2014-09-20 16:01:08 -07:00
2014-09-20 16:01:08 -07:00
2014-01-06 15:18:16 -08:00
2014-09-20 16:01:08 -07:00

Canvas2Svg

This library turns your Canvas into SVG using javascript. In other words, this library lets you build an SVG document using the canvas api. Why use it?

  • You have a canvas drawing you want to persist as an SVG file.
  • You like exporting things.
  • Because you didn't want to transform your custom file format to SVG.

Demo

http://gliffy.github.io/canvas2svg/

How it works

We create a mock 2d canvas context. Use the canvas context like you would on a normal canvas. As you call methods, we build up a scene graph in SVG. Yay!

Usage

//Create a new mock canvas context. Pass in your desired width and height for your svg document.
var ctx = new C2S(500,500);

//draw your canvas like you would normally
ctx.fillStyle="red";
ctx.fillRect(100,100,100,100);
//etc...

//serialize your SVG
var mySerializedSVG = ctx.getSerializedSvg(); //true here, if you need to convert named to numbered entities.

//If you really need to you can access the shadow inline SVG created by calling:
var svg = ctx.getSvg();

Updates

  • v1.0.6 basic support for text baseline (contribution from KoKuToru)
  • v1.0.5 fixes for #5 and #6 (with contributions from KoKuToru)
  • v1.0.4 generate ids that start with a letter
  • v1.0.3 fixed #4 where largeArcFlag was set incorrectly in some cases
  • v1.0.2 Split up rgba values set in fill/stroke to allow illustrator import support.
  • v1.0.1 Allow C2S to be called as a function. https://github.com/gliffy/canvas2svg/issues/2
  • v1.0.0 Initial release

Misc

Some canvas 2d context methods are not implemented yet. Watch out for setTransform and arcTo.

License

This library is licensed under the MIT license.

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