Null pointer error will be thrown when ctx.drawImage(ctx) with an empty C2S context with no childNodes. These code may fix the problem.
1127 lines
40 KiB
JavaScript
1127 lines
40 KiB
JavaScript
/*!!
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* Canvas 2 Svg v1.0.15
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* A low level canvas to SVG converter. Uses a mock canvas context to build an SVG document.
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*
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* Licensed under the MIT license:
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* http://www.opensource.org/licenses/mit-license.php
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*
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* Author:
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* Kerry Liu
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*
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* Copyright (c) 2014 Gliffy Inc.
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*/
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;(function() {
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"use strict";
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var STYLES, ctx, CanvasGradient, CanvasPattern, namedEntities;
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//helper function to format a string
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function format(str, args) {
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var keys = Object.keys(args), i;
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for (i=0; i<keys.length; i++) {
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str = str.replace(new RegExp("\\{" + keys[i] + "\\}", "gi"), args[keys[i]]);
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}
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return str;
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}
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//helper function that generates a random string
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function randomString(holder) {
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var chars, randomstring, i;
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if (!holder) {
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throw new Error("cannot create a random attribute name for an undefined object");
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}
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chars = "ABCDEFGHIJKLMNOPQRSTUVWXTZabcdefghiklmnopqrstuvwxyz";
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randomstring = "";
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do {
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randomstring = "";
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for (i = 0; i < 12; i++) {
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randomstring += chars[Math.floor(Math.random() * chars.length)];
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}
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} while (holder[randomstring]);
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return randomstring;
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}
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//helper function to map named to numbered entities
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function createNamedToNumberedLookup(items, radix) {
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var i, entity, lookup = {}, base10, base16;
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items = items.split(',');
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radix = radix || 10;
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// Map from named to numbered entities.
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for (i = 0; i < items.length; i += 2) {
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entity = '&' + items[i + 1] + ';';
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base10 = parseInt(items[i], radix);
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lookup[entity] = '&#'+base10+';';
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}
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//FF and IE need to create a regex from hex values ie == \xa0
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lookup["\\xa0"] = ' ';
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return lookup;
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}
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//helper function to map canvas-textAlign to svg-textAnchor
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function getTextAnchor(textAlign) {
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//TODO: support rtl languages
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var mapping = {"left":"start", "right":"end", "center":"middle", "start":"start", "end":"end"};
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return mapping[textAlign] || mapping.start;
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}
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//helper function to map canvas-textBaseline to svg-dominantBaseline
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function getDominantBaseline(textBaseline) {
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//INFO: not supported in all browsers
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var mapping = {"alphabetic": "alphabetic", "hanging": "hanging", "top":"text-before-edge", "bottom":"text-after-edge", "middle":"central"};
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return mapping[textBaseline] || mapping.alphabetic;
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}
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// Unpack entities lookup where the numbers are in radix 32 to reduce the size
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// entity mapping courtesy of tinymce
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namedEntities = createNamedToNumberedLookup(
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'50,nbsp,51,iexcl,52,cent,53,pound,54,curren,55,yen,56,brvbar,57,sect,58,uml,59,copy,' +
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'5a,ordf,5b,laquo,5c,not,5d,shy,5e,reg,5f,macr,5g,deg,5h,plusmn,5i,sup2,5j,sup3,5k,acute,' +
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'5l,micro,5m,para,5n,middot,5o,cedil,5p,sup1,5q,ordm,5r,raquo,5s,frac14,5t,frac12,5u,frac34,' +
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'5v,iquest,60,Agrave,61,Aacute,62,Acirc,63,Atilde,64,Auml,65,Aring,66,AElig,67,Ccedil,' +
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'68,Egrave,69,Eacute,6a,Ecirc,6b,Euml,6c,Igrave,6d,Iacute,6e,Icirc,6f,Iuml,6g,ETH,6h,Ntilde,' +
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'6i,Ograve,6j,Oacute,6k,Ocirc,6l,Otilde,6m,Ouml,6n,times,6o,Oslash,6p,Ugrave,6q,Uacute,' +
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'6r,Ucirc,6s,Uuml,6t,Yacute,6u,THORN,6v,szlig,70,agrave,71,aacute,72,acirc,73,atilde,74,auml,' +
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'75,aring,76,aelig,77,ccedil,78,egrave,79,eacute,7a,ecirc,7b,euml,7c,igrave,7d,iacute,7e,icirc,' +
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'7f,iuml,7g,eth,7h,ntilde,7i,ograve,7j,oacute,7k,ocirc,7l,otilde,7m,ouml,7n,divide,7o,oslash,' +
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'7p,ugrave,7q,uacute,7r,ucirc,7s,uuml,7t,yacute,7u,thorn,7v,yuml,ci,fnof,sh,Alpha,si,Beta,' +
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'sj,Gamma,sk,Delta,sl,Epsilon,sm,Zeta,sn,Eta,so,Theta,sp,Iota,sq,Kappa,sr,Lambda,ss,Mu,' +
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'st,Nu,su,Xi,sv,Omicron,t0,Pi,t1,Rho,t3,Sigma,t4,Tau,t5,Upsilon,t6,Phi,t7,Chi,t8,Psi,' +
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't9,Omega,th,alpha,ti,beta,tj,gamma,tk,delta,tl,epsilon,tm,zeta,tn,eta,to,theta,tp,iota,' +
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'tq,kappa,tr,lambda,ts,mu,tt,nu,tu,xi,tv,omicron,u0,pi,u1,rho,u2,sigmaf,u3,sigma,u4,tau,' +
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'u5,upsilon,u6,phi,u7,chi,u8,psi,u9,omega,uh,thetasym,ui,upsih,um,piv,812,bull,816,hellip,' +
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'81i,prime,81j,Prime,81u,oline,824,frasl,88o,weierp,88h,image,88s,real,892,trade,89l,alefsym,' +
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'8cg,larr,8ch,uarr,8ci,rarr,8cj,darr,8ck,harr,8dl,crarr,8eg,lArr,8eh,uArr,8ei,rArr,8ej,dArr,' +
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'8ek,hArr,8g0,forall,8g2,part,8g3,exist,8g5,empty,8g7,nabla,8g8,isin,8g9,notin,8gb,ni,8gf,prod,' +
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'8gh,sum,8gi,minus,8gn,lowast,8gq,radic,8gt,prop,8gu,infin,8h0,ang,8h7,and,8h8,or,8h9,cap,8ha,cup,' +
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'8hb,int,8hk,there4,8hs,sim,8i5,cong,8i8,asymp,8j0,ne,8j1,equiv,8j4,le,8j5,ge,8k2,sub,8k3,sup,8k4,' +
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'nsub,8k6,sube,8k7,supe,8kl,oplus,8kn,otimes,8l5,perp,8m5,sdot,8o8,lceil,8o9,rceil,8oa,lfloor,8ob,' +
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'rfloor,8p9,lang,8pa,rang,9ea,loz,9j0,spades,9j3,clubs,9j5,hearts,9j6,diams,ai,OElig,aj,oelig,b0,' +
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'Scaron,b1,scaron,bo,Yuml,m6,circ,ms,tilde,802,ensp,803,emsp,809,thinsp,80c,zwnj,80d,zwj,80e,lrm,' +
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'80f,rlm,80j,ndash,80k,mdash,80o,lsquo,80p,rsquo,80q,sbquo,80s,ldquo,80t,rdquo,80u,bdquo,810,dagger,' +
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'811,Dagger,81g,permil,81p,lsaquo,81q,rsaquo,85c,euro', 32);
