Add Unlimited Players Mod to both Docker compose files
Incorporated the Unlimited Players Mod in the docker compose files for both steam and gog versions. This mod allows for a dynamic number of players to join, and the number can be set via the UNLIMITED_PLAYERS_PLAYER_LIMIT environment variable. Additionally, new configuration and manifest files were added for the UnlimitedPlayers mod.
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@ -105,6 +105,10 @@ environment:
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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# Unlimited Players Mod
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- ENABLE_UNLIMITEDPLAYERS_MOD=${ENABLE_UNLIMITEDPLAYERS-true}
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- UNLIMITED_PLAYERS_PLAYER_LIMIT=${UNLIMITED_PLAYERS_PLAYER_LIMIT-8}
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# Save Backup mod
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# Save Backup mod
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## Disabling this will stop saves being backed up
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## Disabling this will stop saves being backed up
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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@ -52,6 +52,10 @@ services:
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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# Unlimited Players Mod
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- ENABLE_UNLIMITEDPLAYERS_MOD=${ENABLE_UNLIMITEDPLAYERS-true}
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- UNLIMITED_PLAYERS_PLAYER_LIMIT=${UNLIMITED_PLAYERS_PLAYER_LIMIT-10}
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# Save Backup mod
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# Save Backup mod
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## Disabling this will stop saves being backed up
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## Disabling this will stop saves being backed up
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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@ -61,6 +61,10 @@ services:
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
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# Unlimited Players Mod
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- ENABLE_UNLIMITEDPLAYERS_MOD=${ENABLE_UNLIMITEDPLAYERS-true}
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- UNLIMITED_PLAYERS_PLAYER_LIMIT=${UNLIMITED_PLAYERS_PLAYER_LIMIT-10}
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# Save Backup mod
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# Save Backup mod
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## Disabling this will stop saves being backed up
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## Disabling this will stop saves being backed up
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}
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BIN
docker/mods/UnlimitedPlayers/UnlimitedPlayers.dll
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BIN
docker/mods/UnlimitedPlayers/UnlimitedPlayers.dll
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Binary file not shown.
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docker/mods/UnlimitedPlayers/config.json.template
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docker/mods/UnlimitedPlayers/config.json.template
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{
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"PlayerLimit": "${UNLIMITED_PLAYERS_PLAYER_LIMIT}",
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"ClientMods": {
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"Denylist": [
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"CJBok.CheatsMenu",
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"Ryaon.JunimoKartCheater"
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]
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}
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}
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docker/mods/UnlimitedPlayers/manifest.json
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docker/mods/UnlimitedPlayers/manifest.json
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{
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"Author": "Armitxes",
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"Description": "Remove the maximum player restrictions, build endless cabins.",
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"Name": "Unlimited Players by Armitxes",
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"EntryDll": "UnlimitedPlayers.dll",
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"UniqueID": "Armitxes.UnlimitedPlayers",
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"UpdateKeys": [ "GitHub:Armitxes/StardewValley_UnlimitedPlayers" ],
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"Version": "2024.4.16"
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}
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