import { Cylinder } from './cylinder.object'; import { Brick } from './brick.object'; import { Sphere } from './sphere.object'; import { Wedge } from './wedge.object'; import { WedgeCorner } from './wedge-corner.object'; import { WedgeInnerCorner } from './wedge-inner-corner.object'; import { GameObject } from '../types/game-object'; import { Instancable } from '../types/instancable'; import { Group } from './group.object'; import { Torus } from './torus.object'; import { Capsule } from './capsule.object'; import { MeshPart } from './mesh.object'; import { Humanoid } from './humanoid.object'; export const instancableGameObjects: Record> = { ['Group']: Group, ['Brick']: Brick, ['Cylinder']: Cylinder, ['Sphere']: Sphere, ['Torus']: Torus, ['Capsule']: Capsule, ['Wedge']: Wedge, ['WedgeCorner']: WedgeCorner, ['WedgeInnerCorner']: WedgeInnerCorner, }; export * from './environment.object'; export * from './world.object'; export * from './nametag.object'; export { Group, Cylinder, Brick, Sphere, Torus, Capsule, Wedge, WedgeCorner, WedgeInnerCorner, MeshPart, Humanoid, };