76 lines
2.9 KiB
Plaintext
76 lines
2.9 KiB
Plaintext
# Pull base image.
|
|
FROM jlesage/baseimage-gui:debian-11
|
|
|
|
ARG STEAM_USER
|
|
ARG STEAM_PASS
|
|
# Steam appId
|
|
ARG SRCDS_APPID
|
|
|
|
# Set the name of the application.
|
|
ENV APP_NAME="StardewValley"
|
|
## Uses a distinct PATH from Stardew/game/ that GOG has.
|
|
ENV GAME_PATH="/data/Stardew/game"
|
|
|
|
## lib32gcc-s1 is required for steamcmd
|
|
RUN apt-get update && apt-get install -y wget unzip tar strace mono-complete xterm gettext-base jq netcat procps lib32gcc-s1 locales && apt-get clean
|
|
|
|
# Game + ModLoader 1.6.2 4.0.1
|
|
|
|
RUN mkdir -p ${GAME_PATH} && \
|
|
mkdir -p /data/nexus && \
|
|
mkdir -p /data/steamcmd
|
|
|
|
## FOR STEAM VERSION
|
|
RUN wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz -qO steamcmd.tar.gz && \
|
|
tar -xzvf steamcmd.tar.gz -C /data/steamcmd && \
|
|
cd /data/steamcmd
|
|
|
|
## Generate en_US.UTF-8 locale require by steam incase missing
|
|
RUN sed -i -e 's/# en_US.UTF-8 UTF-8/en_US.UTF-8 UTF-8/' /etc/locale.gen && \
|
|
dpkg-reconfigure --frontend=noninteractive locales
|
|
|
|
## Update steam to prevent steamguard code timeout
|
|
RUN /data/steamcmd/steamcmd.sh +quit
|
|
|
|
## Don't set the arg earlier, if you need to rebuild the container
|
|
## it will cache up to here when you change the ENV VAR
|
|
ARG STEAM_GUARD
|
|
|
|
RUN chown -R 1000:1000 /data && \
|
|
export HOME=/data && \
|
|
/data/steamcmd/steamcmd.sh +force_install_dir ${GAME_PATH} +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_GUARD} +app_update ${SRCDS_APPID} validate +quit
|
|
|
|
RUN mkdir -p /data/.steam/sdk32 && \
|
|
cp -v /data/steamcmd/linux32/steamclient.so /data/.steam/sdk32/steamclient.so && \
|
|
mkdir -p /data/.steam/sdk64 && \
|
|
cp -v /data/steamcmd/linux64/steamclient.so /data/.steam/sdk64/steamclient.so
|
|
## END STEAM VERSION
|
|
|
|
RUN wget -qO dotnet.tar.gz https://download.visualstudio.microsoft.com/download/pr/d4b71fac-a2fd-4516-ac58-100fb09d796a/e79d6c2a8040b59bf49c0d167ae70a7b/dotnet-sdk-5.0.408-linux-arm64.tar.gz &&\
|
|
tar -zxf dotnet.tar.gz -C /usr/share/dotnet &&\
|
|
rm dotnet.tar.gz &&\
|
|
ln -s /usr/share/dotnet/dotnet /usr/bin/dotnet
|
|
|
|
RUN wget --user-agent="Mozilla" https://github.com/Pathoschild/SMAPI/releases/download/4.1.7/SMAPI-4.1.7-installer.zip -qO /data/nexus.zip && \
|
|
unzip /data/nexus.zip -d /data/nexus/ && \
|
|
SMAPI_INSTALLER=$(find /data/nexus -name 'SMAPI*.*Installer' -type f -path "*/SMAPI * installer/internal/linux/*" | head -n 1) && \
|
|
/bin/bash -c "SMAPI_NO_TERMINAL=true SMAPI_USE_CURRENT_SHELL=true echo -e '2\n\n' | \"$SMAPI_INSTALLER\" --install --game-path \"$GAME_PATH\"" || :
|
|
|
|
# Add Mods & Scripts
|
|
COPY ["mods/", "$GAME_PATH/Mods/"]
|
|
COPY scripts/ /opt/
|
|
|
|
RUN chmod +x $GAME_PATH/StardewValley && \
|
|
chmod -R 777 $GAME_PATH && \
|
|
chown -R 1000:1000 /data/Stardew && \
|
|
chmod +x /opt/*.sh
|
|
|
|
RUN mkdir /etc/services.d/utils && touch /etc/services.d/app/utils.dep
|
|
COPY run /etc/services.d/utils/run
|
|
RUN chmod +x /etc/services.d/utils/run
|
|
|
|
COPY start.sh $GAME_PATH/start.sh
|
|
RUN chmod +x $GAME_PATH/start.sh
|
|
COPY docker-entrypoint-steam.sh /startapp.sh
|
|
RUN chmod +x /startapp.sh
|