From b9de341ed9ef75fee07524bfc03884049a4ab26a Mon Sep 17 00:00:00 2001 From: Evert Prants Date: Tue, 24 Mar 2020 15:02:23 +0200 Subject: [PATCH] lol, its a sphere now --- src/planet/PlanetFace.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/planet/PlanetFace.cpp b/src/planet/PlanetFace.cpp index 3e40133..eb9bda8 100644 --- a/src/planet/PlanetFace.cpp +++ b/src/planet/PlanetFace.cpp @@ -50,7 +50,7 @@ void PlanetFaceNode::draw(Camera* camera, Shader* shader) shader->use(); camera->shaderViewProjection(*shader); - shader->setUniform("modelMatrix", glm::translate(glm::mat4(1.0f), this->getAbsolutePosition())); + shader->setUniform("modelMatrix", glm::translate(glm::mat4(1.0f), m_planet->getPosition())); glDrawElements(GL_TRIANGLES, m_indices, GL_UNSIGNED_INT, nullptr); }