Game mod
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## Removing this will mean you need to VNC in to manually start the game each boot
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- ENABLE_AUTOLOADGAME_MOD=${ENABLE_AUTOLOADGAME-null}
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- AUTO_LOAD_GAME_LAST_FILE_LOADED=${AUTO_LOAD_GAME_LAST_FILE_LOADED-null}
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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## Save Backup mod
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# Disabling this will stop saves being backed up
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# Save Backup mod
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## Disabling this will stop saves being backed up
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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## Chat Commands mod
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# Chat Commands mod
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- ENABLE_CHATCOMMANDS_MOD=${ENABLE_CHATCOMMANDS_MOD-false}
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## Console Commands mod
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# Console Commands mod
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- ENABLE_CONSOLECOMMANDS_MOD=${ENABLE_CONSOLECOMMANDS_MOD-false}
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## Time Speed mod
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# Time Speed mod
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- ENABLE_TIMESPEED_MOD=${ENABLE_TIMESPEED_MOD-false}
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# Days are only 20 hours long
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# 7.0 = 14 mins per in game day (default)
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# 10.0 = 20 mins
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# 15.0 = 30 mins
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# 20.0 = 40 mins
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# 30.0 = 1 hour
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# 120.0 = 4 hours
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# 300.0 = 10 hours
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# 600.0 = 20 hours (realtime)
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## Days are only 20 hours long
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## 7.0 = 14 mins per in game day (default)
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## 10.0 = 20 mins
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## 15.0 = 30 mins
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## 20.0 = 40 mins
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## 30.0 = 1 hour
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## 120.0 = 4 hours
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## 300.0 = 10 hours
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## 600.0 = 20 hours (realtime)
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- TIME_SPEED_DEFAULT_TICK_LENGTH=${TIME_SPEED_DEFAULT_TICK_LENGTH-7.0}
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- TIME_SPEED_TICK_LENGTH_BY_LOCATION_INDOORS=${TIME_SPEED_TICK_LENGTH_BY_LOCATION_INDOORS-7.0}
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@ -85,7 +87,7 @@ services:
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- TIME_SPEED_KEYS_DECREASE_TICK_INTERVAL=${TIME_SPEED_KEYS_DECREASE_TICK_INTERVAL-OemComma}
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- TIME_SPEED_KEYS_RELOAD_CONFIG=${TIME_SPEED_KEYS_RELOAD_CONFIG-B}
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## Crops Anytime Anywhere mod
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# Crops Anytime Anywhere mod
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- ENABLE_CROPSANYTIMEANYWHERE_MOD=${ENABLE_CROPSANYTIMEANYWHERE_MOD-false}
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- CROPS_ANYTIME_ANYWHERE_ENABLE_IN_SEASONS_SPRING=${CROPS_ANYTIME_ANYWHERE_ENABLE_IN_SEASONS_SPRING-true}
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@ -100,7 +102,7 @@ services:
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- CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_STONE=${CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_STONE-false}
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- CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_OTHER=${CROPS_ANYTIME_ANYWHERE_FORCE_TILLABLE_OTHER-false}
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## Friends Forever mod
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# Friends Forever mod
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- ENABLE_FRIENDSFOREVER_MOD=${ENABLE_FRIENDSFOREVER_MOD-false}
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- FRIENDS_FOREVER_AFFECT_SPOUSE=${FRIENDS_FOREVER_AFFECT_SPOUSE-false}
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@ -108,10 +110,10 @@ services:
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- FRIENDS_FOREVER_AFFECT_EVERYONE_ELSE=${FRIENDS_FOREVER_AFFECT_EVERYONE_ELSE-true}
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- FRIENDS_FOREVER_AFFECT_ANIMALS=${FRIENDS_FOREVER_AFFECT_ANIMALS-true}
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## No Fence Decay mod
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# No Fence Decay mod
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- ENABLE_NOFENCEDECAY_MOD=${ENABLE_NOFENCEDECAY_MOD-false}
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## Non-destructive NPCs mod
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# Non-destructive NPCs mod
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- ENABLE_NONDESTRUCTIVENPCS_MOD=${ENABLE_NONDESTRUCTIVENPCS_MOD-false}
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ports:
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