roles/nickjj.docker | ||
terraform | ||
asound.conf | ||
config | ||
docker-compose.yml | ||
Dockerfile | ||
init.sh | ||
playbook.yml | ||
README.md | ||
terra.sh |
Stardew Valley Multiplayer Docker Compose
This project aims to autostart a Stardew Valley Multiplayer Server as easy as possible.
Setup
Docker-Compose
git clone https://github.com/printfuck/stardew-multiplayer-docker
docker-compose up
Ansible
Create an inventory file with your hosts
ansible -i <your_inventori> playbook.yml
Terraform (with Hetzner Cloud)
Enter your API Token in terraform/vars.auto.tfvars
and run the following script:
./terra.sh
Game Setup
Intially you have to create or load a game once after first startup. After that the Autoload Mod jump starts into the previously loaded savegame everytime you rerun the container. You can also edit the config file of the Autoload Mod to archieve similar behaviour.
How it works
The game, the modloader (SMAPI), and the "Always On" Mod is pulled from my servers to minimize version conflicts. Afterwards everything will be unpacked into the right places. In the end of the init script the game will be started inside Xvfb.
Why Docker
This should be simple and easily deployable, so there are only a few options.