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//Some basic mappings for attributes and default values.
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STYLES = {
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"strokeStyle":{
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svgAttr : "stroke", //corresponding svg attribute
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canvas : "#000000", //canvas default
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svg : "none", //svg default
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apply : "stroke" //apply on stroke() or fill()
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},
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"fillStyle":{
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svgAttr : "fill",
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canvas : "#000000",
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svg : null, //svg default is black, but we need to special case this to handle canvas stroke without fill
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apply : "fill"
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},
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"lineCap":{
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svgAttr : "stroke-linecap",
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canvas : "butt",
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svg : "butt",
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apply : "stroke"
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},
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"lineJoin":{
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svgAttr : "stroke-linejoin",
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canvas : "miter",
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svg : "miter",
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apply : "stroke"
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},
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"miterLimit":{
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svgAttr : "stroke-miterlimit",
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canvas : 10,
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svg : 4,
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apply : "stroke"
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},
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"lineWidth":{
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svgAttr : "stroke-width",
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canvas : 1,
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svg : 1,
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apply : "stroke"
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},
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"globalAlpha": {
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svgAttr : "opacity",
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canvas : 1,
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svg : 1,
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apply : "fill stroke"
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},
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"font":{
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//font converts to multiple svg attributes, there is custom logic for this
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canvas : "10px sans-serif"
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},
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"shadowColor":{
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canvas : "#000000"
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},
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"shadowOffsetX":{
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canvas : 0
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},
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"shadowOffsetY":{
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canvas : 0
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},
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"shadowBlur":{
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canvas : 0
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},
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"textAlign":{
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canvas : "start"
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},
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"textBaseline":{
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canvas : "alphabetic"
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}
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};
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/**
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*
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* @param gradientNode - reference to the gradient
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* @constructor
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*/
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CanvasGradient = function(gradientNode, ctx) {
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this.__root = gradientNode;
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this.__ctx = ctx;
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};
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/**
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* Adds a color stop to the gradient root
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*/
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CanvasGradient.prototype.addColorStop = function(offset, color) {
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var stop = this.__ctx.__createElement("stop"), regex, matches;
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stop.setAttribute("offset", offset);
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if(color.indexOf("rgba") !== -1) {
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//separate alpha value, since webkit can't handle it
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regex = /rgba\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d?\.?\d*)\s*\)/gi;
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matches = regex.exec(color);
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stop.setAttribute("stop-color", format("rgb({r},{g},{b})", {r:matches[1], g:matches[2], b:matches[3]}));
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stop.setAttribute("stop-opacity", matches[4]);
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} else {
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stop.setAttribute("stop-color", color);
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}
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this.__root.appendChild(stop);
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};
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CanvasPattern = function(pattern, ctx) {
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this.__root = pattern;
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this.__ctx = ctx;
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};
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/**
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* The mock canvas context
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* @param o - options include:
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* width - width of your canvas (defaults to 500)
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* height - height of your canvas (defaults to 500)
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* enableMirroring - enables canvas mirroring (get image data) (defaults to false)
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* document - the document object (defaults to the current document)
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*/
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ctx = function(o) {
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var defaultOptions = { width:500, height:500, enableMirroring : false}, options;
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//keep support for this way of calling C2S: new C2S(width,height)
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if(arguments.length > 1) {
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options = defaultOptions;
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options.width = arguments[0];
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options.height = arguments[1];
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} else if( !o ) {
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options = defaultOptions;
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} else {
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options = o;
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}
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if(!(this instanceof ctx)) {
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//did someone call this without new?
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return new ctx(options);
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}
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//setup options
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this.width = options.width || defaultOptions.width;
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this.height = options.height || defaultOptions.height;
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this.enableMirroring = options.enableMirroring !== undefined ? options.enableMirroring : defaultOptions.enableMirroring;
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this.canvas = this; ///point back to this instance!
