Add Unlimited Players Mod to both Docker compose files

Incorporated the Unlimited Players Mod in the docker compose files for both steam and gog versions. This mod allows for a dynamic number of players to join, and the number can be set via the UNLIMITED_PLAYERS_PLAYER_LIMIT environment variable. Additionally, new configuration and manifest files were added for the UnlimitedPlayers mod.
This commit is contained in:
norimicry 2024-05-03 11:04:44 -04:00
parent 27490dd7a9
commit d6a008ded0
6 changed files with 30 additions and 0 deletions

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@ -104,6 +104,10 @@ environment:
- AUTO_LOAD_GAME_LAST_FILE_LOADED=${AUTO_LOAD_GAME_LAST_FILE_LOADED-null} - AUTO_LOAD_GAME_LAST_FILE_LOADED=${AUTO_LOAD_GAME_LAST_FILE_LOADED-null}
- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true} - AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true} - AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
# Unlimited Players Mod
- ENABLE_UNLIMITEDPLAYERS_MOD=${ENABLE_UNLIMITEDPLAYERS-true}
- UNLIMITED_PLAYERS_PLAYER_LIMIT=${UNLIMITED_PLAYERS_PLAYER_LIMIT-8}
# Save Backup mod # Save Backup mod
## Disabling this will stop saves being backed up ## Disabling this will stop saves being backed up

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@ -52,6 +52,10 @@ services:
- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true} - AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true} - AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
# Unlimited Players Mod
- ENABLE_UNLIMITEDPLAYERS_MOD=${ENABLE_UNLIMITEDPLAYERS-true}
- UNLIMITED_PLAYERS_PLAYER_LIMIT=${UNLIMITED_PLAYERS_PLAYER_LIMIT-10}
# Save Backup mod # Save Backup mod
## Disabling this will stop saves being backed up ## Disabling this will stop saves being backed up
- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true} - ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}

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@ -61,6 +61,10 @@ services:
- AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true} - AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE=${AUTO_LOAD_GAME_FORGET_LAST_FILE_ON_TITLE-true}
- AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true} - AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER=${AUTO_LOAD_GAME_LOAD_INTO_MULTIPLAYER-true}
# Unlimited Players Mod
- ENABLE_UNLIMITEDPLAYERS_MOD=${ENABLE_UNLIMITEDPLAYERS-true}
- UNLIMITED_PLAYERS_PLAYER_LIMIT=${UNLIMITED_PLAYERS_PLAYER_LIMIT-10}
# Save Backup mod # Save Backup mod
## Disabling this will stop saves being backed up ## Disabling this will stop saves being backed up
- ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true} - ENABLE_SAVEBACKUP_MOD=${ENABLE_SAVEBACKUP_MOD-true}

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@ -0,0 +1,9 @@
{
"PlayerLimit": "${UNLIMITED_PLAYERS_PLAYER_LIMIT}",
"ClientMods": {
"Denylist": [
"CJBok.CheatsMenu",
"Ryaon.JunimoKartCheater"
]
}
}

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@ -0,0 +1,9 @@
{
"Author": "Armitxes",
"Description": "Remove the maximum player restrictions, build endless cabins.",
"Name": "Unlimited Players by Armitxes",
"EntryDll": "UnlimitedPlayers.dll",
"UniqueID": "Armitxes.UnlimitedPlayers",
"UpdateKeys": [ "GitHub:Armitxes/StardewValley_UnlimitedPlayers" ],
"Version": "2024.4.16"
}