fix issue with applying gradient to stroke
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214f8f2a1a
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@ -356,7 +356,7 @@
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value = this[keys[i]];
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value = this[keys[i]];
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if (style.apply) {
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if (style.apply) {
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//is this a gradient or pattern?
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//is this a gradient or pattern?
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if (style.apply.indexOf("fill") !== -1 && value instanceof CanvasPattern) {
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if (value instanceof CanvasPattern) {
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//pattern
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//pattern
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if (value.__ctx) {
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if (value.__ctx) {
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//copy over defs
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//copy over defs
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@ -366,11 +366,11 @@
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this.__defs.appendChild(value.__ctx.__defs.childNodes[0]);
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this.__defs.appendChild(value.__ctx.__defs.childNodes[0]);
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}
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}
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}
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}
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currentElement.setAttribute("fill", format("url(#{id})", {id:value.__root.getAttribute("id")}));
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currentElement.setAttribute(style.apply, format("url(#{id})", {id:value.__root.getAttribute("id")}));
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}
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}
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else if (style.apply.indexOf("fill")!==-1 && value instanceof CanvasGradient) {
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else if (value instanceof CanvasGradient) {
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//gradient
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//gradient
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currentElement.setAttribute("fill", format("url(#{id})", {id:value.__root.getAttribute("id")}));
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currentElement.setAttribute(style.apply, format("url(#{id})", {id:value.__root.getAttribute("id")}));
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} else if (style.apply.indexOf(type)!==-1 && style.svg !== value) {
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} else if (style.apply.indexOf(type)!==-1 && style.svg !== value) {
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if ((style.svgAttr === "stroke" || style.svgAttr === "fill") && value.indexOf("rgba") !== -1) {
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if ((style.svgAttr === "stroke" || style.svgAttr === "fill") && value.indexOf("rgba") !== -1) {
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//separate alpha value, since illustrator can't handle it
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//separate alpha value, since illustrator can't handle it
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