Hide tower restriction visualization when not in build phase
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commit
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2
index.js
2
index.js
@ -588,7 +588,7 @@ window.onload = function () {
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ctx.fillRect(x * mt, y * mt, mt, mt)
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if(tile != 1 && !getTowerAt(x, y) && !canPlaceTowerAt(x, y)) {
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if(Game.state == 2 && tile != 1 && !getTowerAt(x, y) && !canPlaceTowerAt(x, y)) {
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ctx.fillStyle = 'rgba(255, 0, 0, 0.45)'
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ctx.fillRect(x * mt, y * mt, mt, mt)
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}
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