Draw the background color seperately instead of drawing each grass tile individually

This commit is contained in:
Taizo 'Tsa6' Simpson 2017-08-21 16:19:57 -04:00
parent 038a287e96
commit f8d532b4ae
1 changed files with 7 additions and 3 deletions

View File

@ -568,13 +568,15 @@ window.onload = function () {
function render () {
let mt = Maps.tile
ctx.clearRect(0, 0, canvas.width, canvas.height)
ctx.fillStyle = '#0fa'
ctx.fillRect(0, 0, canvas.width, canvas.height)
for (let i in Game.map.tiles) {
let tile = Game.map.tiles[i]
let index = parseInt(i)
let y = Math.floor(index / Maps.width)
let x = Math.floor(index % Maps.height)
var draw_tile = true
if (tile === 1) {
ctx.fillStyle = '#fdd'
@ -583,10 +585,12 @@ window.onload = function () {
} else if (tile === 3) {
ctx.fillStyle = '#f3a'
} else {
ctx.fillStyle = '#0fa'
draw_tile = false
}
ctx.fillRect(x * mt, y * mt, mt, mt)
if(draw_tile) {
ctx.fillRect(x * mt, y * mt, mt, mt)
}
}
/*
for (let i in Game.map.pathgen) {