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this.__document = options.document || document;
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this.__canvas = this.__document.createElement("canvas");
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this.__ctx = this.__canvas.getContext("2d");
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this.__setDefaultStyles();
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this.__stack = [this.__getStyleState()];
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this.__groupStack = [];
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//the root svg element
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this.__root = this.__document.createElementNS("http://www.w3.org/2000/svg", "svg");
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this.__root.setAttribute("version", 1.1);
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this.__root.setAttribute("xmlns", "http://www.w3.org/2000/svg");
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this.__root.setAttributeNS("http://www.w3.org/2000/xmlns/", "xmlns:xlink", "http://www.w3.org/1999/xlink");
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this.__root.setAttribute("width", this.width);
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this.__root.setAttribute("height", this.height);
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//make sure we don't generate the same ids in defs
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this.__ids = {};
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//defs tag
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this.__defs = this.__document.createElementNS("http://www.w3.org/2000/svg", "defs");
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this.__root.appendChild(this.__defs);
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//also add a group child. the svg element can't use the transform attribute
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this.__currentElement = this.__document.createElementNS("http://www.w3.org/2000/svg", "g");
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this.__root.appendChild(this.__currentElement);
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};
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/**
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* Creates the specified svg element
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* @private
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*/
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ctx.prototype.__createElement = function (elementName, properties, resetFill) {
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if (typeof properties === "undefined") {
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properties = {};
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}
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var element = this.__document.createElementNS("http://www.w3.org/2000/svg", elementName),
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keys = Object.keys(properties), i, key;
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if(resetFill) {
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//if fill or stroke is not specified, the svg element should not display. By default SVG's fill is black.
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element.setAttribute("fill", "none");
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element.setAttribute("stroke", "none");
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}
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for(i=0; i<keys.length; i++) {
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key = keys[i];
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element.setAttribute(key, properties[key]);
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}
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return element;
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};
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/**
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* Applies default canvas styles to the context
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* @private
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*/
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ctx.prototype.__setDefaultStyles = function() {
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//default 2d canvas context properties see:http://www.w3.org/TR/2dcontext/
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var keys = Object.keys(STYLES), i, key;
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for(i=0; i<keys.length; i++) {
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key = keys[i];
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this[key] = STYLES[key].canvas;
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}
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};
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/**
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* Applies styles on restore
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* @param styleState
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* @private
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*/
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ctx.prototype.__applyStyleState = function(styleState) {
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var keys = Object.keys(styleState), i, key;
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for(i=0; i<keys.length; i++) {
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key = keys[i];
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this[key] = styleState[key];
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}
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};
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/**
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* Gets the current style state
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* @return {Object}
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* @private
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*/
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ctx.prototype.__getStyleState = function() {
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var i, styleState = {}, keys = Object.keys(STYLES), key;
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for(i=0; i<keys.length; i++) {
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key = keys[i];
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styleState[key] = this[key];
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}
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return styleState;
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};
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/**
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* Apples the current styles to the current SVG element. On "ctx.fill" or "ctx.stroke"
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* @param type
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* @private
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*/
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ctx.prototype.__applyStyleToCurrentElement = function(type) {
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var keys = Object.keys(STYLES), i, style, value, id, regex, matches;
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for(i=0; i<keys.length; i++) {
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style = STYLES[keys[i]];
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value = this[keys[i]];
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if(style.apply) {
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//is this a gradient or pattern?
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if(style.apply.indexOf("fill")!==-1 && value instanceof CanvasPattern) {
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//pattern
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if(value.__ctx) {
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//copy over defs
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while(value.__ctx.__defs.childNodes.length) {
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id = value.__ctx.__defs.childNodes[0].getAttribute("id");
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this.__ids[id] = id;
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this.__defs.appendChild(value.__ctx.__defs.childNodes[0]);
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}
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}
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this.__currentElement.setAttribute("fill", format("url(#{id})", {id:value.__root.getAttribute("id")}));
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}
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else if(style.apply.indexOf("fill")!==-1 && value instanceof CanvasGradient) {
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//gradient
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this.__currentElement.setAttribute("fill", format("url(#{id})", {id:value.__root.getAttribute("id")}));
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} else if(style.apply.indexOf(type)!==-1 && style.svg !== value) {
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if((style.svgAttr === "stroke" || style.svgAttr === "fill") && value.indexOf("rgba") !== -1) {
|
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//separate alpha value, since illustrator can't handle it
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regex = /rgba\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d?\.?\d*)\s*\)/gi;
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matches = regex.exec(value);
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this.__currentElement.setAttribute(style.svgAttr, format("rgb({r},{g},{b})", {r:matches[1], g:matches[2], b:matches[3]}));
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this.__currentElement.setAttribute(style.svgAttr+"-opacity", matches[4]);
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} else {
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//otherwise only update attribute if right type, and not svg default
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this.__currentElement.setAttribute(style.svgAttr, value);
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}
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}
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}
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}
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};
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|
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/**
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* Will return the closest group or svg node. May return the current element.
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* @private
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*/
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ctx.prototype.__closestGroupOrSvg = function(node) {
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node = node || this.__currentElement;
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if(node.nodeName === "g" || node.nodeName === "svg") {
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return node;
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} else {
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return this.__closestGroupOrSvg(node.parentNode);
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}
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};
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|
|
/**
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* Returns the serialized value of the svg so far
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|
* @param fixNamedEntities - Standalone SVG doesn't support named entities, which document.createTextNode encodes.
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* If true, we attempt to find all named entities and encode it as a numeric entity.
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* @return serialized svg
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*/
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ctx.prototype.getSerializedSvg = function(fixNamedEntities) {
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var serialized = new XMLSerializer().serializeToString(this.__root),
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keys, i, key, value, regexp, xmlns;
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|
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//IE search for a duplicate xmnls because they didn't implement setAttributeNS correctly
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xmlns = /xmlns="http:\/\/www\.w3\.org\/2000\/svg".+xmlns="http:\/\/www\.w3\.org\/2000\/svg/gi;
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if(xmlns.test(serialized)) {
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serialized = serialized.replace('xmlns="http://www.w3.org/2000/svg','xmlns:xlink="http://www.w3.org/1999/xlink');
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}
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|
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if(fixNamedEntities) {
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keys = Object.keys(namedEntities);
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//loop over each named entity and replace with the proper equivalent.
