towny/towny_nations/init.lua

47 lines
889 B
Lua

-- A township system for Minetest servers.
-- The MIT License - 2019 Evert "Diamond" Prants <evert@lunasqu.ee>
local modpath = minetest.get_modpath(minetest.get_current_modname())
towny.nations = {
modpath = modpath,
levels = {
{
king_tag: 'Leader',
members: 0,
tag: '(Nation)',
block_bonus: 10,
prefix: 'Land of',
}, {
king_tag: 'Count',
members: 10,
tag: '(Nation)',
block_bonus: 20,
prefix: 'Federation of',
}, {
king_tag: 'Duke',
members: 20,
tag: '(Nation)',
block_bonus: 40,
prefix: 'Dominion of',
}, {
king_tag: 'King',
members: 30,
tag: '(Nation)',
block_bonus: 60,
prefix: 'Kingdom of',
}, {
king_tag: 'Emperor',
members: 40,
tag: 'Empire',
block_bonus: 100,
prefix: 'The',
}, {
king_tag: 'God Emperor',
members: 60,
tag: 'Realm',
block_bonus: 140,
prefix: 'The',
}
},
}