From b5bf28271121f3666dfc8067383b307b4a815f01 Mon Sep 17 00:00:00 2001 From: AstroSnail Date: Mon, 4 Jun 2018 11:01:43 +0100 Subject: [PATCH] GLSL shaders are only defined starting OpenGL 2.0 --- src/Application.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Application.cpp b/src/Application.cpp index 84b9320..913f26d 100644 --- a/src/Application.cpp +++ b/src/Application.cpp @@ -54,7 +54,7 @@ void Application::initialize() // Set GL Attributes SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);