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for(i=0; i<keys.length; i++) {
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key = keys[i];
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value = namedEntities[key];
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regexp = new RegExp(key, "gi");
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if(regexp.test(serialized)) {
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serialized = serialized.replace(regexp, value);
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}
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}
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}
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return serialized;
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};
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|
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/**
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* Returns the root svg
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* @return
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*/
|
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ctx.prototype.getSvg = function() {
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return this.__root;
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};
|
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/**
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* Will generate a group tag.
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*/
|
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ctx.prototype.save = function() {
|
|
var group = this.__createElement("g"), parent = this.__closestGroupOrSvg();
|
|
this.__groupStack.push(parent);
|
|
parent.appendChild(group);
|
|
this.__currentElement = group;
|
|
this.__stack.push(this.__getStyleState());
|
|
};
|
|
/**
|
|
* Sets current element to parent, or just root if already root
|
|
*/
|
|
ctx.prototype.restore = function(){
|
|
this.__currentElement = this.__groupStack.pop();
|
|
var state = this.__stack.pop();
|
|
this.__applyStyleState(state);
|
|
|
|
};
|
|
|
|
/**
|
|
* Helper method to add transform
|
|
* @private
|
|
*/
|
|
ctx.prototype.__addTransform = function(t) {
|
|
|
|
//if the current element has siblings, add another group
|
|
var parent = this.__closestGroupOrSvg();
|
|
if(parent.childNodes.length > 0) {
|
|
var group = this.__createElement("g");
|
|
parent.appendChild(group);
|
|
this.__currentElement = group;
|
|
}
|
|
|
|
var transform = this.__currentElement.getAttribute("transform");
|
|
if(transform) {
|
|
transform += " ";
|
|
} else {
|
|
transform = "";
|
|
}
|
|
transform += t;
|
|
this.__currentElement.setAttribute("transform", transform);
|
|
};
|
|
|
|
/**
|
|
* scales the current element
|
|
*/
|
|
ctx.prototype.scale = function(x, y) {
|
|
if(y === undefined) {
|
|
y = x;
|
|
}
|
|
this.__addTransform(format("scale({x},{y})", {x:x, y:y}));
|
|
};
|
|
|
|
/**
|
|
* rotates the current element
|
|
*/
|
|
ctx.prototype.rotate = function(angle){
|
|
var degrees = (angle * 180 / Math.PI);
|
|
this.__addTransform(format("rotate({angle},{cx},{cy})", {angle:degrees, cx:0, cy:0}));
|
|
};
|
|
|
|
/**
|
|
* translates the current element
|
|
*/
|
|
ctx.prototype.translate = function(x, y){
|
|
this.__addTransform(format("translate({x},{y})", {x:x,y:y}));
|
|
};
|
|
|
|
/**
|
|
* applies a transform to the current element
|
|
*/
|
|
ctx.prototype.transform = function(a, b, c, d, e, f){
|
|
this.__addTransform(format("matrix({a},{b},{c},{d},{e},{f})", {a:a, b:b, c:c, d:d, e:e, f:f}));
|
|
};
|
|
|
|
/**
|
|
* Create a new Path Element
|
|
*/
|
|
ctx.prototype.beginPath = function(){
|
|
var path, parent;
|
|
|
|
// Note that there is only one current default path, it is not part of the drawing state.
|
|
// See also: https://html.spec.whatwg.org/multipage/scripting.html#current-default-path
|
|
this.__currentDefaultPath = "";
|
|
this.__currentPosition = {};
|
|
|
|
path = this.__createElement("path", {}, true);
|
|
parent = this.__closestGroupOrSvg();
|
|
parent.appendChild(path);
|
|
this.__currentElement = path;
|
|
};
|
|
|
|
/**
|
|
* Helper function to apply currentDefaultPath to current path element
|
|
* @private
|
|
*/
|
|
ctx.prototype.__applyCurrentDefaultPath = function() {
|
|
if(this.__currentElement.nodeName === "path") {
|
|
var d = this.__currentDefaultPath;
|
|
this.__currentElement.setAttribute("d", d);
|
|
} else {
|
|
throw new Error("Attempted to apply path command to node " + this.__currentElement.nodeName);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Helper function to add path command
|
|
* @private
|
|
*/
|
|
ctx.prototype.__addPathCommand = function(command){
|
|
this.__currentDefaultPath += " ";
|
|
this.__currentDefaultPath += command;
|
|
};
|
|
|
|
/**
|
|
* Adds the move command to the current path element,
|
|
* if the currentPathElement is not empty create a new path element
|
|
*/
|
|
ctx.prototype.moveTo = function(x,y){
|
|
if(this.__currentElement.nodeName !== "path") {
|
|
this.beginPath();
|
|
}
|
|
|
|
// creates a new subpath with the given point
|
|
this.__currentPosition = {x: x, y: y};
|
|
this.__addPathCommand(format("M {x} {y}", {x:x, y:y}));
|
|
};
|
|
|
|
/**
|
|
* Closes the current path
|
|
*/
|
|
ctx.prototype.closePath = function(){
|
|
this.__addPathCommand("Z");
|
|
};
|
|
|
|
/**
|
|
* Adds a line to command
|
|
*/
|
|
ctx.prototype.lineTo = function(x, y){
|
|
this.__currentPosition = {x: x, y: y};
|
|
if (this.__currentDefaultPath.indexOf('M') > -1) {
|
|
this.__addPathCommand(format("L {x} {y}", {x:x, y:y}));
|
|
} else {
|
|
this.__addPathCommand(format("M {x} {y}", {x:x, y:y}));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Add a bezier command
|
|
*/
|
|
ctx.prototype.bezierCurveTo = function(cp1x, cp1y, cp2x, cp2y, x, y) {
|
|
this.__currentPosition = {x: x, y: y};
|
|
this.__addPathCommand(format("C {cp1x} {cp1y} {cp2x} {cp2y} {x} {y}",
|
|
{cp1x:cp1x, cp1y:cp1y, cp2x:cp2x, cp2y:cp2y, x:x, y:y}));
|
|
};
|
|
|
|
/**
|
|
* Adds a quadratic curve to command
|
|
*/
|
|
ctx.prototype.quadraticCurveTo = function(cpx, cpy, x, y){
|
|
this.__currentPosition = {x: x, y: y};
|
|
this.__addPathCommand(format("Q {cpx} {cpy} {x} {y}", {cpx:cpx, cpy:cpy, x:x, y:y}));
|
|
};
|
|
|
|
|
|
/**
|
|
* Return a new normalized vector of given vector
|
|
*/
|
|
var normalize = function(vector) {
|
|
var len = Math.sqrt(vector[0] * vector[0] + vector[1] * vector[1]);
|
|
return [vector[0] / len, vector[1] / len];
|
|
};
|
|
|
|
/**
|
|
* Adds the arcTo to the current path
|
|
*
|
|
* @see http://www.w3.org/TR/2015/WD-2dcontext-20150514/#dom-context-2d-arcto
|
|
*/
|
|
ctx.prototype.arcTo = function(x1, y1, x2, y2, radius) {
|
|
// Let the point (x0, y0) be the last point in the subpath.
