Merge pull request #10 from DaJokni/main
fix commands being executed if player wasnt successfully on the server
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commit
003ff97a95
@ -51,6 +51,11 @@ public final class Listeners {
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if (!configuration.isLeaveEnabled()) {
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if (!configuration.isLeaveEnabled()) {
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return;
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return;
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}
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}
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if (!e.getLoginStatus().equals(DisconnectEvent.LoginStatus.SUCCESSFUL_LOGIN)){
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return;
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}
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if(!configuration.getLeavecmd().isEmpty())for(String s : configuration.getLeavecmd()){proxyServer.getCommandManager().executeAsync(proxyServer.getConsoleCommandSource(), s);}
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if(!configuration.getLeavecmd().isEmpty())for(String s : configuration.getLeavecmd()){proxyServer.getCommandManager().executeAsync(proxyServer.getConsoleCommandSource(), s);}
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final Player p = e.getPlayer();
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final Player p = e.getPlayer();
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final Optional<ServerConnection> server = p.getCurrentServer();
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final Optional<ServerConnection> server = p.getCurrentServer();
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