Change requirement to OpenGL 3.3 Core

Just to make it convenient for everyone else
3.3 is chosen because that's the core version used by the llvmpipe renderer
This commit is contained in:
AstroSnail 2018-06-06 10:34:59 +01:00
parent ee0abf4d5b
commit 989d402933
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1 changed files with 3 additions and 3 deletions

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@ -55,9 +55,9 @@ void Application::initialize()
}
// Set GL Attributes
//SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
m_glContext = SDL_GL_CreateContext(m_window);