Merge remote-tracking branch 'origin/master' into develop
# Conflicts: # docker/Dockerfile
This commit is contained in:
commit
a85bafd392
@ -63,13 +63,6 @@ environment:
|
||||
- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
|
||||
- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
|
||||
|
||||
## Remote Control mod
|
||||
# Disabling this will remove the ability to automatically sleep and save on shutdown
|
||||
- ENABLE_REMOTECONTROL_MOD=${ENABLE_REMOTECONTROL_MOD-true}
|
||||
- REMOTE_CONTROL_EVERYONE_IS_ADMIN=${REMOTE_CONTROL_EVERYONE_IS_ADMIN-true} # Disable any authorization by just making everyone an admin - useful for private servers where everyone is trusted
|
||||
- REMOTE_CONTROL_DEFAULT_ADMINS=${REMOTE_CONTROL_DEFAULT_ADMINS-} # A list of comma-separated json objects to use as default admins, eg: {id: "123456789", name: "Seb"}, {id: "987654321", name: "Kitz"}
|
||||
- REMOTE_CONTROL_SHOULD_ASSIGN_ADMIN_TO_FIRST_CABIN_FARMER=${REMOTE_CONTROL_SHOULD_ASSIGN_ADMIN_TO_FIRST_CABIN_FARMER-true} # Give the first player that connects admin privileges
|
||||
|
||||
## Save Backup mod
|
||||
# Disabling this will stop saves being backed up
|
||||
- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
|
||||
|
@ -43,18 +43,11 @@ services:
|
||||
|
||||
## Auto Load Game mod
|
||||
# Removing this will mean you need to VNC in to manually start the game each boot
|
||||
- ENABLE_AUTOLOADGAME_MOD=${ENABLE_AUTOLOADGAME-null}
|
||||
- ENABLE_AUTOLOADGAME_MOD=${ENABLE_AUTOLOADGAME-true}
|
||||
- AUTO_LOAD_GAME_LAST_FILE_LOADED=${AUTO_LOAD_GAME_LAST_FILE_LOADED-null}
|
||||
- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
|
||||
- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
|
||||
|
||||
## Remote Control mod
|
||||
# Disabling this will remove the ability to automatically sleep and save on shutdown
|
||||
- ENABLE_REMOTECONTROL_MOD=${ENABLE_REMOTECONTROL_MOD-true}
|
||||
- REMOTE_CONTROL_EVERYONE_IS_ADMIN=${REMOTE_CONTROL_EVERYONE_IS_ADMIN-true} # Disable any authorization by just making everyone an admin - useful for private servers where everyone is trusted
|
||||
- REMOTE_CONTROL_DEFAULT_ADMINS=${REMOTE_CONTROL_DEFAULT_ADMINS-} # A list of comma-separated json objects to use as default admins, eg: {id: "123456789", name: "Seb"}, {id: "987654321", name: "Kitz"}
|
||||
- REMOTE_CONTROL_SHOULD_ASSIGN_ADMIN_TO_FIRST_CABIN_FARMER=${REMOTE_CONTROL_SHOULD_ASSIGN_ADMIN_TO_FIRST_CABIN_FARMER-true} # Give the first player that connects admin privileges
|
||||
|
||||
## Save Backup mod
|
||||
# Disabling this will stop saves being backed up
|
||||
- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
|
||||
|
Binary file not shown.
@ -1,10 +1,10 @@
|
||||
{
|
||||
{
|
||||
"Name": "Auto Load Game",
|
||||
"Author": "Caraxian",
|
||||
"Version": "1.0.2",
|
||||
"Author": "Caraxian, yatsukiko",
|
||||
"Version": "1.0.3",
|
||||
"Description": "Automatically load a save file when starting.",
|
||||
"UniqueID": "caraxian.AutoLoadGame",
|
||||
"EntryDll": "AutoLoadGame.dll",
|
||||
"MinimumApiVersion": "2.10.1",
|
||||
"MinimumApiVersion": "4.0.0",
|
||||
"UpdateKeys": [ "Nexus:2509" ]
|
||||
}
|
||||
|
Binary file not shown.
Binary file not shown.
@ -1,5 +0,0 @@
|
||||
{
|
||||
"everyoneIsAdmin": ${REMOTE_CONTROL_EVERYONE_IS_ADMIN},
|
||||
"admins": [],
|
||||
"shouldAssignAdminToFirstCabinFarmer": ${REMOTE_CONTROL_SHOULD_ASSIGN_ADMIN_TO_FIRST_CABIN_FARMER}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
{
|
||||
"Name": "Remote Control",
|
||||
"Author": "Sebbity",
|
||||
"Version": "1.0.0",
|
||||
"Description": "Remotely control a stardew valley host ",
|
||||
"UniqueID": "Sebbity.RemoteControl",
|
||||
"EntryDll": "RemoteControl.dll",
|
||||
"MinimumApiVersion": "2.10.0",
|
||||
"UpdateKeys": [ "GitHub:Novex/StardewValley-RemoteControl"]
|
||||
}
|
Loading…
Reference in New Issue
Block a user