|
|
var x0 = this.__currentPosition && this.__currentPosition.x;
|
|
var y0 = this.__currentPosition && this.__currentPosition.y;
|
|
|
|
// First ensure there is a subpath for (x1, y1).
|
|
if (typeof x0 == "undefined" || typeof y0 == "undefined") {
|
|
return;
|
|
}
|
|
|
|
// Negative values for radius must cause the implementation to throw an IndexSizeError exception.
|
|
if (radius < 0) {
|
|
throw new Error("IndexSizeError: The radius provided (" + radius + ") is negative.");
|
|
}
|
|
|
|
// If the point (x0, y0) is equal to the point (x1, y1),
|
|
// or if the point (x1, y1) is equal to the point (x2, y2),
|
|
// or if the radius radius is zero,
|
|
// then the method must add the point (x1, y1) to the subpath,
|
|
// and connect that point to the previous point (x0, y0) by a straight line.
|
|
if (((x0 === x1) && (y0 === y1))
|
|
|| ((x1 === x2) && (y1 === y2))
|
|
|| (radius === 0)) {
|
|
this.lineTo(x1, y1);
|
|
return;
|
|
}
|
|
|
|
// Otherwise, if the points (x0, y0), (x1, y1), and (x2, y2) all lie on a single straight line,
|
|
// then the method must add the point (x1, y1) to the subpath,
|
|
// and connect that point to the previous point (x0, y0) by a straight line.
|
|
var unit_vec_p1_p0 = normalize([x0 - x1, y0 - y1]);
|
|
var unit_vec_p1_p2 = normalize([x2 - x1, y2 - y1]);
|
|
if (unit_vec_p1_p0[0] * unit_vec_p1_p2[1] === unit_vec_p1_p0[1] * unit_vec_p1_p2[0]) {
|
|
this.lineTo(x1, y1);
|
|
return;
|
|
}
|
|
|
|
// Otherwise, let The Arc be the shortest arc given by circumference of the circle that has radius radius,
|
|
// and that has one point tangent to the half-infinite line that crosses the point (x0, y0) and ends at the point (x1, y1),
|
|
// and that has a different point tangent to the half-infinite line that ends at the point (x1, y1), and crosses the point (x2, y2).
|
|
// The points at which this circle touches these two lines are called the start and end tangent points respectively.
|
|
|
|
// note that both vectors are unit vectors, so the length is 1
|
|
var cos = (unit_vec_p1_p0[0] * unit_vec_p1_p2[0] + unit_vec_p1_p0[1] * unit_vec_p1_p2[1]);
|
|
var theta = Math.acos(Math.abs(cos));
|
|
|
|
// Calculate origin
|
|
var unit_vec_p1_origin = normalize([
|
|
unit_vec_p1_p0[0] + unit_vec_p1_p2[0],
|
|
unit_vec_p1_p0[1] + unit_vec_p1_p2[1]
|
|
]);
|
|
var len_p1_origin = radius / Math.sin(theta / 2);
|
|
var x = x1 + len_p1_origin * unit_vec_p1_origin[0];
|
|
var y = y1 + len_p1_origin * unit_vec_p1_origin[1];
|
|
|
|
// Calculate start angle and end angle
|
|
// rotate 90deg clockwise (note that y axis points to its down)
|
|
var unit_vec_origin_start_tangent = [
|
|
-unit_vec_p1_p0[1],
|
|
unit_vec_p1_p0[0]
|
|
];
|
|
// rotate 90deg counter clockwise (note that y axis points to its down)
|
|
var unit_vec_origin_end_tangent = [
|
|
unit_vec_p1_p2[1],
|
|
-unit_vec_p1_p2[0]
|
|
];
|
|
var getAngle = function(vector) {
|
|
// get angle (clockwise) between vector and (1, 0)
|
|
var x = vector[0];
|
|
var y = vector[1];
|
|
if (y >= 0) { // note that y axis points to its down
|
|
return Math.acos(x);
|
|
} else {
|
|
return -Math.acos(x);
|
|
}
|
|
};
|
|
var startAngle = getAngle(unit_vec_origin_start_tangent);
|
|
var endAngle = getAngle(unit_vec_origin_end_tangent);
|
|
|
|
// Connect the point (x0, y0) to the start tangent point by a straight line
|
|
this.lineTo(x + unit_vec_origin_start_tangent[0] * radius,
|
|
y + unit_vec_origin_start_tangent[1] * radius);
|
|
|
|
// Connect the start tangent point to the end tangent point by arc
|
|
// and adding the end tangent point to the subpath.
