HUD supports areas mod

This commit is contained in:
Evert Prants 2019-01-17 00:49:20 +02:00
parent 9ebb7bc788
commit d467d8cd61
Signed by: evert
GPG Key ID: 1688DA83D222D0B5
3 changed files with 87 additions and 70 deletions

View File

@ -1,2 +1,3 @@
towny
towny_nations?
areas?

View File

@ -4,23 +4,16 @@
local modpath = minetest.get_modpath(minetest.get_current_modname())
-- This code is borrowed from [areas] by ShadowNinja
-- TODO: Support areas (areas:getExternalHudEntries)
towny.hud = {}
minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do
local name = player:get_player_name()
local pos = vector.round(player:getpos())
local areaStrings = {}
local function towns_at_pos(pos, areas)
if not areas then areas = {} end
local t,p,c = towny.regions.get_town_at(pos)
if t then
if towny.nations then
local n = towny.nations.get_town_nation(t)
if n then
table.insert(areaStrings, towny.nations.get_full_name(n))
table.insert(areas, { name = towny.nations.get_full_name(n) })
end
end
@ -30,7 +23,7 @@ minetest.register_globalstep(function(dtime)
if tdata.flags.greeting then
greeting = "- "..tdata.flags.greeting
end
table.insert(areaStrings, ("%s %s"):format(town, greeting))
table.insert(areas, { name = ("%s %s"):format(town, greeting) })
if p then
local plot = tdata.plots[p]
@ -40,6 +33,11 @@ minetest.register_globalstep(function(dtime)
greeting = ("%s (%s)"):format(plot.flags['greeting'], plot.owner)
end
-- Override unowned plot greeting
if not plot.owner then
greeting = "Unowned Plot"
end
if plot.flags['claimable'] then
if plot.flags['cost'] and plot.flags['cost'] > 0 then
-- TODO: economy
@ -47,10 +45,27 @@ minetest.register_globalstep(function(dtime)
greeting = greeting .. " (For sale: FREE!)"
end
table.insert(areaStrings, ("%s - %s"):format(town, greeting))
table.insert(areas, { name = ("%s - %s"):format(town, greeting) })
end
end
return areas
end
if minetest.get_modpath("areas") ~= nil then
areas:registerHudHandler(towns_at_pos)
else
towny.hud = {}
minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do
local name = player:get_player_name()
local pos = vector.round(player:getpos())
local areaStrings = {}
for i,town in pairs(towns_at_pos(pos)) do
table.insert(areaStrings, town.name)
end
local areaString = "Towns:"
if #areaStrings > 0 then
areaString = areaString.."\n"..
@ -82,3 +97,4 @@ end)
minetest.register_on_leaveplayer(function(player)
towny.hud[player:get_player_name()] = nil
end)
end

View File

@ -1,4 +1,4 @@
name = towny_hud
description = Heads Up Display information for towns
depends = towny
optional_depends = towny_nations
optional_depends = towny_nations,areas