diff --git a/data/shaders/skybox.frag b/data/shaders/skybox.frag index f302b38..027df6b 100644 --- a/data/shaders/skybox.frag +++ b/data/shaders/skybox.frag @@ -1,8 +1,7 @@ -#version 130 +#version 110 -out vec4 out_Color; // Get rid of out keyword then set version to 110 varying vec3 cardial_color; void main(void) { - out_Color = vec4(cardial_color.xyz, 1.0f); + gl_FragColor = vec4(cardial_color.xyz, 1.0f); }