|
|
this.arc(x, y, radius, startAngle, endAngle);
|
|
};
|
|
|
|
/**
|
|
* Sets the stroke property on the current element
|
|
*/
|
|
ctx.prototype.stroke = function(){
|
|
if(this.__currentElement.nodeName === "path") {
|
|
this.__currentElement.setAttribute("paint-order", "fill stroke markers");
|
|
}
|
|
this.__applyCurrentDefaultPath();
|
|
this.__applyStyleToCurrentElement("stroke");
|
|
};
|
|
|
|
/**
|
|
* Sets fill properties on the current element
|
|
*/
|
|
ctx.prototype.fill = function(){
|
|
if(this.__currentElement.nodeName === "path") {
|
|
this.__currentElement.setAttribute("paint-order", "stroke fill markers");
|
|
}
|
|
this.__applyCurrentDefaultPath();
|
|
this.__applyStyleToCurrentElement("fill");
|
|
};
|
|
|
|
/**
|
|
* Adds a rectangle to the path.
|
|
*/
|
|
ctx.prototype.rect = function(x, y, width, height){
|
|
if(this.__currentElement.nodeName !== "path") {
|
|
this.beginPath();
|
|
}
|
|
this.moveTo(x, y);
|
|
this.lineTo(x+width, y);
|
|
this.lineTo(x+width, y+height);
|
|
this.lineTo(x, y+height);
|
|
this.lineTo(x, y);
|
|
this.closePath();
|
|
};
|
|
|
|
|
|
/**
|
|
* adds a rectangle element
|
|
*/
|
|
ctx.prototype.fillRect = function(x, y, width, height){
|
|
var rect, parent;
|
|
rect = this.__createElement("rect", {
|
|
x : x,
|
|
y : y,
|
|
width : width,
|
|
height : height
|
|
}, true);
|
|
parent = this.__closestGroupOrSvg();
|
|
parent.appendChild(rect);
|
|
this.__currentElement = rect;
|
|
this.__applyStyleToCurrentElement("fill");
|
|
};
|
|
|
|
/**
|
|
* Draws a rectangle with no fill
|
|
* @param x
|
|
* @param y
|
|
* @param width
|
|
* @param height
|
|
*/
|
|
ctx.prototype.strokeRect = function(x, y, width, height){
|
|
var rect, parent;
|
|
rect = this.__createElement("rect", {
|
|
x : x,
|
|
y : y,
|
|
width : width,
|
|
height : height
|
|
}, true);
|
|
parent = this.__closestGroupOrSvg();
|
|
parent.appendChild(rect);
|
|
this.__currentElement = rect;
|
|
this.__applyStyleToCurrentElement("stroke");
|
|
};
|
|
|
|
|
|
/**
|
|
* "Clears" a canvas by just drawing a white rectangle in the current group.
|
|
*/
|
|
ctx.prototype.clearRect = function(x, y, width, height) {
|
|
var rect, parent = this.__closestGroupOrSvg();
|
|
rect = this.__createElement("rect", {
|
|
x : x,
|
|
y : y,
|
|
width : width,
|
|
height : height,
|
|
fill : "#FFFFFF"
|
|
}, true);
|
|
parent.appendChild(rect);
|
|
};
|
|
|
|
/**
|
|
* Adds a linear gradient to a defs tag.
|
|
* Returns a canvas gradient object that has a reference to it's parent def
|
|
*/
|
|
ctx.prototype.createLinearGradient = function(x1, y1, x2, y2){
|
|
var grad = this.__createElement("linearGradient", {
|
|
id : randomString(this.__ids),
|
|
x1 : x1+"px",
|
|
x2 : x2+"px",
|
|
y1 : y1+"px",
|
|
y2 : y2+"px",
|
|
"gradientUnits" : "userSpaceOnUse"
|
|
}, false);
|
|
this.__defs.appendChild(grad);
|
|
return new CanvasGradient(grad, this);
|
|
};
|
|
|
|
/**
|
|
* Adds a radial gradient to a defs tag.
|
|
* Returns a canvas gradient object that has a reference to it's parent def
|
|
*/
|
|
ctx.prototype.createRadialGradient = function(x0, y0, r0, x1, y1, r1){
|
|
var grad = this.__createElement("radialGradient", {
|
|
id : randomString(this.__ids),
|
|
cx : x1+"px",
|
|
cy : y1+"px",
|
|
r : r1+"px",
|
|
fx : x0+"px",
|
|
fy : y0+"px",
|
|
"gradientUnits" : "userSpaceOnUse"
|
|
}, false);
|
|
this.__defs.appendChild(grad);
|
|
return new CanvasGradient(grad, this);
|
|
|
|
};
|
|
|
|
/**
|
|
* Parses the font string and returns svg mapping
|
|
* @private
|
|
*/
|
|
ctx.prototype.__parseFont = function() {
|
|
var regex = /^\s*(?=(?:(?:[-a-z]+\s*){0,2}(italic|oblique))?)(?=(?:(?:[-a-z]+\s*){0,2}(small-caps))?)(?=(?:(?:[-a-z]+\s*){0,2}(bold(?:er)?|lighter|[1-9]00))?)(?:(?:normal|\1|\2|\3)\s*){0,3}((?:xx?-)?(?:small|large)|medium|smaller|larger|[.\d]+(?:\%|in|[cem]m|ex|p[ctx]))(?:\s*\/\s*(normal|[.\d]+(?:\%|in|[cem]m|ex|p[ctx])))?\s*([-,\"\sa-z]+?)\s*$/i;
|
|
var fontPart = regex.exec( this.font );
|
|
var data = {
|
|
style : fontPart[1] || 'normal',
|
|
size : fontPart[4] || '10px',
|
|
family : fontPart[6] || 'sans-serif',
|
|
weight: fontPart[3] || 'normal',
|
|
decoration : fontPart[2] || 'normal',
|
|
href : null
|
|
};
|
|
|
|
//canvas doesn't support underline natively, but we can pass this attribute
|
|
if(this.__fontUnderline === "underline") {
|
|
data.decoration = "underline";
|
|
}
|
|
|
|
//canvas also doesn't support linking, but we can pass this as well
|
|
if(this.__fontHref) {
|
|
data.href = this.__fontHref;
|
|
}
|
|
|
|
return data;
|
|
};
|
|
|
|
/**
|
|
* Helper to link text fragments
|
|
* @param font
|
|
* @param element
|
|
* @return {*}
|
|
* @private
|
|
*/
|
|
ctx.prototype.__wrapTextLink = function(font, element) {
|
|
if(font.href) {
|
|
var a = this.__createElement("a");
|
|
a.setAttributeNS("http://www.w3.org/1999/xlink", "xlink:href", font.href);
|
|
a.appendChild(element);
|
|
return a;
|
|
}
|
|
return element;
|
|
};
|
|
|
|
/**
|
|
* Fills or strokes text
|
|
* @param text
|
|
* @param x
|
|
* @param y
|
|
* @param action - stroke or fill
|
|
* @private
|
|
*/
|
|
ctx.prototype.__applyText = function(text, x, y, action) {
|
|
var font = this.__parseFont(),
|
|
parent = this.__closestGroupOrSvg(),
|
|
textElement = this.__createElement("text", {
|
|
"font-family" : font.family,
|
|
"font-size" : font.size,
|
|
"font-style" : font.style,
|
|
"font-weight" : font.weight,
|
|
"text-decoration" : font.decoration,
|
|
"x" : x,
|
|
"y" : y,
|
|
"text-anchor": getTextAnchor(this.textAlign),
|
|
"dominant-baseline": getDominantBaseline(this.textBaseline)
|
|
}, true);
|
|
|
|
textElement.appendChild(this.__document.createTextNode(text));
|
|
this.__currentElement = textElement;
|
|
this.__applyStyleToCurrentElement(action);
|
|
parent.appendChild(this.__wrapTextLink(font,textElement));
|
|
};
|
|
|
|
/**
|
|
* Creates a text element
|
|
* @param text
|
|
* @param x
|
|
* @param y
|
|
*/
|
|
ctx.prototype.fillText = function(text, x, y){
|
|
this.__applyText(text, x, y, "fill");
|
|
};
|
|
|
|
/**
|
|
* Strokes text
|
|
* @param text
|
|
* @param x
|
|
* @param y
|
|
*/
|
|
ctx.prototype.strokeText = function(text, x, y){
|
|
this.__applyText(text, x, y, "stroke");
|
|
};
|
|
|
|
/**
|
|
* No need to implement this for svg.
|
|
* @param text
|
|
* @return {TextMetrics}
|
|
*/
|
|
ctx.prototype.measureText = function(text){
|
|
this.__ctx.font = this.font;
|
|
return this.__ctx.measureText(text);
|
|
};
|
|
|
|
/**
|
|
* Arc command!
|
|
*/
|
|
ctx.prototype.arc = function(x, y, radius, startAngle, endAngle, counterClockwise) {
|
|
// in canvas no circle is drawn if no angle is provided.
|
|
if (startAngle === endAngle) {
|
|
return;
|
|
}
|
|
startAngle = startAngle % (2*Math.PI);
|
|
endAngle = endAngle % (2*Math.PI);
|
|
if(startAngle === endAngle) {
|
|
//circle time! subtract some of the angle so svg is happy (svg elliptical arc can't draw a full circle)
|
|
endAngle = ((endAngle + (2*Math.PI)) - 0.001 * (counterClockwise ? -1 : 1)) % (2*Math.PI);
|
|
}
|
|
var endX = x+radius*Math.cos(endAngle),
|
|
endY = y+radius*Math.sin(endAngle),
|
|
startX = x+radius*Math.cos(startAngle),
|
|
startY = y+radius*Math.sin(startAngle),
|
|
sweepFlag = counterClockwise ? 0 : 1,
|
|
largeArcFlag = 0,
|
|
diff = endAngle - startAngle;
|
|
|
|
// https://github.com/gliffy/canvas2svg/issues/4
|
|
if(diff < 0) {
|
|
diff += 2*Math.PI;
|
|
}
|
|
|
|
if(counterClockwise) {
|
|
largeArcFlag = diff > Math.PI ? 0 : 1;
|
|
} else {
|
|
largeArcFlag = diff > Math.PI ? 1 : 0;
|
|
}
|
|
|
|
this.lineTo(startX, startY);
|
|
this.__addPathCommand(format("A {rx} {ry} {xAxisRotation} {largeArcFlag} {sweepFlag} {endX} {endY}",
|
|
{rx:radius, ry:radius, xAxisRotation:0, largeArcFlag:largeArcFlag, sweepFlag:sweepFlag, endX:endX, endY:endY}));
|
|
|
|
this.__currentPosition = {x: endX, y: endY};
|
|
};
|
|
|
|
/**
|
|
* Generates a ClipPath from the clip command.
|
|
*/
|
|
ctx.prototype.clip = function(){
|
|
var group = this.__closestGroupOrSvg(),
|
|
clipPath = this.__createElement("clipPath"),
|
|
id = randomString(this.__ids),
|
|
newGroup = this.__createElement("g");
|
|
|
|
group.removeChild(this.__currentElement);
|
|
clipPath.setAttribute("id", id);
|
|
clipPath.appendChild(this.__currentElement);
|
|
|
|
this.__defs.appendChild(clipPath);
|
|
|
|
//set the clip path to this group
|
|
group.setAttribute("clip-path", format("url(#{id})", {id:id}));
|
|
|
|
//clip paths can be scaled and transformed, we need to add another wrapper group to avoid later transformations
|
|
// to this path
|
|
group.appendChild(newGroup);
|
|
|
|
this.__currentElement = newGroup;
|
|
|
|
};
|
|
|
|
/**
|
|
* Draws a canvas, image or mock context to this canvas.
|
|
* Note that all svg dom manipulation uses node.childNodes rather than node.children for IE support.
|
|
* http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-drawimage
|
|
*/
|
|
ctx.prototype.drawImage = function(){
|
|
//convert arguments to a real array
|
|
var args = Array.prototype.slice.call(arguments),
|
|
image=args[0],
|
|
dx, dy, dw, dh, sx=0, sy=0, sw, sh, parent, svg, defs, group,
|
|
currentElement, svgImage, canvas, context, id;
|
|
|
|
if(args.length === 3) {
|
|
dx = args[1];
|
|
dy = args[2];
|
|
sw = image.width;
|
|
sh = image.height;
|
|
dw = sw;
|
|
dh = sh;
|
|
} else if(args.length === 5) {
|
|
dx = args[1];
|
|
dy = args[2];
|
|
dw = args[3];
|
|
dh = args[4];
|
|
sw = image.width;
|
|
sh = image.height;
|
|
} else if(args.length === 9) {
|
|
sx = args[1];
|
|
sy = args[2];
|
|
sw = args[3];
|
|
sh = args[4];
|
|
dx = args[5];
|
|
dy = args[6];
|
|
dw = args[7];
|
|
dh = args[8];
|
|
} else {
|
|
throw new Error("Inavlid number of arguments passed to drawImage: " + arguments.length);
|
|
}
|
|
|
|
parent = this.__closestGroupOrSvg();
|
|
currentElement = this.__currentElement;
|
|
|
|
if(image instanceof ctx) {
|
|
//canvas2svg mock canvas context. In the future we may want to clone nodes instead.
|
|
//also I'm currently ignoring dw, dh, sw, sh, sx, sy for a mock context.
|
|
svg = image.getSvg();
|
|
if (svg.childNodes && svg.childNodes.length > 1) {
|
|
defs = svg.childNodes[0];
|
|
while(defs.childNodes.length) {
|
|
id = defs.childNodes[0].getAttribute("id");
|
|
this.__ids[id] = id;
|
|
this.__defs.appendChild(defs.childNodes[0]);
|
|
}
|
|
group = svg.childNodes[1];
|
|
if (group) {
|
|
parent.appendChild(group);
|
|
this.__currentElement = group;
|
|
this.translate(dx, dy);
|
|
this.__currentElement = currentElement;
|
|
}
|
|
}
|
|
} else if(image.nodeName === "CANVAS" || image.nodeName === "IMG") {
|
|
//canvas or image
|
|
svgImage = this.__createElement("image");
|
|
svgImage.setAttribute("width", dw);
|
|
svgImage.setAttribute("height", dh);
|
|
svgImage.setAttribute("preserveAspectRatio", "none");
|
|
|
|
if(sx || sy || sw !== image.width || sh !== image.height) {
|
|
//crop the image using a temporary canvas
|
|
canvas = this.__document.createElement("canvas");
|
|
canvas.width = dw;
|
|
canvas.height = dh;
|
|
context = canvas.getContext("2d");
|
|
context.drawImage(image, sx, sy, sw, sh, 0, 0, dw, dh);
|
|
image = canvas;
|
|
}
|
|
|
|
svgImage.setAttributeNS("http://www.w3.org/1999/xlink", "xlink:href",
|
|
image.nodeName === "CANVAS" ? image.toDataURL() : image.getAttribute("src"));
|
|
parent.appendChild(svgImage);
|
|
this.__currentElement = svgImage;
|
|
this.translate(dx, dy);
|
|
this.__currentElement = currentElement;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Generates a pattern tag
|
|
*/
|
|
ctx.prototype.createPattern = function(image, repetition){
|
|
var pattern = this.__document.createElementNS("http://www.w3.org/2000/svg", "pattern"), id = randomString(this.__ids),
|
|
img;
|
|
pattern.setAttribute("id", id);
|
|
pattern.setAttribute("width", image.width);
|
|
pattern.setAttribute("height", image.height);
|
|
if(image.nodeName === "CANVAS" || image.nodeName === "IMG") {
|
|
img = this.__document.createElementNS("http://www.w3.org/2000/svg", "image");
|
|
img.setAttribute("width", image.width);
|
|
img.setAttribute("height", image.height);
|
|
img.setAttributeNS("http://www.w3.org/1999/xlink", "xlink:href",
|
|
image.nodeName === "CANVAS" ? image.toDataURL() : image.getAttribute("src"));
|
|
pattern.appendChild(img);
|
|
this.__defs.appendChild(pattern);
|
|
} else if(image instanceof ctx) {
|
|
pattern.appendChild(image.__root.childNodes[1]);
|
|
this.__defs.appendChild(pattern);
|
|
}
|
|
return new CanvasPattern(pattern, this);
|
|
};
|
|
|
|
/**
|
|
* Not yet implemented
|
|
*/
|
|
ctx.prototype.drawFocusRing = function(){};
|
|
ctx.prototype.createImageData = function(){};
|
|
ctx.prototype.getImageData = function(){};
|
|
ctx.prototype.putImageData = function(){};
|
|
ctx.prototype.globalCompositeOperation = function(){};
|
|
ctx.prototype.setTransform = function(){};
|
|
|
|
//add options for alternative namespace
|
|
if (typeof window === "object") {
|
|
window.C2S = ctx;
|
|
}
|
|
|
|
// CommonJS/Browserify
|
|
if (typeof module === "object" && typeof module.exports === "object") {
|
|
module.exports = ctx;
|
|
}
|
|
|
|
}());
|